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Can 60 fps be slow motion?

60fps: Slow Motion Standard
Some videos and digital films are shot at 60fps, which when played at normal speed creates hyper-real-looking footage. 120fps, 240fps, and higher frame rates are used for recording video to be played back in slow motion. 60fps, 120fps, and 240fps are all high frame rates used for slo-mo.
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Can you slow down 60fps to 24fps?

drag and drop the 60fps video down into Video Line. click middle right SETTINGS button to open “Video Settings” window, set “Framerate = 24”, then select correct profile, then save and exit. then click lower right RENDER button to export a new 24fps video without slow motion.
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How do I convert 60fps to slow motion?

What Should You Set The Speed Percentage To? Here's a formula. I shot this footage in 60FPS and I want it to be in slow motion on my 24FPS timeline. All I have to do is divide 24 by 60 and that gives me 0.40 which translates to 40% of the original clips speed.
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How much can I slow down 60 fps?

For example, if you record 60 frames per second, you can slow it down by half; 120 frames can be retimed to 25%, and so on. The more frames per second you can record, the more detailed and sharp your slow-motion will appear. You can slow 960 fps down to 3%, creating super slow motion.
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What is 60 fps better than 30 fps for slow motion?

Because 60 fps capture more details, it also captures movement better. If your scene has a lot of movement 30 fps could make the footage look blurry and bad. With 60 fps, you would gain smoother footage, and you will thank yourself in the end for doing it.
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WHY 120fps IS OVERUSED. FRAME RATE GUIDE: 60/120/180fps

Is 50 fps good for slow motion?

If your camera has the option to film in higher frame rates, then 50fps can still be useful for slow motion footage for things such as tracking shots of people walking, shaking hands and other slow-to-mid speed actions.
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How many fps is the slowest camera?

60 frames per second is typically the lowest frame rate you'd want to go with to ensure slowed down footage that isn't choppy. Many slow motion cameras today, can shoot 60 or even 120 frames per second in 4k resolution.
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What is the lowest fps possible?

We classify frame rates as follows:
  • Sub-20 FPS: Unplayable. Don't even bother.
  • 20-30 FPS: Borderline. Some people are OK with getting 20-30 FPS, though it may depend on the game. ...
  • 30-45 FPS: Playable. Most people are OK playing at this frame rate, even if it's not perfect.
  • 45-60 FPS: Smooth. ...
  • 60+ FPS: Very smooth.
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What is the highest fps ever recorded?

At 70 trillion frames per second, it's fast enough to document nuclear fusion and radioactive molecule decay. Scientists developed a new camera that can take a whopping 70 trillion frames per second. One of the inventors calls the new process compressed ultrafast spectral photography, or CUSP.
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What is the lowest smooth fps?

What is the minimum FPS required for video games to run smoothly? Most games already run smoothly at 30 FPS, but higher frames per second are recommended depending on the genre, since this avoids stutters.
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Is 60 fps really that important?

Why Is High FPS Important? If you watch a side-by-side comparison of a game running at 30 FPS and 60 FPS, you'll see the difference immediately. At higher frame rates, in-game movements look smoother and more lifelike.
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Can you feel the difference between 30 and 60 fps?

Many gamers will say that there is no difference at all between 30 and 60 FPS, or any other frame-rate above 30 for that matter. That as long as the frame-rate is a constant 30 FPS or close to it that it will be 'buttery smooth' and provide an enjoyable experience.
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Should I shoot 24fps or 60fps?

The higher the amount of motion, the higher your frame speed. Shooting in a quiet, steady setting is easy with 24fps. But if you're capturing a travel video or shooting an action sequence for a movie, 24fps wouldn't cut it. You'll need a higher fps like 60 or 120.
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Can humans tell the difference between 60 and 120 FPS?

Human eyes cannot see things beyond 60Hz. So why are the 120Hz/144Hz monitors better? The brain, not the eye, does the seeing. The eye transmits information to the brain, but some characteristics of the signal are lost or altered in the process.
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Which is better 4K 30fps or 4K 60fps?

each frame at 30fps is exposed to light for twice as long as at 60fps. therefore it will be brighter. yes, lower frame rate equals higher exposure (more light) because the camera has more time in each frame to take in more light. it is how all cameras in the world work.
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Is 60 fps fast or slow?

Any frame rate at 60fps or above is considered a high-speed frame rate. For example, 60fps, 120fps, and 240fps would all be considered high speed and are typically used for slow-motion video. Some cameras can even go as fast as 1,000 frames per second.
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What frame rate are movies?

Typically, movies are projected and shown in 24 frames per second.
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Does higher fps reduce lag?

Displaying more frames per second reduces the delay between inputting a command and seeing its result on the screen, shaving valuable milliseconds off input lag.
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Why does my 60 FPS not feel smooth?

Why High FPS but Not Smooth Issue Is Happening? The not smooth gaming experience can be happening even with high FPS due to an issue with your CPU, Graphics card, RAM, PSU, or drivers. Moreover, incorrectly set VSync settings or a problem with Windows update or BIOS can make your game stutter.
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Why does 60 FPS look choppy?

Judder occurs when the frame rate of your game can't be evenly divided by your monitor's refresh rate. So, in this case 60 fps can't be evenly divided by a 144hz monitor but a 120hz could do it perfectly. When this happens some frames are shown for longer than others and this is what causes the choppiness in the image.
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Why are movies filmed at 24fps?

24fps was chosen because of math; it is an easily divided number, and editors can work out specific time cuts based on the number of frames. Twelve frames would be half a second; six frames would be a quarter of a second, and so forth.
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Is 10 trillion fps possible?

At any rate the method allows for images — well, technically spatiotemporal datacubes — to be captured just 100 femtoseconds apart. That's ten trillion per second, or it would be if they wanted to run it for that long, but there's no storage array fast enough to write ten trillion datacubes per second to.
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