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Can a Stellaris game go on forever?

Essentially there is no meaningful year cap to Stellaris. The game will almost certainly resolve or become unplayably slow eventually. Considering the amount of stuttering and random funkiness that hits most players the game will most likely become unplayable on a large map after 300 years give or take.
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How long can a Stellaris game last?

When focusing on the main objectives, Stellaris is about 29½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 286 Hours to obtain 100% completion.
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How long does 100 years take in Stellaris?

100 years = 6 hours and 200 years gives you 12 hours playtime . Now you know where you have put all those hours in when the first lazy sleepy empire awakes and kills you totally to the ground after 10 minutes olleeeee next new game please thank you .
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How long is a year in Stellaris?

A year in Stellaris has 360 Stellaris days, or 12 Stellaris months. Since one game day last one real-time second, a year in Stellaris last 360 real-time seconds. If you speed up the game 2x, you will have to wait 180 seconds for a game year to pass, and only 120 seconds or two minutes if you speed up the game to 3x.
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Can you play past 2500 Stellaris?

Yes, you can contiune playing and further earn achievements.
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How To Keep Winning In Stellaris

What year does Stellaris end?

The Contingency can potentially appear any time after the Endgame Year set at the beginning of the campaign; by default, the Endgame Year is 2400. The more time passes after the Endgame Year, the more likely a Crisis will be to spawn.
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Does Stellaris have an end year?

Mid-Game Start Year is set to 2300. End-Game Start Year is 2400. Victory Year is set to 2500.
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What is the max population per planet in Stellaris?

Planet capacity is capped at 500, regardless of free housing or unblocked districts. However, pops over 500 will not stop growing or decline until required housing exceeds available housing by 15% or 25%, as normal.
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What is the longest war in Stellaris?

The Terran-Compact War, also known as the Long War among the belligerent nations of the Galactic North, was a series of conflicts which together constitutes one of the longest and bloodiest wars in both the Galactic North's history as well as the Milky Way as a whole, lasting nearly 232 years, from February 2263 to ...
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What is the max victory year in Stellaris?

Default is 2400. Victory Year – Determines when the empire with the highest score is declared winner. Setting it to max disables victory. Default is 2500.
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What is the oldest empire in Stellaris?

The Screk Empire is perhaps one of, if not the oldest, known interstellar nations in the whole Milky Way, one that predates even the ancient polities such as the Vran, the Ti-Zru and the Baanthurians.
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What happens if you reach 100 war exhaustion Stellaris?

When a side's war exhaustion hits 100% they can be forced into a status quo peace after 24 months.
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What is the goal of Stellaris?

In Stellaris, players take control of an interstellar civilization on the galactic stage and are tasked with exploring, colonizing, and managing their region of the galaxy, encountering other civilizations that they can then engage in diplomacy, trade, or warfare with.
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How long to colonize Stellaris?

Once constructed, the colony ship may be sent to any habitable world within an owned system to start a colony. Colony ships take one year to build and their upkeep cost is maintained throughout the whole colonization process.
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How heavy is Stellaris?

Storage: 12 GB available space.
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Will there be Stellaris 2?

Stellaris's game director isn't thinking about a sequel: 'There's so much stuff for us to continue working with' Paradox has a plan for the 4X that goes well into the future, but Stellaris 2 isn't part of it.
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What is the easiest empire in Stellaris?

Which Empire Should I Pick? Stellaris allows limitless customization in creating your space empire, but beginners are better off picking one of the pre-generated nations. We recommend the United Nations Of Earth, since playing as humans provides perspective and makes it easier to remember names.
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What is the most powerful origin in Stellaris?

Hegemon is arguably the best Origin in Stellaris, providing players with an expansionist foundation so strong that no enemy will be able to catch up with it. Stellaris is available on PC, PS4, Xbox One, and Xbox Series X/S.
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Which war is endless?

Perpetual war, endless war, or a forever war, is a lasting state of war with no clear conditions that would lead to its conclusion. These wars are situations of ongoing tension that may escalate at any moment, similar to the Cold War.
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Is there a ship limit in Stellaris?

Maximum Naval Capacity may never exceed 9999 but empires can still build over it as long as their economy supports the upkeep costs. Titans have a strict build limit, with a base of 1 allowed per empire; every 200 Naval Capacity increases an empire's Titan cap by 1, up to a maximum of 20 Titans at 3800 naval capacity.
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Can you destroy planets in Stellaris?

Stellaris. The Apocalypse DLC allows players to build a Colossus, a massive spaceship that can destroy planets or do other things based on what the player equips it with.
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Can you terraform every planet in Stellaris?

Most planets you encounter are safe to live on, but Barren Worlds, Barren (Cold) Worlds, and Frozen Worlds may have an Anomaly to investigate first. Once that is done, the planet will acquire this Modifier and you can terraform it.
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How long is doomsday Stellaris?

DoomsdayEdit

Each stage lasts roughly 10 years and increases the effects of the previous stage.
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Is Earth in Stellaris?

For example: in Stellaris, Earth has a size of 20 tiles. Mars has a size of 13 tiles. Earth's real surface area is about 510 million square kilometers.
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How do you win Stellaris?

All giants are defeated, fallen empires squashed, no end game enemies yet.
...
there's a couple win conditions.
  1. you could win by conquering the entire galaxy. get that last 25%.
  2. you could win by points. if you have the most points at victory year you win.
  3. you can become the crisis and succeed in that endeavor.
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