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Can uncapped FPS damage GPU?

It won't damage the GPU.
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Is it bad to uncap FPS?

Leave it uncapped. In the case of uncapping your FPS you will: Have a slightly better graphics experience when a lot of stuff is happening in front of you (no stuttering) Your FPS will almost never drop below 144 so you will be gaming at your Monitors Refresh Rate constantly.
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Does high FPS hurt GPU?

Not a problem at all but you can limit the FPS to 60Hz which will use much less GPU power and produce less heat (helps a lot in the summer).
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Should I have capped FPS or not?

You should only cap your FPS if you are starting to see screen tearing and possibly ghosting on your monitor. If you are starting to see screen tearing, then cap it to your refresh rate that way everything stays in check. You should also turn on V sync if you can.
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Is unlimited FPS good?

Unlimited fps also increases heat for your components by a lot more than a capped 60 fps. The best is however much your monitor supports. If your monitor is 60 hz then going past 60 fps doesn't do anything. Many gamers use 144 hz monitors, which means 144 hz is ideal but anything above 60 will still look super smooth.
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Does Capping Your Frame Rate Really Reduce Input Lag?

Is capping FPS better for GPU?

Yes, your GPU usage will often go down if you limit FPS, especially in games where there's an unlimited FPS cap and your GPU is pushing out hundreds to thousands of needless frames in some instances causing it to work at 100% for no good reason. If a game uses 100% of your GPU ...
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Does limiting FPS reduce GPU heat?

Limiting the frame rate not only saves power, but also reduces heat and noise, keeping your GPU cool and quiet. Power draw and efficiency is important to gamers.
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Should you cap FPS at 144Hz?

The only reason to have a cap at all is to prevent the game from glitching out at extremely high frame rates. Otherwise the more frames the better. You just need to keep your fps below 1000, so you can go closer than 800.
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Does max FPS matter?

Upgrading both FPS and refresh rate together will improve your graphics. 30 FPS is a good minimum on a console, but 60 FPS is a good minimum on PC. Many people can't perceive the difference between 60 and 120 FPS/Hz, and even less can tell the difference between 120 and 144 FPS/Hz.
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Does VSync decrease FPS?

VSync corrects this screen tearing by limiting the frame rate per the graphic card refresh rate. This reduces the number of frames per second, adjusting it according to the monitor's capacity.
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Is it bad to run GPU at 100% while gaming?

For heavy games, 100% GPU usage is good, while for low-ended games, they can't use all resources hence causing a low GPU usage. At the same time, keeping 100% GPU usage when idle for a long time may lead to higher temperatures, noise levels, and even an evident decrease in performance.
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Is FPS tied to CPU or GPU?

The graphics card and CPU are the most significant contributing factors to a game's frame rate or FPS performance. The computer's CPU sends instructions from programs to the graphics card. The graphics card (GPU) will then process the instructions received, render the image, and send it to the monitor for display.
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Can your GPU get worse?

Yes, GPU's can lose performance over time due to a variety of factors such as dust buildup, overheating, and wear and tear on the hardware. Additionally, the performance of a GPU may also decrease as newer, more advanced models are released.
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How many FPS is too much?

For a normal size monitor, at a normal viewing distance, anything above 4000–5000 FPS should be pointless (assuming also you have a 4–5 kHz monitor). This is based on how quickly something can be moving while your brain is still able to make it out.
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What is the highest FPS ever recorded?

At 70 trillion frames per second, it's fast enough to document nuclear fusion and radioactive molecule decay. Scientists developed a new camera that can take a whopping 70 trillion frames per second. One of the inventors calls the new process compressed ultrafast spectral photography, or CUSP.
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Is 120 FPS overkill?

60 fps is good enough for most games but 120 fps is even better. I used to play Red Dead redemption 2 at 50–60 fps, it's a beautiful game and there's nothing to complain. Now I have hardware that can game 4k over 100 fps, I'd say it's a complete different gaming experience. Everything is so smooth and responsive.
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Why do pros cap their FPS?

This means your input delay is constantly changing with Unlimited frame rate. Capping FPS makes your aim more consistent since it's always the same input delay, as long as you cap your FPS to something your PC can handle and will maintain.
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Why do pros use 144Hz?

Summing up we can say that a 144Hz (or higher) setup gives you a much smoother and responsive image, as well as a more direct and responsive connection to the game. This is an invaluable advantage if you're playing competitive games.
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Is 144Hz noticeable at 60FPS?

Naturally, whenever you surpass 60FPS on a 144Hz monitor, you will feel smoother performance than you would on a 60Hz display, though for it to become noticeably better, you'll need to hit at least ~80FPS.
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What is too hot for a GPU?

While ideal GPU temperatures are usually between 65° to 85° Celsius (149° to 185° F) under load, AMD GPUs (like the Radeon RX 5700 or 6000 Series) can safely reach temperatures as high as 110 degrees Celsius (230° F).
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What is GPU throttle?

Thermal throttling is one method used to protect your GPU from damage. In many cases, thermal throttling occurs when a PC's ambient temperature gets too hot. Ambient temperature refers to the air temperature inside your PC. Most modern GPU cooling systems use fans to pull cool air from inside the case and cool the GPU.
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Is 82 Degrees too hot for a GPU?

Fortunately for me, 82 degrees Celsius is a perfectly safe range for a GPU under heavy utilization to be running at. A dangerously high GPU temperature starts at about 95 degrees Celsius.
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Does capping frames add input lag?

Capping your framerate can reduce input lag in some games and some scenarios. If your GPU is under 100% utilisation while gaming, capping your framerate to a little lower than your GPU is capable of outputting should reduce GPU load and allow it to process and render frames more quickly.
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