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Can you make an AAA game in Unreal Engine 4?

Unity and UE4 are capable of making any sort of 3d game you want, AAA titles included. Unity's upped their rendering with Unity 5 to be rather on par with UE4. And UE4 is just fine for simple games as well, same as Unity.
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Do AAA games use Unreal Engine?

Harsh Singh, lead product manager at now.gg, a mobile cloud gaming platform that allows gamers to play on any device or OS, says nearly all AAA studios use Unreal since the engine is highly capable.
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Is it possible to make a AAA game?

One team will create art and audio, work on game design, narrative, another will program and optimize the game for the desired platform, others will test it, and so on. On average, it will cost you between $60 million and $80 million to develop and launch an AAA game on the market.
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Which engine is best for AAA games?

You can use it to develop any type of game — from console to mobile (including Android and iOS). It's even used in industries beyond game development, including automotive. This makes it a top game engine for beginners and experts alike. That's why everyone from AAA game developers to indie studios uses Unreal Engine.
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What are most AAA games coded in?

Although it can be difficult to learn how to use C++, its functionality and practicality still ensure that it remains one of the most commonly used coding languages in video game programming. There's a reason why C++ is the industry standard for major developers, being used in the majority of AAA console and PC titles.
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Can You Get Hired as a Unity/Unreal Developer at AAA Game Studio?

How much RAM do you need to run AAA games?

For gaming, 8GB is considered the baseline for AAA titles. However, RAM demands are increasing. Red Dead Redemption 2, for example, recommends 12GB of RAM for optimal performance, while Half-Life: Alyx requires 12GB as a minimum.
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Are AAA games 70 dollars?

During an interview with Axios, Ubisoft CEO Yves Guillemot confirmed that the company's upcoming AAA games will now be sold at $70 – a price hike that's in line with the current industry standard. “Some of the games will come at the same price as the competition,” he confirmed. “The big AAA games will come at $70.”
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Are AAA games made with C++?

C++ is a popular language for triple-A (AAA) titles, as well as independent games. The C++ language runs with most game engines such as Unity or Unreal, making it one of the most common choices for game programmers.
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How are AAA games coded?

C++ is the main coding language used in AAA games today (games produced by major publishers) and for a lot of good reasons. As a compiled language, it runs super fast and offers a ton of flexibility.
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Do AAA games use Unity?

Not long ago Unity was a niche tool used only by Indie developers for small games. Over the years Unity has grown enormously and now it is the tool of choice for many developers from Indie to AAA.
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What software do AAA game developers use?

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Why is Unity not used in AAA games?

AAA teams have enough resources to re-write all of Unity's systems. There aren't any Unity systems worth keeping if you have the resources to re-write them, hence no AAA production will ever use Unity for a big budget blockbuster AAA game.
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How long does it take to code a AAA game?

But for games in the AAA category, it's a good assumption to say that they take something between 3 to 5 years to develop. This can be a lot more if the gameplay or assets need to be done from scratch, or if the assets are already there from the previous year (like they do with Call of Duty).
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How much is a AAA game to make?

The average AAA game takes about four years to develop, with an average cost of about $80 million and higher. But this amount can vary significantly depending on the type of game and its level of complexity.
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What is Candy Crush coded in?

A Candy-Crush style computer game written in C++ and SFML.
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Can you play AAA games without a GPU?

Integrated graphics are never going to give you the kind of performance you need to play the latest AAA games at 4K with ray tracing enabled. By their very nature, they can't compete with dedicated graphics cards. But, that doesn't mean they can't be great for gaming, especially if you play the right kinds of games.
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Is C# better than C++ for games?

Both C# and C++ can be used to create games. However, C++ has better control hardware on the PC or server. Therefore, it is usually a more suitable language for game development.
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Can Java make AAA games?

In fact, even AAA projects can use Java, for example, if the game has a server side. These can be in-game purchases or something else, where a possible small delay is not critical. Java can also be used for scripting or for building development tools.
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Why are old games still $60 dollars?

The $60 price is mostly due to consumer expectation, so if you're Nintendo or you're Sony or Microsoft or any of the other game publishers out there, if you released your game the base level price being $70, $80, more than that, it's a strong possibility people just won't buy it.
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What was the first $70 game?

Nintendo's first $70 game is The Legend of Zelda: Tears of the Kingdom.
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When was the first $60 game?

The $60 price point was effectively established at the start of the Xbox 360 / PS3 generation, back in 2005, with Activision in particular championing the new price point for the launch of its big headline franchises on the then-new consoles.
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Is 32 GB RAM overkill?

32GB of RAM is considered high and is generally overkill for most users. For most everyday use and basic tasks such as web browsing, email, and basic office work, 8GB of RAM is more than enough. Even for gaming or video editing, 16GB is typically sufficient.
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Is 64GB RAM overkill for gaming?

Is 64/128 GB of RAM Overkill? For the majority of users, it is. If you plan on building a PC purely for gaming and some general, basic, everyday activity, 64 GB of RAM is just too much. The amount of RAM you need will ultimately depend on your workload.
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Is 128 GB RAM overkill?

Unless you're editing 8K resolution videos or planning to work with multiple RAM-demanding programs simultaneously, 128 GB is overkill for most users as well. Those who run workloads that demand upwards of 128 GB will probably already know how much RAM they need.
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