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Can you miss powers in control?

These powers seriously are optional, and earning them requires a little extra exploration outside the main story missions. They're surprisingly easy to miss, and without them, your abilities will be a lot more limited.
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Can you miss abilities in Control?

Yes, this means that you can miss out on some abilities. One of those missable abilities is Evade, which you'll get by completing "A Merry Chase." This side mission will be available while you're exploring the Maintenance Sector.
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Can you get all ability points in Control?

You receive Ability Points in Control by completing both storyline missions and side missions. From Unknown Caller onwards, you'll receive 4 Ability Points for every storyline mission you complete. In the terms of the side missions, the amount of Ability Points you'll receive differs depending on the mission.
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How many powers are there in Control?

There are 5 psychic abilities total in control, 4 of them are upgradable via the Abilities section when at Control Points. Here's how to get every psychic ability.
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Can you dodge in Control?

Evade is one of the abilities that Jesse can obtain in Control. This ability is gained when Jesse binds herself to the Object of Power known as the Merry-Go-Round Horse from the side mission known as A Merry Chase. Evade allows Jesse to quickly dash across a short distance, avoiding danger but also consuming energy.
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Control - How To Unlock All Abilities (Superpower Locations)

Is Control an easy game?

The discussion constantly revolves around how good the story is, how great the voice acting is, and just how immersive it is as an experience. It's enough to make anyone want to play it! But hand in hand with that discussion always comes the caveat about its difficulty: Control is a hard game.
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Can you levitate in Control?

Levitate is one of the Abilities that Jesse Faden can obtain in Control. It is gained by binding the Object of Power known as the Benicoff TV during the main mission My Brother's Keeper.
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Does Control have many endings?

Right, so as you probably know (assuming you've finished Control), the game has not one, but two credit sequences.
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What is the best power in Control?

Levitate is by far the most fun power in Control. It gives you new vantage points in combat and makes it easier to avoid enemy attacks. It's especially helpful to combine levitate with evade. Levitate also makes navigation a lot easier.
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What is the best weapon in Control?

Control: 7 Best Combinations Of Service Weapon Forms
  1. 1 Charge and Spin.
  2. 2 Spin and Grip. ...
  3. 3 Shatter and Pierce. ...
  4. 4 Charge and Grip. ...
  5. 5 Surge and Pierce. ...
  6. 6 Pierce and Spin. ...
  7. 7 Grip and Shatter. ...
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How many hours to beat Control?

If you want to complete the main campaign of Control, including all the side missions, then you should expect it to take roughly eleven to fifteen hours. If, however, you'd prefer to simply play through the main campaign, then it will take between ten to eleven hours.
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How do you get 100% in Control?

To get 100 ability points you will have to finish all main missions, all side missions, find all 19 hidden location and get Gold Suit outfit.
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Is Control hard to platinum?

Not hard at all, only barrier I see is maybe the optional boss fights but they aren't too bad and they have since added a bunch of assist features that will help if you're struggling with that. (They don't affect achievements). Nothing insane required just more of a checklist honestly.
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Can you fly in Control?

Learn how to fly through the sky in Control. Defeating Salvador in Control will allow you to return to the Astral Plane and unlock Levitate. This new supernatural power will let you soar around the offices of Federal Bureau of Control.
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Are there new powers in Control DLC?

The DLC does offer a few new abilities. The major additions are two powers that are really two sides of the same coin, tied together by the weird crystals that grow across the Foundation landscape.
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What are the optional powers in Control?

There are three optional abilities you can unlock for Jesse — Evade, Shield, and Seize. Each one requires completing a small side-quest that takes you to an Object of Power.
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Why Control is so good?

The combat is experimental and satisfying, and the best way to get better at it is by exploring the game's fiction. If you're not into either of these elements, you won't like Control. If you're into both, you will love it. Control is a knockout game.
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What should I upgrade first in Control?

Which ability upgrades should you focus on?
  • Health: Each unlocked tier gives you additional total health. ...
  • Energy: Not quite as vital as health, but you use energy for everything from evading to throwing objects. ...
  • Launch: Increases the amount of damage your Launch ability does.
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Why is Control related to power?

Power exists in all relationships. Having power means to have a sense of control, to have choices and the ability to influence our environment and others. It's a natural and healthy instinct to exert our power to get our wants and needs met.
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Is Control a long game?

When focusing on the main objectives, Control is about 11½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 28 Hours to obtain 100% completion.
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Is Max Payne in the same universe as Control?

Max Payne Series

In one of his dialogues with Jesse Faden, her brother, Dylan Faden, implies that Max Payne exists in a separate parallel universe from Alan Wake and Control, a world possibly influenced by the writings of Alan Wake.
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Who is the villain in Control?

Bruno (Control Z)
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How do you get flying powers in Control?

How to Get the Levitate Ability in Control. This ability is earned as part of the main story - during mission 6 to be precise. Once Salvador has been defeated in a fight, interact with the Object of Power in the back of the room. Use Levitate to complete the Astral Plane challenge and the ability is yours.
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What is the last mission in Control?

Take Control is the tenth and final mission in Control. Finally you have the chance to turn off the Slide Projector and reach Dylan in the Astral Plane. Events, however, are conspiring against you. With Hedron destroyed, Jesse has lost her connection with Polaris and has succumbed to the Hiss.
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