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Can you start Nuka-World early?

How do I start Nuka-World DLC early? If your character is not yet level 30: You can explore on your own to find the “Nuka-World Transit Center” and start the content this way instead. This location is far to the west on the map, and it is outside of the game's original playable area.
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Can you do Nuka-World before main quest?

If you want to play a 'redemption' story then play Nuka World before your character becomes Minutemen General. If you care about your relationship with Preston Garvey, they time to play NW any way you want is before your character becomes General of the Minutemen.
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Can you turn on Nuka-World Power early?

After defeating all the gang bosses and clearing the streets of enemies, the player can then progress to turning on the power. Alternatively, by helping the Raiders and conquering three Commonwealth settlements, the player can trigger a gang uprising.
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What is the minimum level for Nuka-World?

Like many of the other DLCs, Nuka World will require you to have at least a level 15 survivor, and be outside of Vault 111 before it shows up.
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What level triggers Nuka-World?

Once you're in the game, you'll want to make sure you can handle everything Nuka-World can throw at you. You can technically access the theme park at any time, but the quest won't auto-trigger unless you're level 30, and the new content is designed for endgame players.
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Fallout 4 Nuka World DLC - How To Start Nuka World DLC

Should I side with the Raiders in Nuka-World?

1 Kill Raiders: Avoid Raiding Settlements

However, being forced to raid these settlements during the Home Sweet Home quest line in Nuka-World sort of ruins all the hard work that went into them the first time around. As such, it might just be best to kill those raiders and call it a day as the General of the Minutemen.
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Why can't I start Nuka-World?

If you are getting a boundary warning and are not able to enter Nuka World, ensure that you have clicked on the quest "All Aboard," listen for a few minutes until the message resets and then your quest should update telling you to go to Nuka-World Transit Center south of Sanctuary.
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How many hours is Nuka-World?

The estimated time to complete all 10 Nuka-World achievements for Fallout 4 is 15-20 hours. This estimate is based on the median completion time from 879 TrueAchievements members that have completed the add-on.
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Is it worth killing the Raiders in Nuka-World?

If you work with the Nuka World gangs, some interesting consequences happen, and as far as that goes, it's good. But any other attempt to interact with them has no consequences of any real significance (if you shoot them all, you have a lot of dead raiders and nothing much else happens).
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Can the Minutemen take Nuka-World?

If you side with the Minuteman before completing all nuka world quest , you won't be able to build raiders settlement and raiders loot boxes but can still get the weapons/armors. Short answer: Yes. Long Answer: Except for a legendary gatling laser, yes.
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How many endings are there in Nuka-World Fallout 4?

What will you do? Fallout 4: Nuka-World has two major endings: one where you take the "good" path and beat up all the raiders, and three variations of the "bad" ending where you help the raider gangs become a serious force in the Commonwealth.
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What happens if you go to Nuka-World without DLC?

Enemies will scale to your level, so there's no wrong answer. It's not essential to start playing, but later on you will find the DLC can add a lot of extra features, quests and area's to the game. Now I enjoyed, and am still enjoying Nuka World much more the Far Harbour, haha funny innit.
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What to do before going to Nuka-World?

Before you can begin, you need to hit level 30. Once you do, you'll receive the “All Aboard” quest. Travel to the Nuka-World transit center on the west edge of the map. Once there, take the monorail and you'll find yourself near the front gates of the park.
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Is Nuka-World DLC hard?

In terms of difficulty, Nuka-World is absolutely no joke. Players who arrive here at only level 30 or slightly above will definitely have a bit of a hard time, as many of the enemies are very strong and deal tons of damage. That being said, it's not an impossible task to finish the DLC that early on.
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How do I start Far Harbor and Nuka-World?

To start the first Far Harbor quest, the player must have completed the main story questline up to Getting a Clue, when Nick Valentine invites you to be his detective partner. You can either get a signal from Nick's secretary about a new case, or go directly to the northeastern corner of the map.
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Can you turn on the Raiders in Nuka-World?

yes. anytime in the game. but there's no turning back, all nuka-world raiders will turn on you.
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Who is the best follower for Nuka-World?

When talking about the Fallout 4 best companion for Nuka World, Porter Gage ranks top on the list. Porter Gage is another most powerful right hand of your character. He is a raider as well as a vendor that will sell stuff to the players.
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Do you have to be a bad guy in Nuka-World?

You don't have to be "evil", though the rewards are more than worth it. I plan to execute every single raider after I get my perks and loot then go do FH. No one wanted to see this for Nuka World.
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What happens if DiMA turns himself in?

If you convince DiMA to turn himself in, or tell Allen Lee, you'll trigger a potential raid on all of Acadia. If you let DiMA make his case, you'll have the chance to plead for the rest of Acadia to be spared - but this will only happen if you've been helping the people of Far Harbor.
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What is the rarest Nuka-Cola in Fallout 4?

Nuka-Cola Quantum was officially released to the public at the same time as the Great War, and so the soda is incredibly rare in the wasteland, with many bottles found in trucks that were shipping the product.
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What level should I start Automatron?

The Fallout 4 Automatron add-on can be played during the regular events of the original Fallout 4 game with a few requirements: Your character must be at least level 15. You must have access to a Settlement.
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Is Nuka-World permanent?

Although Nuka-World on Tour is described as a traveling carnival, it is a permanent addition to Appalachia and will never leave.
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