Can you take the Companion Cube in Portal 2?
Companion Cube
The Weighted Companion Cube (often referred to as the Companion Cube) is a recurring object and pseudo-character in the Portal universe. It appears almost identical to the Weighted Storage Cube but with a pink heart replacing the Aperture Science logo.
https://theportalwiki.com › wiki › Weighted_Companion_Cube
Is there a way to keep the Companion Cube in Portal?
There is indeed a way to save your loyal Companion Cube. You merely need to take advantage of two deficiencies in Aperture Science's Test Chambers. One flaw in Test Chamber 16 lets you push a Weighted Storage Cube through the Material Emancipation Grill and take it up in the elevator to Test Chamber 17.Does the Companion Cube survive?
The original Companion Cube is shown to have survived the events of both Portal and Portal 2, appearing as part of an ending gag.Where is the hidden Companion Cube in Portal 2?
Instructions: The Companion Cube is in the final chamber of the course, to the left of the building containing the security disk. To reach it, the player must use the Excursion Funnel to send themselves past the building. A wall will open, showing the cube, before pushing the players into a spike wall.What does the Companion Cube do in Portal 2?
The companion cube is essentially a box used for solving the cube and button based puzzles in the Aperture Science Testing Facilities. These blocks are near impenetrable as they can travel through portals, withstand high falls, and even block projectiles from sentry turrets, but that's not why we are here today.Portal 2 - Take the companion cube with you
What was the cube at the end of Portal 2?
The Weighted Companion CubeIt is identical to the regular Weighted Storage Cube in both games, except that it has a heart where the Aperture Science logo generally appears. At the end of the Test Chamber 17 in Portal, the player is forced to throw it into an Aperture Science Emergency Intelligence Incinerator.
Is there a way to take the Companion Cube?
If you place a portal on the wall past the broken Material Emancipation Grill, you can then retrieve the Companion Cube. However, when you near the Chamberlock, GLaDOS will fizzle the cube and say "I think that one was about to say 'I love you. ' They ARE sentient, of course.How old is Chell in Portal 2?
Appearance. Chell is a young woman in her early or mid 20's.Does Portal 2 have 2 endings?
Portal 2 will offer two different endings, one for single play and one for co-op play, developer Valve has confirmed.Does the Orange Box have Portal 2?
The Orange Box features five complete games compiled into one retail unit: Half-Life 2 and its two continuations, Episode One and Episode Two; Portal; and Team Fortress 2. All of these games use Valve's Source engine.How long should it take to beat Portal 2?
When focusing on the main objectives, Portal 2 is about 8½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 21½ Hours to obtain 100% completion.Is the Companion Cube rare?
The chance of the Travelling Merchant selling the Companion Cube is 1/150 making it a raletively rare item to attain. It is currently the most expensive item in the game, at the cost of 5 platinum coins.Can the Companion Cube talk?
"The Enrichment Center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak.What are the cubes in Portal 2?
Cubes are portable objects in the Portal series. A cube can be placed on a button to activate it. Portal 2. The standard weighted storage cube changes color from blue to orange when it triggers a button.Why is Chell mute?
Chet Faliszek noted that Chell was the female version of Gordon Freeman's role as a silent protagonist (in the Half-Life video games). Wolpaw explained it served the game's humour better if she did not talk, and that if the "straight man in a world gone mad" did talk, referring to Chell, "it would suck".Is Cave Johnson alive in Portal 2?
In Portal 2, Johnson appears to be deceased, with only his automated pre-recorded voice messages playing to guide Chell through the disused lower levels of the facility.How long was Chell asleep for?
When you first wake up, he says you've been in suspenion for 50 days, basically the equivilant of nearly 2 months. This is the amount of time that has passed since Chell defeated GLaDOS. After taking her physical exam and going back to sleep, she finds when that at least 99,999 days has passed since she last woke up.How does Portal 2 end?
At the end of the story, the robots gain entry to "the Vault", a storage facility of thousands of humans placed in stasis. GLaDOS thanks the robots for their acquisition of new test subjects, and promptly destroys the robots.What is chamber 10 in Portal 2?
This is the nineteenth level of the game, and is set within a dilapidated Test Chamber. This level requires the player to utilise their knowledge of Thermal Discouragement Beams, Aerial Faith Plates, Discouragement Redirection Cubes and momentum in order to complete the test.How to beat Portal 2 Chamber 6?
Walk towards the left of the chamber, then look back to the right to spot two angled portal-conductive surfaces. Place a portal on each platform. Walk back to the entrance of the chamber and use the Faith Plate there. Once at the destination, press the switch to release garbage onto the initial Aerial Faith Plate.Will the Companion Cube stab me?
The Enrichment Center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak. The Weighted Companion Cube (often referred to as the Companion Cube) is a recurring object and pseudo-character in the Portal universe.Who is the big robot in Portal 2?
Wheatley is a fictional artificial intelligence from the Portal franchise, first introduced in the 2011 video game Portal 2.Is still alive in Portal 2?
"Still Alive" was written by Jonathan Coulton, who also wrote "Want You Gone", and was sung by Ellen McLain, Voice actor for GLaDOS and opera singer. She also sang "Want You Gone" during the end credits of Portal 2.
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