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Can you turn the power on after killing the raiders in Nuka-World?

Their health & armour is increased a TON during the quest, and they get insta-heal stimpaks during the quest, too. You can turn power on by yourself, even if you kill everyone in Nuka World.
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Can you restore power to Nuka World after killing the Raiders?

The optional objective to restore power to Nuka-World power plant may be done at any time. After all the leaders are dead, speak with Mackenzie Bridgeman again to complete the quest.
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Can you turn on power after killing Raiders?

After defeating all the gang bosses and clearing the streets of enemies, the player can then progress to turning on the power.
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How do I get my power back on Nuka World?

On the roof is a locked security gate that requires the plant control room key to open. Behind the gate are the controls to restore power to the rest of Nuka-World. The key can only be obtained from the boss who betrays the Sole Survivor during Power Play (Nisha, Mags Black, or Mason).
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Can I still turn on power in Nuka World after Open Season?

You should still get the quests for the various areas of Nuka World when you first enter, though I've yet to confirm it myself (I asked a kind redditor). Also, the power plant door will be unlocked after completing the Open Season so that you can still restore power to the plant.
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How To Turn On The Power In Nuka World - Fallout 4 [GOOD ENDING]

Is it worth killing the Raiders in Nuka World?

If you work with the Nuka World gangs, some interesting consequences happen, and as far as that goes, it's good. But any other attempt to interact with them has no consequences of any real significance (if you shoot them all, you have a lot of dead raiders and nothing much else happens).
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How many endings does Nuka World have?

Fallout 4: Nuka-World has two major endings: one where you take the "good" path and beat up all the raiders, and three variations of the "bad" ending where you help the raider gangs become a serious force in the Commonwealth.
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Can you betray Nuka-World?

The best thing about Fallout 4 DLC Nuka-World is the player has a chance to be evil. It's their choice whether to join the raiders... or betray them.
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Should I side with the Raiders in Nuka-World?

Don't kill the Raiders, but be a kind-hearted Overboss. Go for the less cruel or evil solutions in everything. Be generally unfriendly with the gang leaders but be kind to the traders and slaves.
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Does killing Raiders hurt fence rep?

- Fence's reputation now doesn't decrease when killing Raiders as a Scav.
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Can Nuka Raiders take the castle?

It is impossible to "take" the Castle before or after Taking Independence for the Nuka-World raiders, or to turn it into a vassal settlement.
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Does killing Raiders affect fence rep?

“Fence's reputation now doesn't decrease when killing Raiders as a Scav.” Thank you :) Don't know if it's intended or not, but had an instance on Reserve where I just walked through a group of raiders as if I was one of them. If not intended, will this patch fix that? Shoreline?
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Can you do Minutemen ending after Nuka-World?

Yes. Nuka World does not require you to side with the raiders. As long as you don't stick with them long enough to be attacking the Minutemen, you should be fine.
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Does Nuka-World have a good ending?

Good Ending: The Open Season Quest

You can still do a good bit of what Nuka World has to offer in terms of exploration as the whole land mass will still be there, but you'll ruin some of the potential quests and the ability to grant land to the raider gangs.
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What happens if you don t side with the raiders in Nuka-World?

Without the raiders, you can finish the game with 4 factions. With the raiders, you have to choose between the remaining 3, and considering the whole slavery thing the raiders are already engaged in, how long exactly do you think it will be before a faction like the Railroad starts targeting you?
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Can I free the slaves in Nuka-World?

The Open Season Quest won't allow the Nuka world folks to go free unless you complete it. Without using console commands or mods, it is possible but tough to kill only the leaders, and not any of the raiders.
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Who is the best companion in Nuka-World?

When talking about the Fallout 4 best companion for Nuka World, Porter Gage ranks top on the list. Porter Gage is another most powerful right hand of your character. He is a raider as well as a vendor that will sell stuff to the players.
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Does Preston hate you after Nuka-World?

No matter what you do, assuming you want to keep the raiders alive, preston will hate you after ONE settlement is taken, in fact, as soon as the flag is placed. The only way around this is console commands. You do not have to have met him before he hates you!
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Can you turn Nuka-World into a settlement?

After Open Season is completed and power is restored to Nuka-World, activating the workbench will allow the player character to build a regular settlement. Restoring power is not required if that objective has not been given.
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Who is the final boss in Nuka-World Fallout 4?

The Colter boss fight is the final step in completing the Gauntlet and gaining access to Nuka-World's park. Upon entering the locker room, you'll hear an intercom speaking to you. A character named Gage is on the other side, and he'll tell you about his plan to kill Colter, who is the current Overboss of Nuka-World.
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How many power armor suits are in Nuka-World?

All 9 Power Armor Locations In Nuka - World.
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What is the easiest Nuka-World?

After Dry Rock Gulch the easiest is Kiddie Kingdom, after which the remaining three parks are roughly similar in difficulty, with the World of Refreshment and the Nuka-Cola bottling plant being slightly easier than Safari Adventure and Galactic Zone.
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Is Nuka-World harder than Far Harbor?

far harbor is harder but it has more open ended endings and playable dlc, but nuka world has better loot and more exploration than anything. far harbor has the largest dlc size, so if you're looking for pure gameplay and not story, go with the 'harbor.
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What happens if DiMA turns himself in?

If you convince DiMA to turn himself in, or tell Allen Lee, you'll trigger a potential raid on all of Acadia. If you let DiMA make his case, you'll have the chance to plead for the rest of Acadia to be spared - but this will only happen if you've been helping the people of Far Harbor.
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