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Did Bungie want to leave Halo?

The reason for Bungie leaving the Halo series is still discussed among fans. A Quora user suggests that Bungie "didn't want to be a one-trick pony" with Halo. It'd be easy for them to get stuck in a rut, considering they worked on nothing but Halo games under Microsoft.
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Why did Bungie quit Halo?

Bungie stepped away from Halo and its publisher, Microsoft, in 2007, in order to push forward in the industry rather than be tied to a franchise that had found success at the start of the century, according to community manager David "DeeJ" Dague.
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Did Bungie want to keep making Halo?

Bungie themselves stated that they wanted to move onto greater ambitions. That was their primary reasoning for departing from Halo.
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Is Bungie done with Halo?

In 2007, Bungie left Microsoft to become independent, but the rights to Halo remained with Microsoft and Xbox. After Bungie ceased developing Halo, Microsoft gave development rights to 343 Industries, a first-party studio. What is this? Bungie still owns a handful of influential franchises and titles.
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Will Bungie ever work on Halo again?

They wanted to work on something else. Microsoft effectively would not let them separate themselves from MS with Halo, so to separate they made a deal with MS - sell Halo and they could do what they wanted. They even made a literal declaration of independence. Bungie is not coming back, and never will, and never could.
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why bungie had to leave halo

Does Bungie still get royalties for Halo?

Does Bungie get royalties from Halo? According to Marty O'Donnell, the music he and his partner created for Halo was licensed and not sold to Bungie. After Microsoft acquired Bungie, the music rights were transferred to Microsoft for 20% of the royalties made from using the music in non-gaming scenarios.
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Who has more players Destiny 2 or Halo Infinite?

Fun fact: There are more players playing #Destiny2 on Stadia than players playing #HaloInfinite on Steam. It's equally hard to envisage the game significantly improving anytime soon given 343 Industries' most recent development roadmap.
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Who owns the rights to Halo now?

Halo is a military science fiction media franchise, originally developed by Bungie and currently managed and developed by 343 Industries, part of Microsoft's Xbox Game Studios.
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Who took over Halo after Bungie?

Following Bungie's completion of their last Halo title, Halo: Reach, 343 Industries was eventually given complete control of the Halo franchise including servers and data on March 31, 2012. The studio's development of Halo 4, which began in 2009, was completed in September.
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What happened to Bungie after Halo?

U.S. Microsoft acquired Bungie in 2000, and its project Halo: Combat Evolved was repurposed as a launch title for Microsoft's Xbox console.
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Did 343 ruin Halo?

343 Industries has shepherded the Halo series for over ten years. Despite its great start with Halo: Combat Evolved Anniversary, the studio has failed to return the franchise to its original glory. Everything shared here illustrates 343's mismanagement of Xbox's once-flagship franchise.
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Why didn t Sony get Halo?

Sony recently acquired Bungie, the makers of the original Halo games. Bungie and Halo parted ways in 2012 and Microsoft has owned Halo ever since.
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Why would Bungie sell Halo?

They decided they'd had enough after Reach and left. The mantle rests with 343 Industries now, and anyone that wanted to make a halo would have to work for or with them.
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What did Bungie think of Halo Wars?

"Another problem was that Bungie was never up for it... Bungie was kind of sore about the idea. What they called it was 'the whoring out of our franchise' or something. Yeah, that didn't create a great relationship between us and Bungie; they viewed us as someone infringing [on their franchise]," he noted.
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What does 343 mean in Halo?

343 Industries is a subsidiary of Xbox Game Studios located in Kirkland, Washington. It is tasked with overseeing the Halo franchise and creating new properties for the series. The team's name is a reference to 343 Guilty Spark, the monitor of Installation 04.
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Why is 343 named 343?

343 Industries, formed around 2007, was named after the character introduced in the 2001 release of the original Halo: Combat Evolved. The company itself was comprised of a handful of Ex-Bungie employees, including Frankie O'Connor, who presided as the Bungie Webmaster during the development of Halo 2.
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Why did Bungie sell to Sony?

PlayStation boss Jim Ryan was open with GamesIndustry.biz that “the way people play games has changed a lot over the last few years,” and that Sony looks at Bungie as a way to “significantly decrease the time it will take to get it right” with regards to live-service, multiplatform gaming.
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How much money did Bungie sell Halo for?

Bungie, the studio responsible for the creation of Halo and Destiny, two of the gaming world's biggest franchises, has been acquired by Sony.
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How much was Halo sold for?

Sony Interactive Entertainment announced a deal to acquire Bungie, the developer behind game franchises including “Halo” and “Destiny,” for $3.6 billion.
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When did Bungie lose Halo?

Microsoft acquired Bungie in 2000, and its signature title, Halo, helped turn Microsoft's Xbox console into a major game platform. But the developer split from Microsoft in 2007 and stopped making Halo three years later. Since 2011, Halo has been developed by 343 Industries, a company owned by Microsoft.
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Is Destiny 2 more successful than Halo?

Destiny 2: Where Bungie Goes, Success Follows

Destiny has been far from perfect over its run, but even with all its problems, it has succeeded more than 343's Halo.
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Does anyone still play Halo Infinite?

Coming into 2023, Halo Infinite is holding an average PC player count of 3,000 to 4,000 each month. The player count has its peaks, reaching as high as 7,000 and even 12,000 in recent months.
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Which platform has the most Destiny players?

PC has the biggest Destiny 2 player base, with a 40% share. More than 42 million players have already registered into Destiny 2 by February 2023.
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Does Bungie own old Halo?

Microsoft acquired Bungie in 2000; its then-current project was repurposed into a launch title for Microsoft's new Xbox console, called Halo: Combat Evolved. Halo went on to become the Xbox's "killer application", selling millions of copies and spawning a billion dollar franchise.
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Is Sony getting Halo?

Clara. Sony has agreed to acquire Bungie, the video game developer behind hits like the Halo and Destiny franchises, in a deal valued at $3.6 billion, the companies said on Monday. Following the acquisition, pending regulatory review, Bungie will be an independent subsidiary of Sony Interactive Entertainment.
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