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Did Microsoft buy Rare for Donkey Kong?

In 2002, Rare was acquired by Microsoft Game Studios. All rights for the original games and characters, except for the Donkey Kong games, become owned by Microsoft, such as the Banjo-Kazooie and Conker series.
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Did Microsoft think Rare owned Donkey Kong?

Conker's Bad Fur Day director, Chris Seavor, has revealed that Microsoft mistakenly thought they owned the Donkey Kong franchise when they purchased Rare back in 2002.
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Is Donkey Kong owned by Microsoft?

Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo.
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Is Rare owned by Microsoft?

Today marks the 20th anniversary of Microsoft's acquisition of Rare. A historic, powerhouse in gaming. This was, of course, a pretty big deal at the time considering all of Rare's biggest hits were on Nintendo consoles, such as Banjo-Kazooie, Conker's Bad Fur Day, Donkey Kong Country, Perfect Dark and Jet Force Gemini.
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Why did Microsoft buy rareware?

Microsoft had wanted Rare because its output showed it'd be great to help the fledgling Xbox consoles but didn't seem to know what to do with the company after it had acquired it. Rare made a few hits for Xbox, like Viva Piñata, but many flops as well.
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Microsoft ruined Rare... | Leisurely Luke

What did Microsoft do with Rare?

In 2002, Microsoft acquired Rare, which retained its original brand, logo, and most intellectual properties. Rare has since focused on developing games exclusively for Microsoft's video game consoles, including Grabbed by the Ghoulies (2003), Kameo (2005), Perfect Dark Zero (2005), and Viva Piñata (2006).
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What if Microsoft didn t buy Rare?

A new Banjo game would've been made probably for the Nintendo Wii. Banjo & Kazooie would have been added in Brawl. Most of Rare's SNES, NES and N64 titles would have been added to Eshop. Rare Spirits from Jet Force Gemini and Blast Corp would've been added to Smash Bros.
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Who all did Microsoft buy out?

Microsoft has made fourteen acquisitions worth over one billion dollars: Skype (2011), aQuantive (2007), Fast Search & Transfer (2008), Navision (2002), Visio Corporation (2000), Yammer (2012), Nokia's mobile and devices division (2013), Mojang (2014), LinkedIn (2016), GitHub (2018), Affirmed Networks (2020), ZeniMax ...
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What exclusives did Microsoft buy?

“But, shortly after the EC cleared the transaction, Microsoft made public its decision to make several of the newly acquired ZeniMax titles, including Starfield, Redfall, and Elder Scrolls VI, Microsoft exclusives.”
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Who did Microsoft just buy out?

Microsoft is attempting to persuade regulators around the world to clear its $68.7 billion acquisition of Activision Blizzard — the biggest deal of its kind the gaming industry has ever seen.
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Did Nintendo Get Sued for Donkey Kong?

Universal and Nintendo both appealed the counterclaims suit. The case was argued on June 16, 1986. In the decision, rendered on July 15, the court upheld the previous verdicts, ruling that: First, Universal knew that it did not have trademark rights to King Kong, yet it proceeded to broadly assert such rights anyway.
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Does Xbox have Donkey Kong?

Amazon.com: Donkey Kong Xbox One.
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What game console does Microsoft own?

Xbox is a video gaming brand created and owned by Microsoft.
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What is the most sold Donkey Kong game?

Donkey Kong Country - 9.3 million (SNES) & 2.19 million (GB) & 1.82 million (GBA) Donkey Kong Land - 3.91 million. Donkey Kong Country 2 - 5.15 million. Donkey Kong Land 2 - 2.35 million.
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Is the name Donkey Kong trademarked?

Nintendo has updated the trademark for Donkey Kong. Rather than being a routine extension of an existing trademark, this is a new trademark with updated verbiage pertaining specifically to video games, including "downloadable programs for portable and electronic consoles."
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Is the original Donkey Kong Cranky Kong?

According to the Donkey Kong Country series and one of Snake's Codec Conversations in the game Super Smash Bros. Brawl and Super Smash Bros. Ultimate, Cranky Kong is the original Donkey Kong from the arcade games.
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How much did Microsoft lose for every Xbox sold?

According to Microsoft Gaming CEO Phil Spencer, Microsoft loses as much as $200 on every Xbox it sells. According to CNBC's writeup of a recent WSJ Tech Live event, Spencer disclosed that Microsoft subsidizes the production cost of a new Xbox by about $100 to $200 per console.
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What games did Microsoft buy recently?

As a result of the deal, Microsoft Studios now boasts the likes of id Software, who develop the Doom, Quake, and Rage franchises, Arkane Studios, who developed Prey, Dishonored, and the upcoming Redfall, as well as Machine Games, ZeniMax Online Studios, and Tango Gameworks.
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Did Microsoft buy Call of Duty?

They weren't the only ones — the 19-year-old military-themed franchise has generated over $30 billion in revenue, with 425 million units sold. Now, Call of Duty is at the center of a legal battle surrounding Microsoft's largest-ever acquisition, the purchase of Call of Duty owner Activision Blizzard.
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What is Microsoft's biggest purchase?

Microsoft's Biggest Acquisition Ever Is A $69 Billion Bet On The Future Of Video Games.
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Is Microsoft buying Disney?

On September 1, Microsoft and Disney confirmed a $200 billion deal to merge the two companies, pending approval from the United States Department of Justice Antitrust Division.
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What games did Xbox buy?

Some of the biggest franchises in the world will soon be under the Xbox Game Studios umbrella. These include Call of Duty, Activision's crown jewel, but also Blizzard's biggest titles, Warcraft, Overwatch, Diablo and more.
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Does Xbox lose Microsoft Money?

Even though Xbox loses money on every console it sells, it has also been reported that Xbox has had one of the most profitable years since its inception, according to a Microsoft earnings report.
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Will Microsoft refund unauthorized purchases?

You can try to request a refund by signing in to https://account.microsoft.com/billing/orders and then copying the order number.
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Why did Nintendo let Rare go?

Nintendo let go of Rare because it didn't see very much value in the studio. Nintendo described the sale as a strategic redirection of its investments. Nintendo could have kept Rare, but the company wanted to move away from second-party developers.
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