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Does 30fps lag?

30 fps sometimes lag on a pc but not console because console is usually better at optimizing your fps. If you have a good fps limiter installed on your pc, it would feel the same as console and not laggy at all.
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Does 30 fps affect gameplay?

Many gamers will say that there is no difference at all between 30 and 60 FPS, or any other frame-rate above 30 for that matter. That as long as the frame-rate is a constant 30 FPS or close to it that it will be 'buttery smooth' and provide an enjoyable experience.
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Is 30 fps stable?

Yes, high frame rates are always nice and we'll often pick higher performance modes where possible, but 30FPS is still perfectly fine in many cases. First-person shooters, racing games and other genres that require fast reflex times?
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What fps is considered laggy?

Any time that little yellow counter drops below around 25-30 FPS or so, especially in fast-paced games, you're going to feel some amount of graphics lag. If it drops below around 15-20 FPS then you'll really feel it.
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Is 30 FPS fast or slow?

Typically, video is recorded at a higher frame rate and then slowed down to 24fps or 30fps in post-production to create that smooth slow-motion effect.
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Why you SHOULD shoot in 30fps!!

Does 30 FPS look faster?

They tell you how fast the image on your screen changes, so a higher frame rate means things will look smoother and more fluid. In short, 30 fps means that 30 still images will be shown every second, while 60 fps means that 60 still images will be shown every second.
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Is 30 FPS smooth for gaming?

30-45 FPS: Playable. Most people are OK playing at this frame rate, even if it's not perfect. 45-60 FPS: Smooth. Most PC gamers aim to achieve frame rates in this range.
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Should I play at 30 or 60 FPS?

Generally speaking, 30fps video has the best quality & space-saving balance, and 60fps will keep the video with better motion graphics.
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Why is 30 FPS recommended?

Many modern cameras can film video content in 30 frames per second. Traditionally, this is the best frame rate for live streaming (fps live) for TV video content in the USA. As your camera is capturing more still images per second than it was with 24fps footage, this is ideal for sports and other fast-moving videos.
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What is the minimum FPS for smooth gameplay?

What is the minimum FPS required for video games to run smoothly? Most games already run smoothly at 30 FPS, but higher frames per second are recommended depending on the genre, since this avoids stutters.
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Why do people prefer 30 FPS over 60?

Well, due to this, it is actually better to shoot at 30 fps than 60 fps if you're shooting low light footage. That's because it allows the camera to absorb more light, making the footage more smooth and uplit.
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Why do gamers want 60 FPS?

It's all about balancing frame rate and graphics quality for the games you like to play. 60 fps will lend you incredibly smooth gameplay, but a lower frame rate speed will give you better graphics.
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Is 60 FPS overkill?

Is 120 fps overkill? 60 fps is good enough for most games but 120 fps is even better. I used to play Red Dead redemption 2 at 50–60 fps, it's a beautiful game and there's nothing to complain. Now I have hardware that can game 4k over 100 fps, I'd say it's a complete different gaming experience.
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What is the smoothest FPS?

The 60+ FPS is considered the smoothest “frame” rate. Although, the 45-60 rate is considered to be smooth as well.
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What FPS is average?

24fps –This is the standard for movies and TV shows, and it was determined to be the minimum speed needed to capture video while still maintaining realistic motion. Even if a film is shot at a higher frame rate, it's often produced and displayed at 24fps. Most feature films and TV shows are shot and viewed at 24 fps.
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Which is better 1080p 30fps or 1080p 60fps?

60fps: The best frame rate for sports and slow motion

Frames rates above 30fps, including the most popular 60fps, are best reserved for times when there's a lot of motion. It's a great idea to film sporting events in 60fps to give you the opportunity to slow the action down for replays.
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What is better 60 or 30 or 24 fps?

More fps also means more details, making the scene look unrealistic. That is why most filmmakers stick to 24 or 30 fps. On the other hand, 60 fps allows you to capture more movement and slow down the shots. In projects with fast movement, it is usually beneficial to shoot it at 60 fps.
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Is 30 FPS unplayable?

Not at all. Even though 60 FPS is the minimum “gold” standard for gaming, 30 FPS used to be the standard before 60 FPS was. Our eyes process things at 25 FPS, if I recall correctly, so 30 is still going to be quite playable, and even then, some games ran at less FPS than that in the past!
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Is 30 to 60 FPS noticeable?

Most people consider 60 FPS to be the minimum, and prefer 144 or higher (especially for shooters). Most gamers cannot tell the difference between 60 and 30 fps because they don't know what frame rate they're playing at on their console or Pc (unless they have an FPS counter that displays the frame rate.)
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Does higher fps reduce lag?

Displaying more frames per second reduces the delay between inputting a command and seeing its result on the screen, shaving valuable milliseconds off input lag.
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What framerate is best for gaming?

Competitive gamers will ideally need 60 FPS to play multiplayer. There may be minimal improvement between 120 and 240 FPS, but these two frame rates are more than enough for hardcore gaming enthusiasts that need the competitive edge.
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Is 240 fps noticeable?

However, keep in mind that the jump from 144Hz to 240Hz is not nearly as noticeable as going from 60Hz to 144Hz. 240Hz will give you a small advantage over other gamers playing at a lower refresh rate and it will make the gameplay more enjoyable and immersive, but it won't make you a better player!
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What is the best frame rate for 1080p video?

For videos, shooting standard 1080p is best at 15–30 fps while 4K UHD 2160p would look best at >30 fps. While the notion is that higher resolution video looks better with higher frame rates is really dependent on the display capabilities.
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