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Does ambient occlusion use ray tracing?

Ray-Traced Ambient Occlusion is a ray tracing feature in the High Definition Render Pipeline (HDRP). It is an alternative to HDRP's screen space ambient occlusion, with a more accurate ray-traced solution that can use off-screen data.
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How does Ray-Traced Ambient Occlusion work?

Ambient occlusion shading is actually fake indirect shadows that are added into the render by rays that get cast out from each surface on your geometry. If these rays come into contact with another surface, that area will become darker. If they don't find another surface, the area will stay brighter.
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Does ambient occlusion improve graphics?

Regardless of the technique, turning ambient occlusion down or off will increase your performance, and in some games, it will increase it by a lot.
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What is the effect of ambient occlusion?

Ambient Occlusion is a shading and rendering technique used to approximate how exposed each point in a scene is to ambient lighting. It darkens creases, holes, intersections and surfaces that are close to each other. In real life, these areas tend to block or occlude ambient light, therefore they appear darker.
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What other uses does ray tracing have?

The primary application of ray tracing is in computer graphics, both non-real-time (film and television) and real-time (video games). Other applications include those in architecture, engineering, and lighting design.
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Ray Traced Ambient Occlusion

Does ray tracing lower FPS?

Ray tracing has a huge impact on performance, as it requires more processing power from your system. You'll definitely see those frame rates plummet, which is a real bummer. This will happen even with the most powerful GPUs.
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Is ray tracing only for reflections?

There are many ways ray tracing can be implemented in games, from reflections to shadows, lighting (global illumination), ambient occlusion, caustics, and even full scene path tracing.
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What is the highest quality ambient occlusion?

VXAO. Now, this is the heaviest of hitters in terms of ambient occlusion quality. VXAO or better known fully as voxel accelerated ambient occlusion. This is the pinnacle of advanced ambient occlusion.
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Is ambient occlusion realistic?

Ambient Occlusion is an area that has seen increased activity in the last few years and is an important aspect of reality in 3D-graphics. Rough approximation algorithms that are fast enough to be used in real games have appeared, but realistic solutions still have a way to go.
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What is ambient occlusion graphics setting?

Ambient occlusion is a shading technique that games use to emulate an render out how much light is hitting each point or object in a scene. Basically, it makes shadows and lighting more realistic and dynamic in games.
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Should I turn ambient occlusion on or off?

You would want to use ambient occlusion because it shows subtle variations in lighting and helps your eyes detect surface details that would otherwise be washed out or unnoticeable. Ambient occlusion is great for softening the overall lighting in your scene if it's too bright.
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What are the most taxing graphics settings?

  • Resolution. Resolution is one of the most performance damaging settings there is.
  • Anti-Aliasing. Next up, we have Anti-Aliasing.
  • Supersampling.
  • Volumetric Lighting/Fog.
  • Shadows.
  • Lighting.
  • Ambient Occlusion.
  • Draw Distance.
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What is ray tracing GPU?

Ray tracing is a method of graphics rendering that simulates the physical behavior of light. NVIDIA has made real-time ray tracing possible with NVIDIA RTX™ —the first-ever real-time ray tracing GPU—and has continued to pioneer the technology since.
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Does ambient occlusion reduce FPS?

Ambient occlusion decides if objects in the scene cast secondary shadows. This adds a fair number of soft shadows and complex depth indicators for your eyes to enjoy. This setting lands in the middle of performance hit to visual interest. It's nice to have, but will cost a few FPS.
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Will Hogwarts Legacy have ray tracing?

Avalanche Software released a new Hogwarts Legacy patch for PC and consoles, delivering a host of improvements, chiefly to ray tracing performance and visuals.
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What is ambient occlusion with ray tracing cyberpunk?

Ray-Traced Ambient Occlusion – “Ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient lighting, which results in the rendering of new AO shadows that ground objects and naturally darken surfaces, objects, and other game elements.”
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Why is ambient occlusion so expensive?

Ambient occlusion techniques are expensive as they have to take surrounding geometry into account. One could shoot a large number of rays for each point in space to determine its amount of occlusion, but that quickly becomes computationally infeasible for real-time solutions.
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What was the first game with ambient occlusion?

Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently approximating the ambient occlusion effect in real time. It was developed by Vladimir Kajalin while working at Crytek and was used for the first time in 2007 by the video game Crysis, also developed by Crytek.
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Is ambient occlusion noticeable?

Ambient occlusion is a computer graphics technique that simulates how light falls on an object. It affects all aspects of the object, but is most noticeable in the shadow areas. The reason for this is because these areas are not affected by direct light, and less significantly by reflected light.
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Does depth of field affect FPS?

Performance: Disabling "ADS Depth of Field" will increase performance by a little over a frame per second in most instances.
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Should ambient occlusion be on or off Nvidia?

AO in nvidia's settings is a generic AO shader you can use in games that are too old to use AO by themselves. It should be off for all newer games, but try it out in older titles and see what you think; in those games you often have enough headroom to enable most image enhancements.
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Does VSync affect FPS?

Even when VSync is working well it's not perfect. It may affect the gaming experience as it reduces the frame rate till it finds the perfect balance, resulting in stuttering increases and input lag. It happens in all types of games but is most noticeable in fighting and shooter titles.
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Why does ray tracing look better?

Ray-traced lighting can create much more realistic shadows in dark and bright scenes, with softer edges and greater definition. Achieving that look without ray tracing is extraordinarily hard. Developers can only fake it through careful, controlled use of preset, static light sources.
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Do all GPUs have ray tracing?

Only the RTX 20-series cards were capable of supporting ray tracing and DLSS. Although that list included the Nvidia Geforce RTX 2060/2070/2080 and 2080Ti, it was hardly an extensive one.
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Is RTX just ray tracing?

NVIDIA RTX is the most advanced platform for ray tracing and AI technologies that are revolutionizing the ways we play and create. Over 250 top games and applications use RTX to deliver realistic graphics with incredibly fast performance or cutting-edge new AI features like NVIDIA DLSS and NVIDIA Broadcast.
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