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Does Apple still support OpenGL?

OpenGL is deprecated for new development, and Apple's docs no longer even acknowledge the existence of OpenCL. However, many legacy MacOS apps contain modules written in those languages, and they have been building with Xcode and running on Intel Macs just fine.
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How long will Apple support OpenGL?

For now, Apple is deprecating OpenGL — leaving it in each OS but not supporting it — while keeping its removal date ambiguous. Once it's removed, which could be two years from now, apps using OpenGL will stop working on devices running the latest operating systems, but will continue to work on devices with older OSes.
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Is Apple deprecated OpenGL for iOS?

Apple is deprecating OpenGL ES in the near future from iOS, tvOS and even MacOS X. We are supposed to use Metal instead. Yet both SpriteKit and SceneKit are broken and buggy when it comes to Metal support. As an example, an SKTransition will take a screenshot of the source and target scenes and eg.
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Is OpenGL deprecated for Mac?

Unity Technologies

We are going to remove OpenGL support for macOS entirely in Unity 2023.1. Removal of the OpenGL backend will reduce our developers' maintenance overhead, allowing us to spend more time on meaningful improvements to performance and stability, as well as new features.
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Is OpenGL end of life Apple?

Alongside the new features, Apple has confirmed that it is deprecating OpenGL (Open Graphics Library) and OpenCL (Open Computing Language) in favor of Metal. This means that apps built using OpenGL and OpenCL will still run in Mojave, but they will no longer be updated after macOS 10.14 launches.
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Apple Deprecate OpenGL in next iOS and Mac OS releases

What is replacing OpenGL?

The successor to OpenGL has a name: Vulkan. GDC 2023.
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Is OpenGL dead on macOS?

OpenGL is deprecated for new development, and Apple's docs no longer even acknowledge the existence of OpenCL. However, many legacy MacOS apps contain modules written in those languages, and they have been building with Xcode and running on Intel Macs just fine.
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What does Mac use instead of OpenGL?

Important OpenGL was deprecated in macOS 10.14. To create high-performance code on GPUs, use the Metal framework instead. See Metal. OpenGL is an open, cross-platform graphics standard with broad industry support.
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Can Vulkan replace OpenGL?

Vulkan excels in creating work for the GPU spread over many CPU threads. If your application is targeting that, or already scaling well across CPU threads, and you have exhausted modern OpenGL techniques, then Vulkan can improve the situation. Off-screen GPU compute and graphics work.
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What is the latest OpenGL on Mac?

According to Apple, OpenGL is no longer supported. However, it appears v4. 1 of OpenGL was supported on many devices as of July 28, 2020.
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Will Apple ever support Vulkan?

Open source. On February 26, 2018, Khronos announced that Vulkan became available on macOS and iOS products through the MoltenVK library.
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Is OpenGL installed on Mac?

OpenGL is available to all Macintosh applications. OpenGL for OS X is implemented as a set of frameworks that contain the OpenGL runtime engine and its drawing software. These frameworks use platform-neutral virtual resources to free your programming as much as possible from the underlying graphics hardware.
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Why did Apple drop support for OpenGL?

Apple beleive OpenGL has too much overhead and supporting these applications will hinder progress in gpu/software design. They have for a long time depreceated OpenGL, so this was definitely coming and OpenGL developers knew so and have mostly ported over to other apis.
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Does Mac M1 support OpenGL?

The m1 mac is an awesome machine, but lacks of continuity for OpenGL (especially as OpenGL 4.5 >= introduces a lot of new exciting features that make the code less verbose). As OpenGL 4.1 is still robust and, as Apple did not completely removed OpenGL from the stack, it is still interesting to draw things with OpenGL.
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Do people still use OpenGL?

OpenGL is legacy code, it has flaws that have built up over the years. OpenGL will still be supported but it will be deprecated someday in favour of Vulkan.
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Does Mac M1 have OpenGL?

OpenGL is deprecated on the Mac and replaced with the metal graphics routines. OpenGL was phased out by the time Big Sur and the M1 models came out.
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Is Vulkan or OpenGL better?

Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs. It does so by providing a considerably lower-level API for the application than the older APIs that more closely resembles how modern GPUs work.
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Which looks better OpenGL or Vulkan?

Vulkan offers greater performance compared to its OpenGL brothers and greater control of the hardware allowing for a boost in graphics quality do to better optimizations.
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Is it better to use Vulkan or OpenGL?

OpenGL is not a great choice to start with if your objective is to learn how GPUs function because it doesn't offer good abstraction. Vulkan will help you make sense of all the little things the driver has to think about. There's less magic going on, fewer hidden operations that will come back to bite you.
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Can OpenGL games run on Mac?

Is OpenGL the end of Mac gaming? With Mojave, macOS's current version, Apple effectively deprecated OpenGL: Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, but these legacy technologies are deprecated in macOS 10.14. Games and graphics-intensive apps that use OpenGL should now adopt Metal.
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How to setup OpenGL in macOS?

OpenGL Programming/Installation/Mac
  1. Open Xcode located in "/Developer/Applications/"
  2. Choose "New Project" from the file menu.
  3. Choose "Command Line Tool" under the Application template for Mac OS X.
  4. Choose type "C++"
  5. Enter your desired project name and directory and click create.
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Is my Mac OpenGL or Metal?

If you don't know if your GPU supports Metal just open the "System Information. app" which comes with macOS and go to the "Graphics/Display" section. There you can find the information if your Mac supports Metal.
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Why macOS is not for gaming?

Gaming on the Mac is a classic chicken-and-the-egg situation. Customers don't buy Macs for gaming because simply put, there aren't enough games that run on them. Thus, most game developers don't spend the time, money, and energy it would take to port their games to the Mac…
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Why is OpenGL so laggy?

Why do OpenGL applications run so slow? The application is probably using a different library still on your system, rather than the NVIDIA supplied OpenGL library. Please see the article titled "Linux - Installed components" for more information.
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Why use DirectX over OpenGL?

Perhaps the most obvious difference is that DirectX, as opposed to OpenGL, is more than just a graphics API. DirectX supports sound, music, input, networking, and multimedia. On the other hand, OpenGL is strictly a graphics API.
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