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Does Boo count as Commander damage?

It's unfortunate that Boo can't kill with commander damage, because 21 in a single shot isn't out of the realm of possibilities.
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Why is Minsc and Boo good?

Minsc & Boo has quickly made waves in the format. Its impact is extremely high, applying a ton of pressure right away while it defends itself. If your opponents don't deal with Boo quickly, it threatens to not only end the game in just a few short turns, but also generate a significant amount of card advantage.
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What are the official commander damage rules?

Commander Damage is the term used to describe an alternate win condition in EDH. It states that if any player deals 21 points or more damage, with their Commander, to another player, that player is out of the game.
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Do planeswalker abilities count as commander damage?

If your planeswalker commander had an ability like Gideon's and could turn into a creature or if you use something like Mycosynth Lattice and March of the Machines, then your planeswalker can kill someone with commander damage.
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How is commander damage counted?

Commander damage is a pretty simple rule. When your commander hits a player for combat damage (i.e., only during combat when the commander is attacking and is unblocked), notate how much damage that player has taken from your commander.
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Commander Damage - AskTheJudge 93

Is Commander damage only from combat?

"Commander damage" is only from combat damage.
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Does fog prevent Commander damage?

Fog can be cast at instant speed, which means that you can use it to prevent damage during any turn, even one when you're not being attacked.
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Can a Commander be bounced to hand?

The owner of the commander may choose to have it return to the command zone or go to hand. If the owner chooses hand they may play that card from hand without paying the tax. If the commander returns to the command zone then the tax is increased by 2 colourless mana.
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What is the max Commander damage?

Commander Damage

A player that's been dealt 21 or more combat damage by the same commander over the course of the game loses the game.
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Is Boo really a space hamster?

According to Minsc, Boo is actually a 'Miniature Giant Space Hamster' who is intelligent and can clearly communicate with him. Boo appears in one of Minsc's quick item boxes, which is where potions and scrolls would go.
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Why is Minsc and Boo expensive?

Innovation Spreads Like Wildfire. Minsc & Boo's impressive price spike is primarily due to the innovation of the Legacy community. This card is widely regarded as a significant threat, and players are getting their copies to prepare for the onslaught. Minsc & Boo are popular in Commander too.
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Is Keldorn better than Minsc?

Keldorn is more of a tank, especially with the gauntlets of dex. Plus he's got that terrific dispel magic ability as well from being an inquisitor... But Minsc's musings throughout the game make him a keeper for comedy's sake alone! If your cavalier isn't going to use the Holy Avenger, then probably take Keldorn...
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Can you go over 100 in Commander?

A commander deck has to be 99 cards + the commander, for a total of 100. It cannot be any more or any less. 903.5a Each deck must contain exactly 100 cards, including its commander.
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Can you fling Commander damage?

No. Only combat damage is counted as commander damage. No ability or spell damage can ever qualify as commander damage.
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Can you heal Commander damage?

You can gain life to recoup your overall life lost but commander damage is permanent. There is literally NOTHING in MTG (save for some restart the game effects, like Karn Liberated) that could regain life lost from commander damage.
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What is rule 0 in Commander?

Rule 0 is an unofficial rule in Commander that allows players to modify the rules of a non-competitive game. The catch? Everyone who's participating has to agree to the changes before the game begins. If you're familiar with the term “house rules,” it's the same concept.
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Can you flicker a Commander?

So you can't blink creatures you take control of from other players, but if someone else takes a permanent you own away from you, you can blink it back with Venser (say if the Rubinia player uses her to steal your commander from you).
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Can you have a colorless Commander?

The rules of Commander are the same for colorless commanders as for any other colors. This means playing with only colorless cards. And that's what makes building a deck around a colorless commander very hard, but also very fun.
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What is the best artifact to protect Commander?

One of the single best defensive options available on a single card, Ensnaring Bridge is an artifact that prevents creatures with power greater than the number of cards in your hand from attacking. Ensnaring Bridge usually guarantees that the biggest monster of your Commander game won't be able to attack.
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Does 0 damage count as combat damage?

Does 0 Count as Combat Damage? A creature with 0 or negative power deals no damage during the damage step. If you put Curiosity on your 0-power creature, for example, you won't draw any cards in combat whether the creature goes unblocked or not.
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Can you steal an opponents Commander?

Yes you absolutely can. The owner of the commander can only move it from the graveyard to the command zone as a Statebased action. And we don't check state-based actions while spells are resolving. So it can steal commanders.
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Can menace block menace?

A creature with menace can't be blocked by just one creature during combat. This means that if you swing at your opponent with a creature with menace, they'll have to block using two or more creatures to deal with the incoming attack.
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Does Zaffai deal Commander damage?

If that spell's mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.
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Does platinum emperion prevent Commander damage?

Platinum Emperion's ability doesn't prevent damage. Rather, it changes the results of that damage.
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Are 40K cards legal in Commander?

Warhammer 40,000 Commander cards with the 40K set code numbered 1–176 are permitted in the Commander, Legacy, and Vintage formats. Cards with the 40K set code numbered 181–317 and 322 are reprinted cards legal for play in any format where a card with the same name is permitted.
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