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Does GameCube controller have less input lag?

Looking at the chart in the video, you can see that the best option for the least amount lag for Ultimate is on a Gamecube controller with an adaptor, which has about six frames of lag.
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How much input lag does a GameCube controller have?

100ms input lag with the gamecube controller(smash ultimate) : r/smashbros.
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Why do pros use GameCube controller?

The GameCube (GC) controller is preferred because of many reasons, including price, being comfortable, and it's history in the competitive Smash scene. The GC controller has existed since Melee, more than a decade and it still remains to be unchanged because the controller fulfills it's job.
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Is the GameCube controller actually good?

Some fighting games work better with a GameCube controller while others do not have varying input priority. If all possible inputs are equally common or you do not need to press multiple buttons at the same time during gameplay, a GameCube controller is unlikely to be superior to any other controller.
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Is it easier to short hop with GameCube controller?

If you're using a Gamecube controller with default controls, that means pressing (and releasing) the X or Y button extremely quickly. While it's probably possible to short hop with the analogue stick, results are inconsistent at best and you're better off learning to use the buttons instead.
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Switch Pro vs. GameCube Latency Test for Super Smash Bros Ultimate

Why didn t GameCube sell well?

It may seem trivial today, but the Gamecube's lack of a built-in DVD player caused the console to take a huge hit in sales. The PlayStation 2 launched as an attractive game console that could also play DVD movies, a new technology that would replace VCRs.
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Does higher FPS reduce input lag?

Displaying more frames per second reduces the delay between inputting a command and seeing its result on the screen, shaving valuable milliseconds off input lag.
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How do I get the lowest input lag?

To achieve the lowest possible controller latency, the best option is to completely disable vertical sync. V-Sync is a function that allows the game to synchronize it's frame rate with the refresh rate of the display. Disabling it removes the frame rate cap, which also causes massive amounts of screen tearing.
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Does controller input lag matter?

Although some may be more sensitive to high input lag than others, lower is always better. If you're looking for a monitor for gaming, there's usually nothing to worry about as most high refresh rate gaming monitors have low input lag as well as a quick response time speed.
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Does a GameCube controller make you better at Smash?

The classic GameCube gamepad is so well designed for Smash Brothers because a good chunk of moves in the game were built with it in mind.
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Why does everyone play Smash with a GameCube controller?

The GameCube (GC) controller is preferred because of many reasons, including price, being comfortable, and it's history in the competitive Smash scene. The GC controller has existed since Melee, more than a decade and it still remains to be unchanged because the controller fulfills it's job.
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Why are official GameCube controllers so expensive?

If you're looking for OEM controllers then, the one that Nintendo resells for Smash is expensive because that's a brand new GameCube controller. The reason second hand controllers are expensive is because of how rare the GameCube actually was.
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What is a decent input lag?

Professional competitive gamers try to keep input lag under 15 milliseconds. Casual gamers and enthusiasts are usually comfortable with latency under 40 milliseconds.
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Is low input lag good for gaming?

Input lag is the amount of time it takes for your monitor to display an image or input on the screen from when it receives it. It's mostly important for competitive gamers, but you can also notice a delay when the input lag is high during regular desktop use.
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How many FPS is a GameCube?

Note that in more recent consoles, such as the GameCube/Wii, PAL can also run in 60FPS. With the move to 3D, however, it took much more CPU power to run games at 60FPS. Most early 3D games run at 30FPS. Some run at even lower frame rates.
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Is 10ms input lag noticeable?

Is 10ms input lag noticeable? Yes it does. For ping while playing you would not notice, but since we are talking about low input lag values for monitors it can make a difference.
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Is 25 ms input lag bad?

20-30ms is pretty typical for a monitor, and perfectly acceptable. If you play counterstrike or something competitively, it might affect your gameplay but for the most part it shouldn't be very noticeable at all.
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Is 76 ms latency good?

Generally, an acceptable latency (or ping) is anywhere around 40 – 60 milliseconds (ms) or lower, while a speed of over 100ms will usually mean a noticeable lag in gaming.
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Does 120Hz have less input lag?

The higher the refresh rate, the lower the input lag. So, a 120Hz display will have essentially half the input lag in comparison to a 60Hz display since the picture gets updated more frequently and you can react to it sooner.
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Can I get 200 FPS on 60Hz monitor?

No, a 60Hz monitor can only display up to 60fps.

Same goes for a 75Hz monitor displaying up to 75fps, or 144Hz displaying 144fps and so on.
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How much RAM did the GameCube have?

Main Ram: 1T-SRAM (one transistor-static RAM): GameCube has two banks of this RAM with 12 MB in each bank for a total of 24 MB.
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