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Does texture size affect FPS?

The texture streaming technology doesn't affect the game's performance. If you noticed drops in FPS when playing even on the lowest settings, you probably won't see much difference now.
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Does texture size affect performance?

Texture size should not have any effect on the performance. Texture compression can have a positive impact - the less space a block occupies in memory, the more blocks can be cached at the same time.
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Do textures effect FPS?

It's not exactly the texture quality (texture size) that determines the FPS, but the GC's capability of handling them. A game will try to load all of the assets it needs for a particular scene into the GC's memory.
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Do textures affect FPS reddit?

Texture quality doesn't impact performance as long as you have enough VRAM.
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Do textures use VRAM?

RAM is for system and VRAM is for the graphics card. Things like textures, 3D model etc are stored in VRAM for rendering.
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Do Texture Packs REALLY Affect FPS?

Is it OK to use 100% VRAM?

VRAM is just like RAM or storage, so pushing it to the limit will not cause any damage to your PC or GPU.
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Is 8GB VRAM enough for 3D rendering?

Even a budget GPU with just 4GB of VRAM can be sufficient for most graphic design workloads. Scaling up to more than 8GB will not impact performance, and even most premium GPUs will not perform better than a typical 8GB graphics card, even when working at higher resolutions.
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Why 60 fps doesn't feel smooth?

Why is my game 60fps but not smooth? PC high FPS but not smooth problem can be fixed by increasing the computer's RAM, changing the power supply unit, upgrading the CPU, and updating the graphic cards. The issue can also be fixed by setting VSync settings as required or by updating the BIOS.
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Why does high fps look choppy?

Laggy and choppy graphics can be caused by graphics settings like V-Sync, Windows Game Mode, or even your game's settings. PC problems like thermal throttling and poorly optimized RAM can also cause problems with your game.
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Why does 60fps feel smooth?

Due to the heavy amount of motion blur in moving scenes at low frame rates, you immediately loose the gained resolution detail. At 60 fps, that motion blur problem is largely eliminated, and 4K will look like it's supposed to look – extremely sharp and full of detail.
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What affects FPS the most?

The graphics card and CPU are the most significant contributing factors to a game's frame rate or FPS performance. The computer's CPU sends instructions from programs to the graphics card.
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How much FPS looks smooth?

24fps: Cinematic Standard

For cinematic film and television (and some online video) 24fps is the standard. That's because this frame rate feels the most cinematic, and looks the most natural to the human eye. It's the standard for any feature film.
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What makes FPS increase?

Increase RAM

Having sufficient RAM (Random Access Memory) helps get the optimal gaming performance from the computer. If the RAM is lower, such as 4GB or less, it can bottleneck the processor's performance graphics and other components. By upgrading the RAM to 8GB, the FPS will improve for most games.
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What is a good texture size?

Ideally texture sizes should be powers of two on the sides. These sizes are as follows: 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024 or 2048 pixels. The textures do not have to be square, i.e. width can be different from height.
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Does texture size matter?

Making a texture image larger won't make it appear larger onscreen, but it will tend to make it crisper and more detailed. Similarly, making a texture smaller will tend to make it fuzzier.
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Can textures cause lag?

Texture-related settings are known to cause stutter lag if set too high for your system to cope with. Textures are everywhere in a game, and the more detailed they are, the larger the amount of data that has to be transferred back and forward on your system, and the more hitching and stuttering you're likely to get.
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Why 60fps feels choppy on 144Hz?

Judder occurs when the frame rate of your game can't be evenly divided by your monitor's refresh rate. So, in this case 60 fps can't be evenly divided by a 144hz monitor but a 120hz could do it perfectly.
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Why is my 99 FPS so low?

The most common reason for reduced FPS is graphics settings that create a larger workload than your hardware can handle. So how do you achieve better FPS? Getting a faster CPU, more RAM, or a newer graphics card is one solution.
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How do I fix high FPS but not smooth?

If your video card has a refresh rate far beyond the monitor's, you might consider upgrading your monitor so its frame rate can match your video card. Otherwise, go to your graphics card settings and turn your VSYNC on which may be called Fast Sync, Enhanced Sync, or Adaptive Sync.
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Does 60 FPS feel bad on 144hz?

Judder occurs when the frame rate of your game can't be evenly divided by your monitor's refresh rate. So, in this case 60 fps can't be evenly divided by a 144hz monitor but a 120hz could do it perfectly. When this happens some frames are shown for longer than others and this is what causes the choppiness in the image.
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Is 35 FPS smooth?

30-45 FPS: Playable. Most people are OK playing at this frame rate, even if it's not perfect. 45-60 FPS: Smooth. Most PC gamers aim to achieve frame rates in this range.
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Why is 120Hz so smooth?

So a 120Hz display refreshes twice as fast as a 60Hz panel and 4x faster than 30Hz. 120Hz refreshed 4x faster than 30Hz and 2x than 60Hz, producing smoother motion and transitions. Faster update times also mean lower latency because the pixels refresh more often.
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Is 12GB VRAM overkill?

This depends on what screen resolution/refresh rate you want to game, 1080p, 1440p, or 4K ! It also depends on the particular PC game being played as well. Not all games are VRAM hungry. 8GB is minimum these days given how AAA games are coded, but 12 GB or even 16 GB VRAM never hurts.
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Is 8GB VRAM overkill?

Essentially 8GB of VRAM is good enough for modern games on low to medium settings and some older games on higher ones. This means it's good enough for 1440p but likely not 4K.
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Is 32GB RAM overkill for 3D modeling?

I recommend 32GB of RAM for most 3D Artists. If you sculpt or work on high-poly meshes, use lots of large textures or have complex scenes with thousands of objects in them, you might want to go with 64GB of RAM. 16 GB of RAM can be enough for many starting out with 3D, but usually, you outgrow this quite quickly.
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