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Does the Wii run at 60fps?

Like pretty much all consoles the Wii has some games that run at 60fps and some that run at 30fps, strangely some of the Wii's best looking games run at 60fps.
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Does Mario Kart Wii run at 60 fps?

60FPS. Works best with DirectX 9. Slight slowdown in menus but nothing major. Gameplay with Wii Remote is flawless.
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What FPS does Wii Sports run at?

The game supports a 16:9 widescreen ratio and progressive scan, runs at 60 frames per second, and makes use of the Wii Remote's accelerometer to interpret the player's motion.
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What refresh rate was Wii?

Some Wii software supports a 480p progressive output that displays at an enhanced quality compared to the standard 576i display. To view Wii display output in 480p, you must change your Wii's TV Resolution setting from 50Hz (576i) or 60Hz (480i) to EDTV/HDTV (480p).
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What FPS does Mario Galaxy run on Wii?

Which is when we get onto Super Mario Galaxy, which is arguably the best game in the set. Running at a silky smooth 60 fps and at 1080p (docked), the game looks and plays great. With one functional caveat, that recreating the controls from the Wii hasn't been entirely straightforward.
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The Best Wii to HDMI Solution From Mayflash in 2022 ! 😎

Is Mario Kart DS 60 fps?

Mario Kart DS was produced by Hideki Konno. The game runs at a consistent 60 frames per second and uses full 3D characters and environments.
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How fast is the Wii processor?

The three-core processor apparently runs at just 1.243125 GHz per core, compared to the 3.o GHz cores in the Xbox 360 and PS3. The GPU apparently runs at 549.999755MHz. Nintendo has taken an interesting approach with the Wii U, focusing apparently more on the console's physical and energy footprint rather than power.
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Was the Wii 1080p?

As a console, the Wii renders a visual signal only in 480p. It's possible to adapt smaller resolutions like 480p to larger resolutions like 1080p, but a 480p picture won't magically become a 1080p image just because it's broadcast on a 1080p device.
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What Graphics is the Wii?

Hollywood is the name of the graphics processing unit (GPU) used in Nintendo's Wii video game console. It was designed by ATI (now AMD), and is manufactured using the same 90 nm or 65 nm (depending on the hardware revision) CMOS process as Broadway, the Wii's central processing unit.
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How many fps do consoles get?

Movies, almost exclusively, are 24fps. Live-action TV shows like sports and concerts are typically 30 or 60 fps. Video games vary, but the latest consoles are capable of up to 120fps (as long as you pair them with a TV that can handle it). But can you even tell the difference?
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Is New Super Mario Bros Wii 60fps?

Playable: 40-60FPS, OpenGL plugin and recommended settings.
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How much slower is 60fps?

For example, if you record 60 frames per second, you can slow it down by half; 120 frames can be retimed to 25%, and so on. The more frames per second you can record, the more detailed and sharp your slow-motion will appear. You can slow 960 fps down to 3%, creating super slow motion.
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Is 60 FPS enough for slow motion?

60fps, on the other hand, is ideal for shooting slow-mo content. It produces a smooth effect for high-quality footage.
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Did N64 games run at 60fps?

Re: Were there any n64 games that ran at 60fps? Yep. F-Zero X is certifiably awesome. Ridge Racer 64also runs at 60, but good luck getting a handle on the physics.
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Why is Wii not HD?

The reason it is not done is because developers use a technique called double buffering. This requires you to essentially have two copies of the game image in RAM. If a Wii game were to have HD, they wouldn't have enough for two copies of the image and tearing/screen lag would result.
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Why was the Wii a failure?

The Wii's motion control gimmick was just enough to get people to buy the console, but proved too shallow for good games to support it. The subsequent imitation failures by Microsoft and Sony (Kinect and Move, respectively) all but proved that motion controls were just a fad.
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Is the Wii 32 or 64 bit?

Broadway is the codename of the 32-bit central processing unit (CPU) used in Nintendo's Wii home video game console. It was designed by IBM, and was initially produced using a 90 nm SOI process and later produced with a 65 nm SOI process. IBM Broadway microprocessor from the inside of a Wii.
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Is Wii U underpowered?

The Wii U Lacked Third-Party Support

The Wii U's hardware was in a weird spot (it had a relatively good GPU but an underpowered CPU), and Nintendo was way behind the competition with regards to online play. This gave developers a hard time in trying to release third-party titles for the Wii U.
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How fast is the Nintendo 64 CPU?

The console's main microprocessor is a 64-bit NEC VR4300 CPU with a clock rate of 93.75 MHz and a performance of 125 MIPS.
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What's the highest FPS on Switch?

The Switch also doubles as a TV console, when slotted into an included charging dock. As well as charge your device, it has an HDMI output so you can play the same games on a TV in 1080p. Both the screen and TV output are capable of up to 60fps.
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How many FPS was Mario 64?

The normal framerate of Super Mario 64 is 30 FPS, meaning that 30 frames are rendered on-screen in a single second, but lag can decrease this frequency. Later games have largely adopted a 60 FPS framerate.
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How many FPS is Super Nintendo?

Add in calculation time for game logic, enemy movement, etc., and the game displays a new frame at just one-third of the SNES' standard 60 fps rate.
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