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How big could NES games be?

The Nintendo Entertainment System Game Pak is the software storage medium for the Nintendo Entertainment System. All officially licensed NTSC-U and PAL region cartridges are 13.3 cm (5.25 inches) tall, 12 cm (4.75 inches) wide and 2 cm (0.75 inches) thick.
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How much space can a NES cartridge hold?

"The NES contains 2 kb of onboard work RAM. A game cartridge may contain expanded RAM to increase this amount. The size of NES games varies from 8 kB (Galaxian) to 1 MB (Metal Slader Glory), but 128 to 384 kB was the most common."
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How much space would every NES game take?

The actual average would be hard to calculate but it's likely somewhere between 128 KB and 256KB. There are 715 known officially licensed NES games.
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How big is the average NES game file?

NES cartridges can vary in size, anywhere from 8 kilobytes to about a megabyte. For this demonstration, we're going to use cartridges that are the same size as Super Mario Bros. – which is 32 kilobytes.
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Why were NES cartridges so big?

Why are NES cartridges so big, when the actual contents are so small? There are a variety of factors, but it boils down to design and perception. Nintendo wanted to reshape how people looked at video games. To understand this, you have to consider the world of video games in the mid 1980s.
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Bad Game Design - (Some) NES Games

What was the largest NES game?

The largest officially licensed Game Pak size is 768KB for Kirby's Adventure.
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How much RAM did an NES have?

The CPU has access to 2 KB of onboard work RAM . The console's graphics are handled by a Ricoh 2C02, a processor known as the Picture Processing Unit (PPU) that is clocked at 5.37 MHz.
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How much RAM did the SNES have?

The console contains 128 KB of general-purpose RAM, which is separate from the 64 KB VRAM dedicated to the video and audio subsystems.
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How many FPS do NES games run at?

Enable integer FPS mode: Under normal conditions, the NTSC NES runs at 60.1 fps.
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How many games can NES classic hold?

The NES Classic Edition is a dedicated console for emulating 30 Nintendo Entertainment System games.
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Has anyone beat every NES game?

The official record reads, On 26 February 2017, Twitcher “The Mexican Runner”, aka Piotr Delgado Kusielczuk (Mexico) finally completed a near-three-year quest to finish every licensed NES game ever released: a total of 714 titles. In total, Piotr spent 3,435 hours 12 minutes 24 seconds in play-time.
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How big of a file is Zelda?

The Legend of Zelda: Tears of the Kingdom is the largest first-party Nintendo Switch game ever made, at least in terms of file size. Reddit user bob4978135 noted that the Japanese eShop entry for Tears of the Kingdom shows that the game's total file size is 18.2GB.
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Why are NES games so expensive?

Cartridges occasionally stop working for any number of reasons, and even game discs can essentially rot and become completely unreadable. As more and more retro games and hardware inevitably die, the remaining copies naturally increase in price due to their inherent rarity.
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How many NES games are there in total?

Of the 716 total licensed games released for the Nintendo Entertainment System (NES) during its lifespan; 367 were released only in North America, 35 were released only in PAL countries, 1 was released only in Hong Kong and 313 were released everywhere.
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How many gold cartridges does a NES have?

There are only 116 cartridges in existence, and they were used for the Nintendo World Championships held from March 8, 1990 to December 9, 1990 in 29 cities across the United States. 90 gray cartridges were given to the ninety finalists, and 26 gold cartridges were given away in a Nintendo Power contest.
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How long can a NES last?

If properly made and well cared for they should last "forever" (or a few hundred years or something). My entire CD collection still plays fine, so we're talking 25+ years so far so good. NES carts are in a similar boat.
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What is the highest FPS on Nintendo?

How much FPS can a Switch run? Consoles can now run games at 120 FPS, and high-end PCs provide more than 500 frames. Clearly, a smoother frame rate gives a significant advantage in competitive games. Amidst this, the Nintendo Switch still fails to offer a full HD resolution with 60 FPS in many games.
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What resolution is the NES?

Setting up Pixel Perfect for 16-bit graphic styles

That is the NTSC version. The Super NES has a resolution of 256×224 (30x28 tiles of 8x8 pixels) also in its NTSC version. Using a height resolution of 224 px and designing assets with 8 PPU is recommended for both graphic styles.
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Can a game run at 1000 FPS?

Yes, it is possible to reach 1000fps in ANY game, however, doing this may require some modifications of the fps limit. Almost all games, weather modern or old will have an fps cap, weather they say it or not.
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Was the SNES underpowered?

SNES slowness — Some early releases for the SNES didn't even take advantage of the processing power it did have, because memory chips that could read at faster rates were costly. The SNES would underclock its processor to accommodate games with "SlowROM" memory.
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Did Genesis outsell SNES?

Sega controlled 65% of the 16-bit console market in January 1992, the first time Nintendo had not been the console leader since 1985. The Genesis outsold the SNES for four consecutive Christmas seasons due to its two-year lead, lower price point, and larger game library compared to the SNES at its release.
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How much RAM did the n64 have?

In terms of its random-access memory (RAM), the Nintendo 64 was one of the first consoles to implement a unified memory subsystem, instead of having separate banks of memory for CPU, audio, and video operations. The memory itself consists of 4 megabytes of Rambus RDRAM, expandable to 8 MB with the Expansion Pak.
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How fast was the NES CPU?

The NES CPU core is based on the 6502 processor and runs at approximately 1.79 MHz (1.66 MHz in a PAL NES).
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How much did an NES cost in 1985?

When the NES launched in 1985 it was priced at $149.99 and came complete with Super Mario Bros, Duck Hunt, a light gun accessory for Duck Hunt and an extra controller.
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What CPU did the NES have?

The NES's CPU is a Ricoh 2A03, which is based on the popular 8-bit MOS Technology 6502 and runs at 1.79 MHz (or 1.66 MHz in PAL systems).
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