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How big is the Chinese gaming market?

The market grossed 265.9 billion yuan ($39 billion) from video gaming sales in 2022, a 10.33% drop year-over-year, according to a new report released by the association on Tuesday. The overall user size shrank to 664 million, 0.33% fewer than the year before.
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How big is China's gaming industry?

Revenue in the Video Games segment is projected to reach US$105.90bn in 2023. Revenue is expected to show an annual growth rate (CAGR 2023-2027) of 7.40%, resulting in a projected market volume of US$140.90bn by 2027.
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Is China the world's largest gaming market?

China's online gaming market is rising meteorically, with more than 701.8 Million gamers as of 2022; China is the biggest market in the world in terms of video games.
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How much is the gaming industry worth in China?

In 2022, China's video gaming industry reported a total revenue of 266 billion yuan, representing a 10.3 percent drop compared to the previous year.
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Which country has the largest gaming market?

If you would like to discover the top 100 biggest games markets, plus projections toward 2025, subscribe to our Games Market Reports and Forecasts.
  • United States. 45.0B. 209.8M.
  • Japan. 20.0B. 77.1M.
  • South Korea. 7.9B. 34.1M.
  • Germany. 6.6B. 49.5M.
  • United Kingdom. 5.5B. 38.5M.
  • France. 4.1B. 38.8M.
  • Canada. 3.4B. 22.0M.
  • Italy. 3.0B. 36.1M.
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How big is China's gaming industry?

Which country is No 1 in gaming?

China and the United States have been battling it out for the top spot of the biggest global gaming market for years. Shenzhen-headquartered Tencent, one of the biggest online companies worldwide, is also driving the gaming market in China.
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Why is gaming so big in Asia?

In the video gaming market, Asia accounts for 30% of the value worldwide. Demand is solid because the region has a strong gaming culture. Interest in playing games is from all age ranges not just millennials. As disposable income rise, we expect to see consumers allocate a higher amount of income on entertainment.
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How popular is gaming in China?

As of June 2022, approximately 552 million. With an internet userbase of 1.05 billion in China, online gaming still possesses a massive market potential that is yet to be unlocked.
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Are video games big in China?

Video game industry statistics in China

There are over 685 million gamers in China – almost half the country's population. Chinese video game revenue was estimated to be the largest in the world at $US46 billion in 2021.
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How big is the gaming market in Japan?

Japan is the third biggest market in the video gaming industry with a value of $29 billion in 2021, accounting for 16% of the global market size.
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How big is esports in China?

China is the largest single-country market in the world, fueled by the growth of Chinese consumers' purchasing power, as well as Chinese tech giants' investments that have spurred gaming entertainment. In 2021, China's esports market size was about RMB 167.3 billion, according to iResearch.
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Who is dominating the gaming market?

Overall, Tencent ranks as the top gaming company in terms of revenues worldwide. In 2021, Tencent's annual online gaming revenue amounted to 174.3 billion yuan, with smartphone games generating 164.8 billion yuan during the same period.
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What is the number 1 game in China?

In 2022, Warm Snow was the best-selling homegrown video game in China with an estimated sales volume of 1.4 million.
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Why is gaming Limited in China?

The National Press and Publication Administration claims the video game ban intends to protect children's mental and physical health. The Chinese government have been concerned about eye problems among young gamers for a while now.
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What is the 3 hour gaming rule in China?

The regulations restricted playing online video games to 8-9pm Friday, Saturday, Sunday and legal holidays, for a total of 3 hours per week only in that time slot, for all youth under age 18. Niko Partners recognized the immense importance of this “3-hour rule” and built data and analysis around the impact of it.
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Does China have a gaming problem?

China's problem of youth game addiction has been solved -top industry body. SHANGHAI (Reuters) - China has resolved the problem of game addiction among its youth, a report co-written by the country's top gaming industry association said, in remarks likely to be welcomed by the regulations-battered sector.
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Which game is mostly played in China?

Honor of Kings

In “Honor of King” multiple players compete at the same time, whether they are friends or strangers. HOK is the most popular game in the world, with over 200 million people playing it weekly, including over 55 million in China alone.
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What is China biggest market in the world?

Yiwu Market, China

The Futian District market, or Yiwu Market, is the largest wholesale market in the world, with 5.5 million square meters of space that spans 7 kilometers.
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Is China limiting gaming time?

In 2019, authorities restricted minors to playing 90 minutes a day on weekdays and banned them from playing between 10 p.m. and 8 a.m. In 2021, they issued even harsher restrictions: Minors are allowed to play online games for only an hour a day and only on Fridays, weekends and public holidays.
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What is the biggest market in China?

Guide to Yiwu Market: The Largest Wholesale Market in the World. Many importers, even those new to the business, have heard of the twice-yearly Canton Fair in Guangzhou. But less well-known is Yiwu Market, a city home to the largest wholesale market in the world.
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Does Japan dominate the gaming industry?

The Japanese video game market is one of the biggest and most mature video game markets worldwide. Japanese companies have played an important role in shaping the global video game industry at least since the 1980s, when the success of the Nintendo Entertainment System (NES) helped to revive an ailing U.S. gaming ...
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What country is eSports the biggest?

The United States was the leading eSports country worldwide according to the number of active eSports competition players in 2022. The U.S. led the list with more than 3.7 thousand active competition players, followed by China and Brazil with 1.7 thousand and 1.38 thousand professional eSports players respectively.
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