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How big is the market for esports?

The global eSports market size was valued at USD 1.22 billion in 2021 and is projected to grow from USD 1.44 billion in 2022 to USD 5.48 billion by 2029, exhibiting a CAGR of 21.0% during the forecast period.
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How big is esports in USA?

In the eSports market, the number of users is expected to amount to 41.36m users by 2027. User penetration will be 9.1% in 2023 and is expected to hit 12.0% by 2027. The average revenue per user (ARPU) is expected to amount to US$10.39.
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How much will the esports industry be worth in 2030?

Global Esports Market Report 2023-2030: A $1.39 Billion. Global Esports Market Report 2023-2030: A $1.39 Billion Market in 202...
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What is the economy of esports?

Last year the global esports market was valued at just over $1.4 billion, and it's forecast to grow to as much as $1.9 billion in 2025. In 2021, the largest share of esports market revenue came from sponsorships and advertising. In total, global esports revenue from sponsorships and advertising reached $641 million.
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Is eSports a million dollar industry?

In 2022, the global eSports market was valued at just over 1.38 billion U.S. dollars. Additionally, the eSports industry's global market revenue was forecast to grow to as much as 1.87 billion U.S. dollars in 2025.
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Esports is getting out of hand...

Is eSports a profitable industry?

Overall, esports is a very difficult industry to be profitable in. Even the largest organizations struggle with profitability. But with a lot of careful planning and execution, it is manageable and sustainable.
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Is esports a billion dollar industry?

By comparison, that year's Super Bowl had about 98 million viewers. In 2022, Statista reported the global esports market was valued at just over $1.38 billion, projected to grow to as much as $1.87 billion in 2025.
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Is the esports industry bigger than sports?

It's estimated that the global sports industry will grow to a value of around $350 billion by 2031. By the same time, the esports industry is expected to be worth around $3.5 billion, suggesting immediately that the esports vertical is worth a mere 10% of the value of the sports industry.
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Is esports a trillion dollar industry?

In 2019, NewZoo estimated the total revenue of the esports market would cross $1.1 billion. Following this, the market saw immense growth going into 2020 with a 15% rise on the previous year. Beyond this, their estimate for 2021 is looking at a further year-on-year growth of 14.5%.
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Does eSports have a future?

The future of the esports industry will likely be powered by mobile, which will further reduce barriers to entry and allow even more gamers and fans to pour in. The mobile gaming segment is set to make up 45% of the total global games market this year.
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Is eSports the fastest-growing sport?

One of the fastest-growing sports in the world is eSports. Since entering the mainstream, competitive gaming has skyrocketed in popularity, especially among people under 40. The industry is predicted to approach $2 billion by 2023, with viewers of the top events in the tens of millions.
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Is eSports a growing industry?

The global eSports market size was valued at USD 1.22 billion in 2021 and is projected to grow from USD 1.44 billion in 2022 to USD 5.48 billion by 2029, exhibiting a CAGR of 21.0% during the forecast period.
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What is the biggest esports city in the US?

Esports Stadium Arlington (ESA) is a North American esports facility located in Arlington, Texas. The 100,000 sqft venue is the largest dedicated esports facility in North America and holds 2,500 spectators.
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What esports audience is biggest?

PGL Major Antwerp 2022 was the most popular CS:GO tournament in 2022 — the Belgian Major's Grand Final between Natus Vincere and FaZe Clan was watched by 2.1 million Peak Viewers. This has become the second highest number in the history of the discipline behind PGL Major Stockholm 2021 (2.7 million PV).
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What is the largest source of revenue in eSports?

Sponsorships and Advertising for eSports Teams. Sponsorships represent around 60% of all eSports revenues, by far the largest source of income for any eSports teams.
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What percentage of people think eSports is a sport?

When looking at all U.S. adults only 34 percent are aware of esports, while only 18 percent would consider it an actual sport.
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What is the future of eSports in the US?

The esports market is estimated to grow at a CAGR of 21.81% between 2022 and 2027. The size of the market is expected to increase by $3,515.1 million. This growth for esports is largely dependent on several factors, including branding through esports, an increasing amount of events and new platform launches.
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How popular is eSports globally?

As of 2023, Over 2 billion people know what “esports” is. This is a huge growth since 2015, when only 800,000 people were aware of e-sports. Videogames and e-sports are projected to grow by 6% between 2020 and 2025.
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Where are eSports most popular?

Leading eSports countries ranked by number of active players 2022. The United States was the leading eSports country worldwide according to the number of active eSports competition players in 2022.
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How do esports owners make money?

Esports covers revenues gained via organizations' competitive teams: revenue shares with esports leagues, tournament winnings and team-wide brand partnerships. Entertainment includes revenues gained through team-affiliated creators and influencers who don't play competitively; many of them have their own brand ...
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Who is the target audience of esports?

Due to the rise in popularity of esports, the target demographic has widened to 18-34, with a 70-30 men-women split.
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Is esports a viable career?

Many individuals are choosing a career in esports because of its booming industry, exciting work atmosphere and occupations with transferable skills.
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