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How big of an army do you need to play Warhammer 40k?

A 500 or 750 point army is a good place for a new player to start. There are endless combinations of units you could buy, but don't overthink it for your first time. Ask for help from experienced players, or search for beginner guides to your faction online. Check with the people you'll be playing against.
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How big of an army do you need for 40K?

1,000pt Army

It's big enough that people won't mind playing, but not so big that it takes you months and months to achieve. Games smaller than this might be hard to find an opponent for. Of course, if you have friends getting you into the game then I'm sure they'll play whatever size army you have.
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How many units do I need to play Warhammer 40K?

Dice. Warhammer 40K uses six-sided dice to resolve anything from advancing to shooting, fighting and casting psychic powers, and you need a lot of them to play. You can get by with 20-30 of them if you don't have an army with a high model count, but having around 100 of them around won't hurt.
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How big does a Warhammer army have to be?

Points is how you determine the size of a Warhammer 40K army. Armies can be as wide ranging as you like. Most games circle somewhere between the 1,500-2,000pt margin, for some armies this nets you one model (a Titan), for some five models (Imperial / Chaos Knights), some dozens, maybe even hundreds.
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Can you play a 30k army in 40K?

Most 40k competitive armies are built around 1850 points which 30k cannot compete at that lower level.
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Every Warhammer 40K Army's Playstyle- Each Faction's Gameplay Reviewed

What is a good beginner army 40k?

Best Warhammer 40k Armies for Beginners
  • 1 Necrons. The Necrons are a great choice for new players who want a powerful armies that dosen't rely to much on complex schemes. ...
  • 2 Space marines. This is one that most people probably start out with. ...
  • 3 Eldar. ...
  • 4 Chaos Marines. ...
  • 5 Orks. ...
  • 6 Tau. ...
  • 7 Tyranids. ...
  • 8 Imperial Guard.
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Can you shoot 2 guns in 40k?

If a model has more than one ranged weapon, it can shoot all of them at the same target, or it can split the weapons between different enemy units. Similarly, if a unit has more than one model, they can shoot at the same or different targets.
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What is the smallest army you can play with 40K?

Absolute minimum to play the game seriously: 1000 points. Anything less and you're barely covering the minimum troops + HQ and not really experiencing the full game. Besides limiting your own enjoyment you're also going to have a hard time finding people who are interested in playing anything smaller than 1000 points.
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Why are Warhammer Marines so big?

A space marine starts life as a normal sized human. When a human adolescent is chosen to be genetically transformed into a space marine, they're implanted with several new organs. Some of these organs specifically alter the growth of bodily tissues, making the subject grow bigger and faster.
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What is the age range for Warhammer 40K?

Is there an age limit for Warhammer World? Games Workshop's miniatures and games are intended for age 12 +, but visitors of any age are welcome!
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How long does it take to beat Warhammer 40,000?

When focusing on the main objectives, Warhammer 40,000: Space Marine is about 7½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 20 Hours to obtain 100% completion.
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Can you play 40K by yourself?

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What is the cheapest army in 40K?

By and large, the Adeptus Custodes are the most affordable army to play. While they have limited variations, each Adeptus Custodes model carries a high point total, especially compared to other factions. The quality of these resplendent soldiers allows players to field a whole army with fewer models.
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Why Warhammer so expensive?

There's the distribution and supply chain team who make sure that the products can get where they're supposed to go. (Insert Cursed City joke here.) There's the staff who work in the stores, and, of course, the executives. That's a lot of people who depend on the price of those miniatures for their livelihood.
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Is Warhammer 40000 expensive?

It's a pretty well-known fact among all tabletop game players that the Warhammer 40K models are pretty expensive. The starter kits themselves will run about $200 dollars and if you want to be able to play more than just one faction, as most people do, you are going to need to be able to pay up even more.
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Who is the strongest in Warhammer?

The Orks can also be considered to be the most successful and powerful in Warhammer 40K due to their partial immunity to chaos, ability to reproduce quickly, and ever-growing strength when facing powerful threats.
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What is the most played army in 40K?

So, what are the most popular armies in Warhammer 40K? Space Marines are the most popular army by a good margin, followed by Chaos Space Marines and Eldar. This statistic is based on tournaments, however, and casual players usually pick what they think is cool rather than what's the most effective to play.
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Is Warhammer 40k beginner friendly?

While the top Warhammer 40k armies for beginners offer a great starting point, there are several other armies that can also be great choices for beginners. These armies may have different play styles or unique models that appeal to certain players.
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Is Warhammer 40k child friendly?

Warhammer is an ideal hobby for all ages, as it requires some problem-solving to build, paint, and play the game, but is easy to learn and fun to master!
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Can you shoot into combat 40k?

The Locked in Combat rule only prevents making attacks, not targeting (except against units within Engagement Range of friendly units). Models cannot make attacks with ranged weapons while their unit is within Engagement Range of any enemy models.
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What is the weakest gun in 40k?

The Dark Eldar have the worst gun in the game: the Splinter Rifle. S3 AP5 18" Rapid Fire. You are never in range, it will never inflict damage and you can't assault after it.
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How many rounds is a 40k game?

The game is played across five battle rounds, with each player taking a turn in each battle round. Each turn consists of seven phases; the command phase, the movement phase, the psychic phase, the shooting phase, the charge phase, the combat phase and the morale phase.
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Is it better to go first or second in 40k?

If they go first, that's okay – they can move onto nearby objectives and focus on holding the enemy back – but if they go second, they often have to spend a Shooting phase clearing a path to an objective, then move onto it in their next turn.
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