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How do I make my NPC walk randomly?

Use Pathfinding or use magnitude + moveto(). You can pre-position a couple of invisible bricks around the map then you can move the NPC to a random part. After they finish walking, pick another random part and make them walk to that part, etc.
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How do you make NPCS move in Roblox Studio?

Path Movement

To move a character containing a Humanoid, like a typical Roblox character, the easiest way is to call Humanoid:MoveTo() from waypoint to waypoint, using the MoveToFinished event to detect when the character reaches each waypoint.
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How to make NPCs move?

In addition to meeting an NPC's own personal requirements, you'll also need to build a room for every single NPC. These rooms need to be built to a certain specification. Once built, the NPC will happily move in after a short time.
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How do you give NPC a walk animation on Roblox?

Make sure all the NPC's are inside a folder named NPC_Folder. Make sure all NPC's have a Humanoid named Humanoid. Make sure the Animation is within the NPC, named Walking. That should be about it.
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How do you auto walk on Roblox PC?

Re: AutoRun / AutoWalk

Update: The w key now also can be used as key to toggle autowalk on or off.
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Roblox - Creating an NPC that walks randomly.

How do I make NPC live in my house?

The housing menu allows managing the placement of NPCs. It is accessed by pressing the small house button above the armor slots in the inventory. The player can check whether a given house is suitable for NPC use or not, as well as manually appoint a house to a specific NPC.
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Why do NPCs move so slow?

I'm referring to cases where you have to follow them for a mission, and they move at literally half your speed. Most commonly to pace the travel so that the npc's can finish their entire conversation.
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How to make NPCs happy?

Happiness is positively affected by crowding, biome preference, and NPC preference. A lack of crowding multiplies the total by 95%, a loved biome or NPC multiplies by 88%, and a liked biome or NPC multiplies by 94%.
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How do you walk like a pro?

When walking, your back should be straight, core tight, and shoulders back and down – but in a relaxed, not a forced, way. As you walk, your arms should swing slightly and you should keep your hands relaxed. This will help you keep a strong pace. Don't move your hips too much, they should stay straight.
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How can I walk like a girl?

Standing straight with your shoulders back, helps you sway your arms around your hips and create a more traditionally feminine walk. Put your chest forward. Putting your chest forward can be daunting if you don't feel confident about it, but it will likely make you feel confident once you do.
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How do you speed up NPCs on Roblox?

just go to the npc model and select “humanoid” after that scroll down and you will see the walkspeed after you see the walkspeed select that and change the value to the speed.
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Can NPCs Despawn?

While an NPC is outside this region, a timer begins to count down for a period of time (by default it is 750 ticks, or 12.5 seconds, but there are a lot of exceptions); when it reaches zero, the NPC will despawn, no matter whether it is counted as active.
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Can NPCs arrive at night?

Town NPCs generally walk around during the day. They remain still in their assigned houses at night and during events.
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Who controls NPCs?

In video gaming terms, an NPC is a character controlled by the game's AI, with the developers programming each NPC to feature a selection of in-game behaviors to create their personality and enhance the storyline of the game.
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How old is the Princess in Terraria?

The Princess is implied to be underage. Similar to the Angler, her sprite is shorter than most other NPCs, and they share the same death message; "<name of Angler/Princess> has left".
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How big can NPC house be?

An NPC home/room cannot exceed 750 blocks in area.
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How long is a walk cycle?

First off, What is a walk cycle animation? In a normal walk cycle animation a character takes two steps in 1 second (24 frames). But the first and the last step hook up into the same pose so that it can be looped again and again. This allows a character to appear to cover ground without actually moving anywhere.
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