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How do multiplayer games communicate to the server?

Packets and Protocols: Online games communicate through a packet-switched network, like the Internet, where communications are broken up into small data units, called packets, which are then transmitted through the network from the sender and reassembled on the other side by the receiver.
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How are multiplayer games connected?

Most multiplayer games connect players together via a multiplayer server, which lists all available online games and allow players to connect to a game or create a new game for others to join. Although main game servers are controlled by the developers, many games allow users to create and control private servers.
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How do servers work in multiplayer games?

A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players.
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What communication protocol do multiplayer games use?

Fast-paced multiplayer games (first person shooters, arena games, etc), use UDP protocol to sync player movement and update game state. UDP headers are ideal for sending these game updates at a ridiculously fast speed, but messages are not guaranteed (because the next message is coming so fast behind).
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How do multiplayer games sync their state?

What is state synchronization? To synchronize various states in the game, the client uploads operations to the server, the server calculates the results, broadcasts various states in the game and the client displays the content according to the state after receiving the state.
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How Networking Works in Games

Do brainwaves synchronize during online games when players aren t in the same room?

Scientists at the University of Helsinki discovered that the brains of two people playing an online game together synchronized, despite the players being in two different rooms. When two people meet in the real world and engage in a conversation, their brains simultaneously “activate” in a similar manner.
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How does networking work in gaming?

The simplest use of networking would be to store user names and game scores on a central network server. Networking APIs are needed in multi-player games that use the infrastructure (client-server or internet peer-to-peer) model and also by ad hoc (local peer-to-peer) games.
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What are game servers programmed in?

The game engine is also responsible for rendering the game graphics and sound. The game engine is usually written in a programming language such as C++ or Java. The game engine is usually hosted on a dedicated server and is connected to the game server via a network protocol such as TCP/IP.
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Where do gamers communicate?

Discord. Going by the numbers, Discord is by far the most loved free chat service for gamers. The app allows players to chat with other members in their Discord group, through voice or even text chat. Players can create a server and invite friends.
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How do servers interact with each other?

Network Protocols for Web Browsers and Servers

Web browsers and servers communicate using TCP/IP. Hypertext Transfer Protocol is the standard application protocol on top of TCP/IP supporting web browser requests and server responses. Web browsers also rely on DNS to work with URLs.
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How do games host servers?

A gaming server host is a physical or virtual server that hosts the server-side copy of a game. This allows players from various locations to connect to the hosted server to play together in the same virtual world. Most people prefer playing games online with other people.
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What is the network architecture for multiplayer games?

There are mainly two possible network architectures: peer-to-peer and client-server. In the peer-to-peer architecture, data is exchanged between any pair of connected players while in the client-server architecture, data is only exchanged between players and the server.
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How do online games communicate?

Packets and Protocols: Online games communicate through a packet-switched network, like the Internet, where communications are broken up into small data units, called packets, which are then transmitted through the network from the sender and reassembled on the other side by the receiver.
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Are multiplayer games TCP?

However, for less intense multiplayer games, like turn-based games, TCP is a suitable option for both gameplay and chat. Because TCP guarantees message delivery, and in games where every move matters (like a Scrabble turn or tic-tac-toe), it's a great option to power the multiplayer gameplay.
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Are multiplayer games peer to peer?

Peer to peer gaming (sometimes called peer 2 peer, or P2P if you're short on time), refers to a multiplayer game that is hosted by one of the players' machines, whether that be a PC or a gaming console. A peer to peer gaming network structure usually works best in games where players are near to one another.
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How are game servers so fast?

By having a faster CPU, a game server can run more calculations every second — so it can handle higher tickrate gaming workloads. While processing data is important, a game server is also optimised for high-throughput network connectivity.
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What is the best programming language for multiplayer game servers?

C++ is the most popular language for creating game engines—the development environments where game programmers create and host their interactive worlds. Game engines provide the technology for every aspect of a game, from graphics, physics, and sound to the behavior of AI-powered game bots.
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How are servers programmed?

Server side code can be developed in a variety of computer languages, including PHP, Python, Ruby, C#, and JavaScript (NodeJS). The server side code has complete access to the operating system, and the developer can use whichever programming language (and version) they choose.
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Do gamers use WiFi or Ethernet?

In terms of latency, ethernet is often the better choice for gaming. That's because there's a direct, wired connection, so data can travel from your device, to the server, and back to the device without anything standing in its way.
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What protocol does video games use?

In spite of the fact that the characteristics of game event data are different from those of general Internet data, most commercial on-line games use Transmission Control Protocol (TCP) or User Datagram Protocol (UDP) as the transport protocol for the game event data.
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Do multiplayer games need servers?

If you're building a game that's mostly player-to-player interaction, without a ranked competitive system, you may not need servers at all. For example, Minecraft does this particularly well. You can play by yourself, on a local network, connect to servers hosted by other players, or host your own server.
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What internet speed do multiplayer games use?

That said, an Internet speed of above 20 Mbps is usually ideal for gaming, and especially multiplayer or "competitive" gaming. Anything lower than 20 Mbps falls into the danger "lag zone", and there's nothing worse than lagging just when you were about to pull off a sick kill shot (and you get PWNed, womp womp).
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How do I host an online multiplayer game?

In fact, we can sum up this process in a few simple steps:
  1. Secure a server.
  2. Install any dependencies required by the game you want to host.
  3. Configure your server depending on the game you want to host.
  4. Test your new gaming server.
  5. Have fun playing with other people!
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Can two people be synchronized?

Synchronicity. When two things—or in our case, people—work in perfect rhythm with each other. When you are synced with your partner you are fully present with that person – mind, body, spirit. ✓ You can walk side by side—somehow your footsteps match up… even though he's 5 inches taller.
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