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How does a Commander deck work?

Commander is a format where players construct 100-card decks, with each card (except basic lands) appearing no more than once. The format is primarily played with four players, each with their own deck.
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What are the basic rules for a Commander deck?

A Commander deck must contain exactly 100 cards, including the commander. If you're playing a companion, it must adhere to color identity and singleton rules. While it is not part of the deck, it is effectively a 101st card. With the exception of basic lands, no two cards in the deck may have the same English name.
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Are Commander decks 99 or 100 cards?

Size: A Commander deck must be exactly 100 cards, including the Commander.
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How do Commander decks work in MTG?

The Commander format is all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your deck around their color identity and unique abilities.
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What is the formula for a Commander deck?

Deck Rules

Commander decks are exactly 100 cards: 1 commander + 99 other cards (or two partner commanders + 98 other cards). Only one copy of each card (by name) can be included, aside from basic lands. All cards within the deck must match the commander's color identity.
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MTG - Magic Defined - Commander: What is the Commander format in Magic: The Gathering?

How many lands in a 100 card Commander deck?

The equivalent land count in Commander is 30 lands, so if you're running 30 lands, you'll only hit your fifth land drop about one out of every three games. You'll hit your fourth a little more than half the time.
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How many creatures should I have in a Commander deck?

As a general rule of thumb, you want somewhere between 33 and 42 lands in a Commander deck. Naturally, you want as many special lands as you can find. Lands that generate more than one colour of mana or that have special abilities are always a great shout.
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Are Commander decks worth it?

The Commander decks from All Will Be One are a good product for players looking to get into Commander. They bring players more value than they pay in cards and allow them to start playing right away. Established players have to decide for themselves if these decks are worth it.
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Are Commander decks good for beginners?

Starter Commander definitely gets my recommendation as a good introductory product. For established players, I'd say you should only buy this if you're planning to introduce new players to the game or just want to grab some new decks at a low cost to play out of the box with your playgroup.
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Can you play Commander 1v1?

Duel Commander is an adapted rule set that takes Commander from a multiplayer format to 1v1 while still keeping the original essence. But there are important changes, like a different banlist. After all, what's broken in a 1v1 context is really different from what's broken in multiplayer games.
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Can a planeswalker be a Commander?

A planeswalker can only be a commander if it specifically states on the bottom of the card, “this card can be your commander.” If it doesn't have that line of text, forget it. Pick a legendary creature instead.
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How many Planeswalkers can you have in Commander?

How Many Planeswalkers Can You Have in Your Commander Deck? Again, there is no limit. Just make sure you abide by the singleton and color identity rules of the format.
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How many rares are in a Commander deck?

Commander Legends: Battle for Baldur's Gate contains 141 commons, 120 uncommons, 77 rares, and 22 mythic rares. Many of these cards appear in alternate treatments as detailed above. You can find all the foil-etched cards in Set and Collector Boosters.
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Can you have 2 commanders in your deck?

A player can have two commanders if both have partner. Because both commanders start the game in the command zone, the remaining library is only 98 cards. Your two commanders are treated individually for all other Commander rules. If either leaves the battlefield, you can return it to the command zone instead.
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Are all Commander decks legal?

Like Vintage and Legacy, Commander is an eternal format with no restrictions on which sets cards can come from. Just as in those formats, however, acorn cards are not allowed.
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What is rule 0 Commander?

Rule 0 is an unofficial rule in Commander that allows players to modify the rules of a non-competitive game. The catch? Everyone who's participating has to agree to the changes before the game begins. If you're familiar with the term “house rules,” it's the same concept.
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How many lands should I run in a Commander deck?

Cherish Your Commander

Specifically, the "ideal" deck with a two-cost Commander and 42 lands features zero mana rocks other than Sol Ring, while the six-cost Commander's "optimal" list has ten mana rocks in total alongside 38 lands.
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How many basic lands should be in a Commander deck?

Your land base should be between 33 to 40 lands and your Mana rocks should be 10 to 15. These numbers can change if your deck is full of low cost cards or if you have other sources of mana slotted in like mana creatures or cost reducers.
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How much should a Commander deck cost?

Commander precons range in price from $19 to $40, depending on the deck. Adding more colors to a Commander deck tends to increase the budget. Decks like Jodah, the Unifier and The Ur-Dragon average at over $1000, while a solid 2c deck like Verazol, the Split Current deck would only cost you about $150.
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Is Commander the best magic format?

Commander is the most popular format in Magic: The Gathering. This format challenges players to show off their deck-building, piloting, and even their political skills.
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What is the best Commander deck to build?

Magic: The Gathering - 10 Best Commander Decks To Guarantee A Win
  1. 1 Breed Lethality.
  2. 2 Built From Scratch. ...
  3. 3 Plunder The Graves. ...
  4. 4 Vampiric Bloodlust. ...
  5. 5 Draconic Domination. ...
  6. 6 Planar Portal. ...
  7. 7 Devour For Power. ...
  8. 8 Prismari Performance. ...
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Can you only have 100 cards in Commander?

A commander deck has to be 99 cards + the commander, for a total of 100. It cannot be any more or any less. 903.5a Each deck must contain exactly 100 cards, including its commander.
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How many lands should be in a 3 color Commander deck?

3-color decks should play 9 fetchlands, 3 dual lands, and 3 shock lands. 2-color decks should play 7 fetch lands, 1 dual land, and 1 shock land. Other lands that should always make the cut barring extreme circumstances: Command Tower is a must-have for decks that contain 2 colors or more, so that's a given.
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Can you have more than 1 legendary in a Commander deck?

In Commander, you can only have one copy of any card except basic lands. The total number of legendary creatures in a deck is not restricted. While you can have four of any legendary in your deck, don't forget that if you already have a legendary card of the same name out, you will have to choose one to sacrifice.
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