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How does Portal 1 end?

Taking in her freedom, GLaDOS surprises Chell by throwing out the Weighted Companion Cube she incinerated in Portal and the door down to the facility is closed shut. The game ends with a wistful Wheatley floating aimlessly in space, admitting if he was able to go back, he would say he was sorry.
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What happened in the end of Portal 1?

After Chell completes the final test chamber, GLaDOS manoeuvres Chell into an incinerator in an attempt to kill her. Chell escapes with the portal gun and makes her way through the maintenance areas within the Enrichment Center.
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What happened to Chell at the end of Portal 1?

Chell is dragged with her and ends up among GLaDOS' remains on the parking lot in front of the Aperture Labs entrance, only to be dragged back inside and placed in stasis by the Party Escort Bot. Despite GLaDOS' apparent destruction, only a part of her was destroyed.
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How many endings does Portal 1 have?

So are there different endings? Nope. sadly, its just achievement.
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Does Portal 1 have a story?

A test subject wakes up in a scientific facility controlled by a sadistic artificial intelligence and must escape with the help of the only instrument she has--a gun that makes portals.
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Portal 1 Ending HD

Are you the same person in Portal 1 and 2?

Chell is the silent protagonist in the Portal video game series developed by Valve. She appears in both Portal and Portal 2 as the main player character and as a supporting character in some other video games.
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What is the point of Portal 1?

The game consists of a series of puzzles which must be solved by teleporting the player's character and other simple objects using the Aperture Science Handheld Portal Device. The goal of each chamber is to reach an exit point, represented by a circular elevator.
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What does GLaDOS stand for?

GLaDOS (Genetic Lifeform and Disk Operating System) is a fictional character from the video game series Portal.
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Is Portal 1 and 2 the same story?

Portal 2 takes place numerous years after the events of the first game; the Aperture facility has fallen into disrepair without GLaDOS.
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Is Portal still alive the same as Portal 1?

Is it any different from the original Portal? Still Alive was released on X360 in 2008, one year after the first Portal game hit Steam in 2007. Both Still Alive and Portal are the same games in terms of storyline and gameplay. The only difference is that Still Alive added 14 new test chambers and 9 new achievements.
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Who is Chell the daughter of?

In the events of the second game, Glados discovers she is Caroline (basically) and that Chell was her daughter.
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Why doesn't Chell talk?

Valve's Erik Wolpaw has said one of the reasons Chell doesn't speak in Portal 2 is because she is a silent protagonist which "could be anyone." "[Chell] could be anyone," Wolpaw said during a NYU's Game Center talk. "It could be you.
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Who killed GLaDOS Portal 1?

Before the neurotoxins can kill her, Chell destroys GLaDOS' final Personality Core, causing a malfunction in her system and spawning a massive portal on the ceiling of the chamber.
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Did Chell really escape?

After finally escaping the Aperture Science facility and the manipulative AI GLaDOS, the protagonist Chell rose up to catch a brief glimpse of the outside world, only to slip back into blackness, being dragged back into imprisonment.
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What did GLaDOS say at end of Portal 1?

GLaDOS. "And you make a neat gun" - The Handheld Portal Device. "Still Alive" - GLaDOS revealed to be alive at the end of the game.
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How long did Chell sleep?

It's not exactly clear how much time Chell has spent in stasis between events of Portal and Portal 2. At the beginning of Portal 2 she's woken up first time after 50 days of sleep, for mandatory set of physical and mental exercises.
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What happened to the humans in Portal?

This lack of bodies in Portal is explained, in the game, by the fact that everyone who used to work here has either managed to flee the labs when GLaDOS forcefully took control of and locked down the facility, or perished as ill-fated test subjects and employees.
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Is Portal 2 in the apocalypse?

This is an action-adventure game in which players assume the role of Chell, a human who is trapped in a scientific testing facility. From a first-person perspective, players solve numerous physical puzzles as they navigate through post-apocalyptic environments.
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Will there be a Portal 3?

Just because you don't have Portal 3 doesn't mean that there's not more Portal in your life — you just need to look a little harder. While Valve isn't making an official Portal sequel, it's given its blessing to a number of spin-off projects that should keep you so occupied that you won't need a sequel.
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Is Chell the daughter of GLaDOS?

1. GLaDOS says multiple times that Chell was adopted. 2. Chell is(was) the child of one of the employees at Aperture science and came in for bring your daughter to work day were she made a potato for the science competition that mutated out of control.
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Why does GLaDOS call Chell fat?

GLaDOS had started fat shaming Chell, who looks to weigh in the ballpark of 120–140 lbs. The comments comparing Chell to a whale or hot air balloon were clearly not interpretations of the in game reality, but an attempt to make Chell feel bad about their physical appearance.
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How is GLaDOS a villain?

GLaDOS was an emotional sadist and a torturous psychological abuser, after imprisoning Chell in her tests she continues to mock her with cold, disturbing facts and dry cutting insults. GLaDOS continuously insults Chell over being an orphan and friendless, and insinuates that she is fat.
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Why did Portal 2 remove blood?

Portal 2 has no blood though because they wanted to get the game's rating moved down from Teen to Everyone.
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Who is the villain in Portal 1?

GLaDOS. GLaDOS (Genetic Lifeform and Disk Operating System) is a rampant artificial intelligence computer system that controls Aperture laboratories, and is the primary antagonist for the Portal series. She is voiced by Ellen McLain.
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Why does GLaDOS look weird in Portal 1?

It's mostly a design choice; portal 1 was an experiment, a small little simple game, using mostly half-life assets. It's popularity however was a bit bigger than anticipated, so a sequal was made. there are some nice insights on why some design choices were made.
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