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How many hours is a AAA game?

AAA games with single player campaigns usually takes 20 to 30 hours to complete.
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How long does AAA games take?

Even though these types of games are backed by multi-million dollar development budgets, AAA games can take up to five years or more to make.
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What classifies a game as AAA?

The term "AAA Games" is a classification used within the video gaming industry to signify high-budget, high-profile games that are typically produced and distributed by large, well-known publishers. These games often rank as “blockbusters” due to their extreme popularity.
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Are AAA games worth it?

In the vast majority of cases, AAA games are at the top regarding the technical aspects: graphics, audio design, and a limited number of bugs. They can offer their high production value thanks to large budgets and teams of people working on every aspect of the presentation and mechanics.
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What is the difference between AAA game and a AAA game?

“AAA” means budgets in the tens or hundreds of millions of dollars, “AA” (although rarely used) means budgets around just several million, while the third category is generally called “indie games”, with budgets in the tens of thousands (amounts that a person can reasonably cobble together from savings accounts and ...
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STOP Playing AAA Games

Is GTA 5 a AAA game?

Is GTA 5 an AAA video game? That's a resounding yes. Not only is this a hugely popular and impressive game, but the budget for GTA 5 was also a mind-blowing $265 million. That, by our AAA games meaning, makes it a top-tier title.
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How much should a AAA game cost?

The average AAA game takes about four years to develop, with an average cost of about $80 million and higher.
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Why are there no AAA games anymore?

The truth is, the AAA landscape has been shrinking for years. Everything has gotten too big, too expensive. The math is simple: games take longer to make, and need more developers to make them, so we are getting fewer of them. And even then, not all those big releases are new.
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How difficult is it to make a AAA game?

We remember the answer to the question what makes a game triple-A. One of the indicators is a huge team of developers. AAA game development process requires an average of 100 professionals if the work is done from scratch.
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Can a single person make a AAA game?

Can one person make an AAA game? Making an AAA game alone would be incredibly difficult, as it takes hundreds of people to create an AAA game . However, Bright Memory is made by a single developer and is the closest game on this list to a AAA studio quality video game.
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Are AAA games Half Life?

In the end, Half-Life: Alyx is a game that every person owning a VR headset should play. The quality of the experience is super-high, in all its aspects, and it paves the way for future AAA games.
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Is fortnite a AAA game?

Fortnite is the first AAA game to use Epic's own Unreal Engine 5 killer features, starting next patch. This is a major achievement by Epic Games, the level of detail and immersion that Lumen & Nanite allow is breath taking. Bear in mind this is not only running on PCs but also consoles!
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What is the non AAA games called?

An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games.
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What is the longest AAA game?

32 innings were played April 18–19, 1981, at McCoy Stadium in Pawtucket, Rhode Island, and the final 33rd inning was played June 23, 1981. Pawtucket won the game, 3–2.
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Why do AAA games cost so much?

AAA games often have multi-million dollar budgets, and they are expected to generate high sales revenue. These games typically have high-end graphics and complex gameplay mechanics, and they often feature large open worlds, detailed character animations, and immersive sound design.
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How many people usually work on a AAA game?

Team size: The production teams for AAA title video games are huge, with at least 50 to 100 employees working on it.
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How many copies does a AAA game need to sell?

AAA games reportedly need to sell over 10 million copies in order for them to be considered profitable by major publishers. According to Jeff Grubb, who is known for his sources in the games industry, big publishers have deemed AAA games to be profitable only if they manage to sell over 10 million units.
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Can AAA games survive without microtransactions?

But AAA games do not 'need' microtransactions, nor do we need to increase their initial price point because they're so expensive to make without them.
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Why are indie games so much better than AAA?

A majority of Indie games are in a pixel art style, while AAA have more realistic graphics or semi-realistic, because of the high budgets that the companies like Rockstar Games (that made GTA and Activision) have, while Indie games are made by a small group of people like the game Undertale and One Shot.
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Can you play AAA games without a GPU?

Gaming and dedicated graphics cards go hand in hand, but you don't need one to enjoy the other.
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Do AAA games use game engines?

That's why everyone from AAA game developers to indie studios uses Unreal Engine. For example, Unreal Engine is used in Epic Games' biggest games, including Fortnite: Save the World. It's also been used by countless other studios for games like Mortal Kombat (mobile).
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Can you make a game with no money?

Absolutely you can. In fact, with GameMaker, you can have your first game made for free in under 30 minutes. GameMaker is also free to download and keep forever, so once you're feeling confident, you can start making your own games from scratch without paying a penny.
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How long have AAA games been $60?

Games perceived as AAA were generally priced at $60 between circa 2005 and 2020, with $60 titles going back to the 1990s according to Bloomberg.
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Why are Triple A games 70?

Microsoft said the price increase comes as development costs continue to rise. Microsoft is planning to raise prices for games made by its studios to $70 next year, the company said in a comment, following other game makers who have made similar moves citing increasing development costs.
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