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How many Magic cards should I have?

The standard rule of thumb is 60 cards, with a limit of four of any one particular card - which covers all types of card. In events and in Magic: The Gathering Arena, you'll need a minimum of 60, plus an optional sideboard of 15 cards which you can switch out and in between matches.
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How many MTG cards is too many?

Most formats don't have a maximum card limit, but for most formats the minimum card limit is 60 and most people choose to have 60 card decks unless there is a very good reason not to.
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Is it bad to have more than 60 cards in a Magic deck?

You can play as many cards as you want in a Magic deck. So why don't people generally play more than the minimum? After all, playing more gives you access to additional different cards and can even prevent decking if the game comes down to that. It's all about card quality.
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How many Magic cards do you start with?

One thing that I wanted to make sure I understood was how many cards you draw per turn. At the start of the game you draw all 7 cards to fill your hand, but then every turn after do you draw 1 card?
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Should you always have 7 cards in Magic?

Limiting hand size to seven at all times goes against the rules and flavour of magic. In paper magic there are litterly hundreds of cards that will allow a player to have more than seven cards in hand during their turn.
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MTG Math: How Many Copies of a Card Should You Have in Your Deck?

Do you always have 7 cards in Magic?

Each player has a maximum hand size, which is normally seven cards. A player may have any number of cards in their hand, but as part of their cleanup step, the player must discard excess cards down to the maximum hand size.
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What are the odds of drawing a card in MTG?

Hence for drawing a card from a deck, each outcome has probability 1/52. The probability of an event is the sum of the probabilities of the outcomes in the event, hence the probability of drawing a spade is 13/52 = 1/4, and the probability of drawing a king is 4/52 = 1/13.
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Can you have 100 cards in a Magic deck?

How many cards are in a MTG Commander deck? A Commander deck is 100 cards and you can't have more than one of any card that isn't a basic land.
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What is a good ratio of cards in Magic?

You can have more, but I recommend sticking as close to 40 cards as possible while aiming for a ratio of 24 playable cards to 16 lands, adjusting for your curve as you see fit.
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How long do MTG cards last?

The most common tournament format allows any cards released in the last two years. There are also tournaments which allow any cards released since 2003, and tournaments which allow almost any card.
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How is Hasbro ruining Magic: The Gathering?

A Bank of America analyst says Hasbro is “destroying the long-term value” of Magic: The Gathering by overprinting cards. The dire warning was accompanied by a double downgrade of Hasbro stock — from “buy” to “underperform” — as its valuation fell more than 5% before trading began on Monday.
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How many Planeswalkers are you allowed in a deck?

You can have a maximum of four planeswalkers with the same card name in your deck, just like any other MTG card. You can have more than one of the same type of planeswalker in your deck, however.
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How many cards should I have in my hand in Magic?

At the beginning of a game, each player shuffles their deck and draws seven cards to form their starting hand. The players may choose to mulligan if they do not like their starting hand. A player wins the game by eliminating all opponents.
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What is the average value of a common Magic card?

Most commons and uncommons are worth less than a dollar, usually pennies at most. If you have a lot of cards to sort, you'll save time by setting those aside and focus on the rares and mythics. "But Squid… some sets don't have color-coded symbols, and some don't have symbols at all!"
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What is a rare card in Magic?

The rarity of a card is indicated by the color of its expansion symbol. The symbol itself shows which set the card belongs to, and its color indicates its rarity. Common cards have a black and white symbol, uncommons are silver, and rares are gold.
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Is Commander 99 cards to $100?

Size: A Commander deck must be exactly 100 cards, including the Commander. In other words, an EDH deck consists of one Commander (or two if both have Partner) and 99 (or 98) other cards.
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How do I get rid of Magic cards?

Take your collection to your local game shop and sell it.
  1. Remove any card worth more than $0.25 to sell it separately. A shop will purchase entire collections, usually for $2.50-4.00 per 1,000 cards. ...
  2. Even if you have 10,000 cards, you aren't going to make a lot money on them if they're only worth $0.01 a piece.
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Are fake Magic cards common?

But sometimes, players will purposely buy fake cards to use in gameplay and save money. Originals that are in the range of $50 to $500 are faked quite often. Players sometimes call counterfeit Magic cards “proxies” since they'll buy them as stand-ins for the cards they already have but don't want to wear out.
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What is the 60 card rule in MTG?

Your deck must be at least 60 cards. Up to fifteen cards may be included in your sideboard, if you use one. Include no more than four copies of any individual card in your main deck and sideboard combined (except basic lands). There's no maximum deck size, as long as you can shuffle your deck in your hands unassisted.
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Do MTG cards increase in value?

When demand goes up, value goes up. Cards that might have been worthless just a few weeks ago can end up being worth quite a bit once they start seeing play in competitive decks. It's also worth noting that competitive Magic is very much pay-to-play.
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How can I practice MTG by myself?

Players can goldfish with one or two decks, and goldfishing with two decks at once is the best way to see how a deck operates during a game, even if the player doesn't have an opponent. A solo player can set up both decks and control both sides of the game by going back and forth between them.
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When should I discard to 7 MTG?

First, if the active player's hand contains more cards than his or her maximum hand size (normally seven), he or she discards enough cards to reduce his or her hand size to that number. This turn-based action doesn't use the stack.
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What if you run out of cards in Magic?

When your deck runs out of cards, every attempt to draw another card will deal you 1 cumulative damage. This means: Any attempt to draw a card will deal you damage.
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Is Magic the hardest card game?

Collectible card game Magic: The Gathering is a challenging cerebral exercise. Now, thanks to a new scientific study, we know that it's actually the most complex known real-world game there is.
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