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How many people own a VR?

Virtual Reality Statistics by Users
There are an estimated 171 million VR users worldwide. As of 2022, the VR gaming industry has a market size of $12.13 billion. 25- to 34-year-olds account for 23% of VR/AR device users.
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What percent of people own a VR headset?

In 2020, roughly 57.4 people owned a VR headset in the United States. This figure rose to 37.7 million in 2022. Experts believe demand for VR headsets will continue to gain steam due to increased adoption rates. Reports also found that nearly 78 percent of US citizens are already familiar with VR technologies.
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How many people will own a VR headset in 2030?

The number of consumer human machine interface devices dedicated to augmented reality (AR) and virtual reality (VR) throughout the world is forecast to grow to more than 73 million by 2030, an increase of more than 65 million compared to 2020.
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How many people own a Oculus?

Continuing with the VR headset sales statistics, analysts estimate there are more than 5 million Oculus Quest 2 headsets in the wild.
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How popular is VR by age?

PSVR ownership in the U.S. 2022, by age

According to a survey conducted in the United States in 2022, about seven percent of respondents in the age group 18-34 owned a PlayStation VR headset, whereas only five percent of the respondents in the age group of 35 to 54 owned a PSVR headset.
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The 7 Types of VR Users

Who uses VR the most?

China spends the most on VR.

However, the U.S. and Western Europe are close behind China and are expected to start catching up by 2024, thanks to five-year CAGRs of 75.1% and 72.8%, respectively.
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Why can't kids under 13 use VR?

Because VR is designed to mimic real-life experiences and interactions, it can make violent or intense and dramatic situations seem very vivid. These in-game experiences could be traumatic or disturbing to young children.
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How many people in the US own VR?

171 million people use VR technology globally. There'll be about 70.8 million VR users in the US alone in 2023, equalling about 21% of the population.
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Why isn t VR more popular?

VR is Expensive

The cost of buying both a PC and a VR headset is far too costly for many. The more powerful a VR headset, the more computing power it needs, increasing the set-up cost.
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Will VR be the future?

VR is a very exciting facet of technology that has a lot of potential for the future. While these headsets are not ready for widespread use yet, they're worth keeping an eye on. I'm very confident that we'll see major improvements in the next five to 10 years to make it more comfortable and practical for everyday use.
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Will VR become addictive?

The main impact of playing VR for long hours is that it may damage the brain in a way that people will not be able to distinguish between VR and reality.” This behavioral addiction is a subset of internet addiction and gaming disorder.
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How realistic can VR get?

Decades after all non-VR video games became photo-realistic, all VR experiences are capable of being 100% photo-realistic as well.
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Will VR get bigger?

It will reach 161.1 billion in revenue by 2025. The market will grow due to increasing acceptance of AR and VR, and responsiveness about the technology.
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Who dominates the VR market?

Asia Pacific dominated the VR headset market with a share of over 41% in 2022. This is attributable to continuing technological advancements and rising demand for high-end electronic devices.
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Will VR ever be popular?

VR and its lighter cousin, augmented reality (AR), have been permeating our daily lives for a while now. Sources say that the combined VR and AR markets were expected to reach $18.8 billion in 2020, up from $10.5 billion in 2019. Nowadays, amid the pandemic, VR has become vital technology for the survival of retail.
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How fast is VR growing?

The virtual reality (VR) market size was valued at US$ 6.9 billion in 2021 and is expected to grow at a compound annual growth rate (CAGR) of 25.1% during 2021-2030.
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Why is VR failing?

Lack of Content. Mediocre responses and insufficient resources being devoted to the industry currently could keep Virtual Reality content confined to a novelty.
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Is VR becoming cheaper?

The truth is, virtual reality is more affordable today than it was 10 years ago. Room-scale VR headsets are decreasing in price so much so that manufacturers can't keep up with the demand. Alternatively, there are already way cheaper mobile-based VR systems that can be afforded by the general public.
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Is VR over hyped?

IT professionals have branded virtual reality overhyped, according to a poll carried out by communications platform Fuze. In a survey of IT professionals at 100 business, 23% voted virtual reality (VR) as the most overhyped technology of 2018.
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How much money is population one on VR?

As the only way to play a VR game similar to Fortnite on a Quest headset, Population: One is unique. The current price is $30, and it's well-rated at that price, enjoying over 11,400 ratings and more than 5,600 reviews, with an average of 4.4 out of 5 stars.
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What do VR users want?

People value and use VR to explore new places, socialize with others, and simulate/learn about new experiences. Multi-sensory experiences may improve immersion by allowing for more seamless blending of the physical world & digital technology.
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How big is the VR market?

The market's largest segment is AR Software with a market volume of US$11.58bn in 2023. With a projected market volume of US$8,568.00m in 2023, most revenue is generated in the United States. In the AR & VR market, the number of users is expected to amount to 2,593.00m users by 2027.
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Is Oculus OK for a 7 year old?

Designed for Age 13+

Meta VR Systems are not toys and must not be used by children under 13. Younger children have greater risks of injury and adverse effects than older users. While we know that children under 13 may want to use Meta VR Systems, we do not permit them to create accounts or use Meta VR Systems.
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At what age is VR safe?

Although researchers in the studies mentioned above worked with children as young as 4, most companies that sell VR headsets—including Google, Meta, and Samsung—recommend them for kids 13 and over.
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Is Oculus safe for eyes?

VR isn't bad for your eyes. Although VR screens can temporarily affect vision, creating good eye habits can alleviate most symptoms. Just as digital screen use is part of your every day, you should also make time every day for eye health.
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