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How many people watch esports in Europe?

Approximately 50% of the global esports audience watches competitive esports more than once a month. Experts expect that by 2025, the Latin American area will have 130 million esports and gaming spectators. As per the latest data, the size of the esports audience in Europe is 92 million.
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How big is esports in Europe?

Revenue in the eSports market is projected to reach US$460.90m in 2023. Revenue is expected to show an annual growth rate (CAGR 2023-2027) of 9.45%, resulting in a projected market volume of US$661.50m by 2027.
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What country is esports most popular?

South Korea

We've mentioned Dota and Fortnite – League of Legends is next. Accordingly, it's impossible to separate League of Legends and South Korea. Fielding the most talented players in, arguably, the most popular esport in the world, South Korea proves that size doesn't matter.
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What countries are esports popular in?

Most Popular Esports Countries by Players and Earnings
  1. United States. Topping our list is the United States of America, which has about four times as many Esports competitors than the number two entry on this list. ...
  2. China. ...
  3. South Korea. ...
  4. Russia. ...
  5. France.
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Is gaming popular in Europe?

The market for video gaming in Europe reached $25 billion in 2021.
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No One Respects Esports

How popular is esports in France?

According to a study, approximately 55% of French people aged 16 to 65 are familiar with the term esports, with approximately 35% correctly defining the term. Esports has a market penetration of around 35%, which refers to consumers who have watched esports at least once in the past.
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How popular is US esports?

As competitive video games continue to integrate into popular culture, global investors, brands, and media outlets are all paying attention. Consumers are as well. In fact, Insider Intelligence estimates esports viewers in the US will total 29.8 million in 2022—eventually climbing to 34.8 million in 2026.
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Is esports big in Germany?

Revenue in the eSports market is projected to reach US$94.61m in 2023. Revenue is expected to show an annual growth rate (CAGR 2023-2027) of 8.62%, resulting in a projected market volume of US$131.70m by 2027.
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How popular is esports globally?

As of 2023, Over 2 billion people know what “esports” is. This is a huge growth since 2015, when only 800,000 people were aware of e-sports. Videogames and e-sports are projected to grow by 6% between 2020 and 2025.
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What is the most popular eSports in EU?

Some of the most popular games include League of Legends, a multiplayer online battle arena game, and Call of Duty: Warzone, a multiplayer battle royale game.
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What is the most popular eSport game in Europe?

1. Dota 2. Since its release in 2013 by Valve, Dota 2 has captured the interests of the gaming community. It is played both casually and professionally by millions of fans worldwide and is known for its gripping gameplay.
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How many people watch esports audience?

How Many Esports Fans Are There? With more than 474 million fans globally, esports is a flourishing audience segment rivaling traditional sports and even renowned sporting events like the Super Bowl.
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Who watches esports the most?

While many different types of people watch esports, the most prolific followers of esports tournaments are young people. 32% of 16 to 24-year-old and 30% of 25 to 34-year-old internet users say they have recently watched an esports tournament.
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Is eSports big in France?

Introduction. France has slowly become one of Europe's most talked about countries when it comes to esports. French president Emmanuel Macron has publicly praised the esports industry and has stated that he wants esports to take part in the 2024 Paris Olympics – in some way, shape or form.
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How big is eSports in Russia?

The Russian esports market is $28.6 million (PwC data), the Russian audience is 15,4 million people (Nielsen Sports data). The main participants of the esports industry are: Game publishers (Valve, Riot Games, Activision Blizzard, Ubisoft, etc.)
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Is eSports big in the UK?

Revenue in the eSports market is projected to reach US$50.13m in 2023. Revenue is expected to show an annual growth rate (CAGR 2023-2027) of 9.27%, resulting in a projected market volume of US$71.47m by 2027.
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What is the biggest esports city in the US?

Esports Stadium Arlington (ESA) is a North American esports facility located in Arlington, Texas. The 100,000 sqft venue is the largest dedicated esports facility in North America and holds 2,500 spectators.
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How popular are esports in China?

China is the largest single-country market in the world, fueled by the growth of Chinese consumers' purchasing power, as well as Chinese tech giants' investments that have spurred gaming entertainment. In 2021, China's esports market size was about RMB 167.3 billion, according to iResearch.
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What is the esports capital of the US?

Video games in Georgia have generated $37.5 million in taxes at the state and local levels and another $60.8 million in taxes for the federal government. As global esports growth has exploded, Georgia has become a winner, and Atlanta is being called the nation's esports capital by some enthusiasts, including the GDEcD.
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How popular is esports in Japan?

The eSports market in Japan had an estimated audience of 7.43 million people in 2021. Viewership was expected to increase to more than 12 million people by 2025.
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Which countries are the biggest gamers?

According to a survey of internet audiences in the third quarter of 2022, 81.9 percent of global internet users played video games on any device. The Philippines had the highest video gaming usage reach, ranking first with a gaming penetration of 95.8 percent.
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Where are esports most popular in the US?

The states where players earn the most from esports

Comparing esports earnings by state, players in California are capitalizing on the multi-million dollar industry the most, with gamers in the Golden State winning an incredible $21.5M in prize money – 17% of the overall pot of $126.2M won by the top-500 players.
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What percentage of the US is gamers?

According to a survey conducted in October 2022, 70 percent of adults in the United States played video games on at least one platform. In comparison, 30 percent of U.S. adults did not play video games at all.
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