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How much did Final Fantasy 14 sell?

After a poor 2013 fiscal year, Square Enix executives attributed the company's 2014 return to profitability in part to the game's strong sales and subscriber base, reaching a total of over 24 million registered players by October 2021, also becoming the most profitable Final Fantasy game to date.
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How much has ff14 sold?

Square Enix has released its financial results for the past year, which have kept afloat thanks to Final Fantasy 14. Net sales for the publisher were 365.3m yen, with 51m yen profit.
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How much money does ff14 make a year?

Group sales rose 9.8% to 365.2 billion yen ($2.8 billion), operating income increased 25.5% to 59.2 billion yen ($459 million), and profit was up 90% to 51 billion yen ($396 million).
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How many copies did Final Fantasy sell?

In September 2022, the Final Fantasy video game series had generated approximately 173 million lifetime unit sales, making it one of the most popular gaming franchises worldwide.
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How much did Final Fantasy 14 gross?

Revenue and profits both rose--apparently thanks to the continued success of Final Fantasy XIV. During this period in 2021, Square Enix earned 273.6 billion yen (about $2.4 billion) in the last financial period, an increase of 7.8 percent from the 253.6 billion yen it earned in the same period in 2020.
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Final Fantasy XIV Guide To Selling On The Market Board! Everything You Need To Know! PS4/PC

Did Final Fantasy 15 make a profit?

Final Fantasy XV: A New Empire's total gross revenue stands at $518.4 million—more than half a billion dollars. That has been generated on about 51 million life-to-date installs, putting the average spend per download for the game at just over $10.
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Is Final Fantasy 14 a success?

Square Enix has revealed that Final Fantasy XIV has been a huge reason for their financial success recently. The release of their quarterly report showed that 22% of their overall earnings have come from sales of the game.
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What is the highest selling Final Fantasy game?

Summary
  • Final Fantasy - 2.13 million+
  • Final Fantasy II - 1.37 million+
  • Final Fantasy III - 3.86 million+
  • Final Fantasy IV - 3.49 million+
  • Final Fantasy V - 2.88 million+
  • Final Fantasy VI - 3.80 million+
  • Final Fantasy VII - 14.10 million.
  • Final Fantasy VIII - 9.60 million+
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Did Final Fantasy 15 sell well?

Action role-playing title Final Fantasy 15, stylized as Final Fantasy XV, has sold over ten million copies as of May 2022.
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Which Final Fantasy is the most successful?

Easily one of the biggest success stories in all of gaming, Final Fantasy XIV transformed from an absolute trainwreck in its first iteration to what is now one of the most popular MMOs and highly regarded installments in the series.
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How many hours is FFXIV in total?

If you just want to complete the main story, A Realm Reborn, you're looking at roughly 120 hours of playtime, and that's not including any of the expansions.
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Is FFXIV still growing?

Is Final Fantasy XIV still popular in 2023? FFXIV is still very popular among young people with over 3 million daily active players which has grown from 2 million from 2019. It is safe to assume that FFXIV is definitely popular this year!
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How many people play ff14 monthly?

DAILY PLAYERS

FINAL FANTASY XIV: A Realm Reborn is estimated to have 1,604,703 players per day this month.
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Why did ff14 stop sales?

Square Enix suspends sales of 'Final Fantasy XIV' because it's too popular.
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Why did they stop selling ff14?

Square Enix has had to temporarily suspend sales of Final Fantasy XIV because of the tremendous success of its latest expansion, Endwalker. Writing on the Final Fantasy XIV website, producer and director Naoki Yoshida explained that the sheer amount of people playing Endwalker has far exceeded Square's server capacity.
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Why did Final Fantasy 14 fail?

A Lack Of Focus. According to Naoki Yoshida, the design philosophy of Final Fantasy 14's version 1.0 wasn't initially influenced by other MMOs, which may have contributed to a poor understanding of the genre and what a game required to compete in the MMO space.
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Why did Final Fantasy 15 fail?

It was fundamentally flawed, the storyline a fractured mess of disparate world building and character motivations that made little sense, all while the emotional hook of Noctis reuniting with Lunafreya and saving his kingdom from turmoil fell flat.
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Why is Final Fantasy 14 getting so popular?

However, FFXIV has its distinctive features and virtues, which is why the game has gained a lot of fans around the world. According to many players, this game is considered the best Japanese RPG. All thanks to the exciting plot, original characters, as well as unique setting.
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How many copies did Elden Ring sell?

Elden Ring has sold 20 million copies worldwide, according to Bandai Namco and FromSoftware. The game, which was released on February 25, 2022, has reached the notable milestone just days shy of its first anniversary.
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Who is the biggest Final Fantasy fan?

— Final Fantasy fanatic Patrick Danielson is widely considered to be the world's biggest fan of the extremely popular franchise; he created &… FF7REMAKE on PC when?
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Was Final Fantasy 11 successful?

By June 2012, Final Fantasy XI became the most profitable title in the Final Fantasy series.
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Is ff14 declining?

MMO sales dropped compared to 2022, unsurprising given Final Fantasy XIV's Endwalker expansion released in the previous fiscal year, though they remain higher than they were in 2021. Mobile sales also declined, as Square Enix said new titles could not make up for the existing games' underperformance.
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Will Final Fantasy 14 shut down?

The decision to not just shutter Final Fantasy XIV but to rebuild it into an entirely new game was made the year before 1.0 would ultimately end, and in the time given, its new producer—Naoki “Yoshi-P” Yoshida, who still helms the current version of the game and is working on Final Fantasy XVI—made the choice to retool ...
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Is Final Fantasy 14 Endwalker the end?

The story has been marketed as the "finale" of the Hydaelyn–Zodiark arc, drawing the current ongoing story since A Realm Reborn to a close, with an entirely new story beginning in the major patches following release, in contrast to past expansion's stories continuing into midway through the post-release patches.
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