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How much did it take to make Halo 4?

The game cost an estimated $40 million to produce, which is more than twice the industry average.
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How much did Halo 4 gross?

Halo 4. Halo 4 grossed $220 million in its first 24 hours of release alone, marking a new record for the series.
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Was Halo 4 a success?

Hryb wrote, “The launch of “Halo 4” propelled lifetime sales for the “Halo” franchise beyond $3.38 billion, cementing its status as one of the most popular entertainment franchises in the world.
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How much did Halo 4 sell?

Halo 4: Halo 4 is definitively the biggest launch according to Microsoft. ""Halo 4” surpassed more than $220 million in worldwide sales in the first 24 hours and more than $300 million worldwide in its first week, making it the biggest “Halo” launch in history."
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How much did Halo cost to make?

Filming. Principal photography commenced in October 2019. In 2019, the series spent over $40 million on production costs. The five filmed episodes were re-edited under the COVID-19 pandemic shutdown, with production on the sixth episode and reshoots being planned in Ontario, Canada.
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Making Halo - Halo 4 First Look Video

What game has the highest budget?

With a huge budget of $265 million, Grand Theft Auto V has surpassed every expectation laid out before it, actually making more than any movie ever made. It started development in 2008 right after the release of its previous entry, Grand Theft Auto IV.
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Did Halo Infinite really cost $500 million?

The original belief was that Infinite's budget was $500 million, but that was shot down by 343i's Frank O'Connor.
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How tall is Master Chief?

The Master Chief stands about 7 feet (2.13 m) tall and weighs 1,000 pounds (450 kg) in armor; without it, he stands 6 feet, 10 inches (2.08 m) tall and weighs 287 pounds (130 kg).
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Why didn t Bungie make Halo 4?

Bungie stepped away from Halo and its publisher, Microsoft, in 2007, in order to push forward in the industry rather than be tied to a franchise that had found success at the start of the century, according to community manager David "DeeJ" Dague.
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What is the most sold Halo?

Combined with Halo's sales, the two games sold 14.8 million units before Halo 3's release. At the end of 2007, Halo 2 and Halo: Combat Evolved were the number one and two best-selling Xbox titles, respectively, and Halo 3 was the best-selling Xbox 360 title. The Halo series had sold more than 81 million copies by 2021.
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What is the hardest Halo to beat?

The 12 Most Difficult Levels In The Halo Franchise, Ranked
  • 8 Halo 3: Cortana.
  • 7 Halo: Assault On The Control Room.
  • 6 Halo Wars: Arcadia City.
  • 5 Halo Reach: Pillar Of Autumn.
  • 4 Halo: Two Betrayals.
  • 3 Halo 2: Regret.
  • 2 Halo: Truth And Reconciliation.
  • 1 Halo 2: Gravemind.
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Who is the most powerful AI in Halo?

They have also gone on to have a huge impact on the galaxy and the consequences of their actions can still be seen.
  • 8 032 Mendicant Bias.
  • 7 Serina.
  • 6 Isabel.
  • 5 Dot.
  • 4 Roland.
  • 3 Vergil.
  • 2 343 Guilty Spark.
  • 1 Cortana.
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How many players did Halo lose?

Halo Infinite has reportedly lost 100,000 players, give or take, in a recent player base statistic. I'm concerned with Halo Infinite's performance outside of the veteran player fanbase. If 343 doesn't fix everything soon, there may be nothing to fix.
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Are Halo 4 servers still up?

On January 13, 2022, Xbox 360 game servers for Halo games were turned off (sunsetting the service). This means that while these games can still be played, online services such as challenges and file share are no longer available. The Xbox 360 versions of the following games are affected: Halo: Reach.
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What is the best selling Xbox game?

1 Grand Theft Auto V

Weirdly enough, Grand Theft Auto V originated on the console prior to the Xbox One and still sold more copies than any other game on the system. The remastered version of the hit Rockstar game came out a year after the Xbox One hit the shelves and sold 8.72 million units since then.
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How much of Halo is canon?

In simple terms, Halopedia follows 343 Industries' official stance on canon; which they often call "Core Canon"; that is, all published material covering the Halo universe is equally canon unless expressly stated to be otherwise by the developers.
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Is 343 Industries bad?

Is 343 Industries a good company to work for? 343 Industries has an overall rating of 2.4 out of 5, based on over 86 reviews left anonymously by employees. 32% of employees would recommend working at 343 Industries to a friend and 23% have a positive outlook for the business.
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Did 343 ruin Halo?

343 Industries has shepherded the Halo series for over ten years. Despite its great start with Halo: Combat Evolved Anniversary, the studio has failed to return the franchise to its original glory. Everything shared here illustrates 343's mismanagement of Xbox's once-flagship franchise.
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How did Bungie lose the rights to Halo?

Bungie began work on the original Halo in 1997, but Microsoft purchased the studio while the game was still in development, acquiring the IP in the process. When Bungie split from Microsoft in 2007, Microsoft retained rights to Halo, creating the in-house studio 343 Industries to take over its blockbuster franchise.
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How heavy is Master Chief's armor?

The Chief, in his iconic green armor, and his fellow superhuman Spartans are more juggernauts than soldiers. Weighing a half-ton, and able to absorb anything short of a tank shell, the armor includes technological enhancements that improve everything from vision to reflexes, turning Spartans into the ultimate weapons.
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How tall is an elite?

Elites are very tall, standing anywhere from 7 feet, 4 inches to 8 feet, 6 inches — making Master Chief himself (who stands about 6 feet, 10 inches without his armor and about 7 in full dress) look small in comparison. They also have four jaws, each with a row of teeth lining the inside.
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Why did Halo Infinite take 6 years?

In reality it was only 5 years, but the reason it took so long was because MCC was originally just supposed to be H2A, but MS wanted a collection game last minute. The only thing I blame 343 for regarding MCC is the scheduling of the release. It wasn't a good idea to release it a year before the next mainline Halo.
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Is Halo Infinite declining?

Despite a successful initial launch, Halo Infinite's Steam player count has dipped to dangerously low territory - lower even than Battlefield 2042.
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How much did Bungie sell Halo for?

Sony Interactive Entertainment announced a deal to acquire Bungie, the developer behind game franchises including “Halo” and “Destiny,” for $3.6 billion.
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