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How much do publishers take from indie games?

What percentage do game publishers take? The size of the royalty is typically between 10 and 20%. After the publisher has recaptured the costs, the team begins to receive the first deductions. At the same time, the publisher's expenses for the game may not pay off if for some reason the community does not accept it.
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What do publishers do for indie games?

They publish and market games and invest in projects and games developers. Publishers can help you with everything from advice and management of the game development process, financing and distribution to marketing of the game via various channels.
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How much profit do indie games make?

According to ALCOR, the average junior indie game developer in the US in 2022 earned $40,500, with mid-levels earning $55,500, and seniors earning $69,000.
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Can an indie game have a publisher?

And many are doing that by partnering with publishers who focus on indie developers. Many of the leading indie games today are published by the likes of Devolver Digital, Curve, Raw Fury, Double Fine, Finji, Adult Swim, Team 17, Humble, PlayWay.
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How much does it cost to release an indie game?

How much does it cost to make an indie game? Estimates on the overall cost of making an indie game vary wildly. Indie studio Auroch Digital put the number at somewhere between $50,000 and $750,000, while others suggest costs actually run into the millions. Don't let those numbers scare you off, though.
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How to get money from a publisher (with just a DEMO)

How much do publishers pay indie game devs?

What percentage do game publishers take? The size of the royalty is typically between 10 and 20%. After the publisher has recaptured the costs, the team begins to receive the first deductions. At the same time, the publisher's expenses for the game may not pay off if for some reason the community does not accept it.
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How much money does a AAA game cost to make?

AAA games are the big-budget games that large studios and publishers typically make. The average AAA game takes about four years to develop, with an average cost of about $80 million and higher. But this amount can vary significantly depending on the type of game and its level of complexity.
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Can I sue a game publisher?

Yes, under certain circumstances. You may have a dispute relating to the purchase or use of a game, such as a bad install or a problem with in-game gameplay.
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Do indie publishers make money?

Because independent publishers can come in all shapes and sizes, the royalties they offer writers tend to vary widely. Whereas royalties from very large, traditional publishers like the Big Five tend to max out around 15%, many small, indie publishers offer royalties of up to 40–60%.
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How do I sell my game to a publisher?

7 Tips for Getting Your Game Published
  1. Go to conventions. Pitching publishers at conventions is a very effective tactic. ...
  2. Be respectful! ...
  3. Have a good elevator pitch. ...
  4. Be able to explain the core of your game in 15 minutes or less. ...
  5. Develop relationships and add value. ...
  6. Take feedback well. ...
  7. Don't focus on money at first.
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Who is the richest indie game developer?

The success of Minecraft did so well that Notch ended up selling Mojang to Microsoft for a $2.5 billion cash deal. This makes him the richest indie game developer.
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What percentage of indie games are successful?

Yes, only 3% of indie developers ever make more than $1m, but that's still over 1,500 indies who have done so. Let's see what they do that others don't.
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Who is the richest indie game developers in the world?

Mojang. It's the big one. With over 200 million copies sold, Minecraft is not only the best selling indie, but the best selling game ever, at least at the time of publishing. As of the end of 2021 they had a mind-blowing net worth of 1.7 billion dollars.
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What percentage do publishers take?

Generally, the standard royalty rates for authors is under 10% for traditional publishing and up to 70% with self-publishing. That's right. In the example above, self-published authors make over $24,000 more than traditional authors for the same number of books sold.
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Do publishers own your game?

The developer usually owns the rights to the video game but, in some situations, the publisher may own some or all of the rights to the game. The developer can be a single person or a team of people working together, and may be a legal entity such as a limited liability company or corporation.
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How do you pitch an indie game to a publisher?

How to Pitch Your Game
  1. The past experience of your leadership team, even if that's just you.
  2. A one-sentence description of your game that includes the “hook” or unique selling proposition (USP). ...
  3. A brief synopsis of the game story.
  4. A clear description of the gameplay loop.
  5. A short list of key features.
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How much do indie publishers charge?

To publish an indie book can cost $5,000 to $10,000, depending on the bells and whistles that you want. If a book has color photos or is published as a hardback, expect the costs to be in the upper end of the range.
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How much do publishers pay upfront?

Most trade publishers in the general market (that would include Penguin Random House, HarperCollins, Macmillan, Simon & Schuster, Hachette, etc.) pay a standard royalty on hardcover books: 10% of the book's retail price on the first 5000 copies sold, 12.5% on the next 5000 copies sold, and 15% thereafter.
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Is it better to self-publish or get a publisher?

For 97% of authors, the answer is very clear: self-publishing is the right choice. For the other 1% of authors, the answer is very clear in the other direction: traditional publishing is the better choice.
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Can I sell a game idea to a company?

Inquire with the company first. Ask them if they want to hear your idea and offer to sign an NDA (nondisclosure agreement). If you're not interested in money or lawsuits, tell them in writing they can have your idea no strings attached if they want to use it. Don't just send the idea in unsolicited.
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Do publishers get money from used games?

Resales of a game only provides revenue to the retailer, with the publisher stuck paying the bills for the online features everyone uses. "In a literal way, when you purchase a game used, you are not a customer of theirs," Penny Arcade's Jerry Holkins wrote today.
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Can I publish a game without a company?

Despite seeming complicated, there are resources available that can ease self-publishing stress. From social media aggregators to key distribution platforms, it's more viable in the modern day than ever before to publish a game without an official publishing company.
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Why are Triple A games $70 dollars now?

Upping price tags to $70, van Dreunen said, is “largely, I'd say, a move by platforms and publishers to capture more market value.” In other words, companies can charge $70 now because they know people will pay it.
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Why are Triple A games $60 dollars?

The $60 price is mostly due to consumer expectation, so if you're Nintendo or you're Sony or Microsoft or any of the other game publishers out there, if you released your game the base level price being $70, $80, more than that, it's a strong possibility people just won't buy it.
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Can 1 person make a video game?

Can one person make a video game? The simple answer to this question is: yes! As this article shows, many high-quality games have been created by just one person.
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