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How much RAM did SNES have?

The console contains 128 KB of general-purpose RAM, which is separate from the 64 KB VRAM dedicated to the video and audio subsystems.
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How much VRAM did the SNES have?

Video RAM: 64 KB of VRAM for screen maps (for 'background' layers) and tile sets (for backgrounds and objects); 512 + 32 bytes of 'OAM' (Object Attribute Memory) for objects; 512 bytes of 'CGRAM' for palette data. Palette: 256 entries; 15-Bit color (BGR555) for a total of 32,768 colors.
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How much RAM did the n64 have?

In terms of its random-access memory (RAM), the Nintendo 64 was one of the first consoles to implement a unified memory subsystem, instead of having separate banks of memory for CPU, audio, and video operations. The memory itself consists of 4 megabytes of Rambus RDRAM, expandable to 8 MB with the Expansion Pak.
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How much RAM was dedicated to audio on the SNES?

While it can technically do a lot, like produce stereo sound and allow people to load in sound effects and instruments of their choosing, there's a punishing constraint: the SNES only dedicated 64KB to audio RAM, dramatically limiting the samples and effects that can be loaded in for each track.
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How many RAM does the NES have?

The CPU has access to 2 KB of onboard work RAM . The console's graphics are handled by a Ricoh 2C02, a processor known as the Picture Processing Unit (PPU) that is clocked at 5.37 MHz.
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Memory Mapping - Super Nintendo Entertainment System Features Pt. 09

How much RAM did the Gameboy have?

8 KB of built-in working RAM. Up to sixteen 8 KB switchable working RAM pages (in the game cartridge) for a maximum of 128 KB of external RAM (which may be battery-backed to hold save games) 8 KB RAM for LCD display.
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Was the SNES underpowered?

The Super Nintendo is an iconic part of early 90s gaming with classic titles like Super Mario World, Star Fox, and Chrono Trigger. However, the machine itself was woefully underpowered compared with the competition. Nintendo used a series of enhancement chips to compensate, but not all games had them.
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Was SNES 60fps?

Add in calculation time for game logic, enemy movement, etc., and the game displays a new frame at just one-third of the SNES' standard 60 fps rate.
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What is the CPU speed of SNES?

The SNES master clock runs at about 21.477MHz NTSC (theoretically 1.89e9/88 Hz). The best number we have for PAL is 21.28137MHz. A CPU internal operation (an IO cycle) takes 6 master cycles.
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How much RAM does the Ps1 have?

It features 2 MB of main RAM, with an additional 1 MB being allocated to video memory. The PlayStation has a maximum colour depth of 16.7 million true colours with 32 levels of transparency and unlimited colour look-up tables.
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Was Ps1 32-bit?

The PlayStation, one of a new generation of 32-bit consoles, signaled Sony's rise to power in the video game world. Also known as the PS One, the PlayStation used compact discs (CDs), heralding the video game industry's move away from cartridges.
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How much VRAM does the 2050 have?

The GeForce RTX 2050's spec sheet makes things even gloomier. Its packs 4GB of 14Gbps VRAM on a 64-bit bus, giving us an effective memory bandwidth of 112GB/s. It has a TGP of 30-45W, base/boost clocks of 1,057/1,740MHz, and 2,048 CUDA cores.
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What card has the most VRAM?

That would be the Nvidia GeForce RTX 3090 Ti. It has a whopping 24GB of VRAM, a base clock of 1.67GHz which can be overclocked to 1.86GHz, 2nd generation ray tracing tech, and 3rd generation tensor cores.
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How many GB is every SNES game?

With the Wii making up 6.56TB of the 7.53TB total, you may want to know the breakdown of the rest of the Nintendo game libraries, so here you go: NES – 237 MB. SNES – 1.7GB.
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Why was the SNES CPU so slow?

The SNES is slow because it has a slow processor. They put in a slow processor because Nintendo is either cheap or stupid. Developers were even more stupid because they usually chose to run the SNES even slower than the 3.58Mhz clock speed.
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What is the max FPS on SNES?

The SNES framerate is locked to 60 FPS, which is a bit surprising considering the NTSC standard was only 30 FPS. NTSC calls for 30 frames per second, but those are interlaced frames.
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Which SNES game has best graphics?

15 Best Looking SNES Games Ever
  • Super Mario RPG: Legend of the Seven Stars. ...
  • Super Mario World 2: Yoshi's Island. ...
  • Terranigma. ...
  • Trials of Mana. ...
  • Star Ocean. ...
  • Star Fox. ...
  • Rendering Ranger: R2. ...
  • Donkey Kong Country 3: Dixie Kong's Double Trouble!
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What was the longest SNES game?

10 Ridiculously Long SNES Games (& How Long They Take To Beat)
  1. 1 Final Fantasy 3 (40 to 60 hours)
  2. 2 Breath of Fire 2 (40+ hours) ...
  3. 3 Harvest Moon (40+ hours) ...
  4. 4 Lufia & The Fortress Of Doom (35 to 40 hours) ...
  5. 5 The 7th Saga (30 to 60 hours) ...
  6. 6 Ogre Battle: The March of the Black Queen (30 to 60 hours) ...
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Is GBA weaker than SNES?

The GBA is actually a lot more powerful than a regular SNES, besides the PPU. GBA has a much faster CPU (32-bit) and RAM putting it closer to a PlayStation. Thats pretty much how it was able to handle so many SNES ports so flawlessly.
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What resolution were SNES games?

Since SNES is the successor of NES, the two systems share similar screen resolutions. The internal resolution of the SNES is 256x224.
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How much RAM did the PS3 have?

The PS3 has 256 MB () of Rambus XDR DRAM, clocked at CPU die speed. The PPE has 64 KB () L1 cache and 512 KB L2 cache, while the SPEs have 2 MB local memory (256 KB per SPE), connected by the Element Interconnect Bus (EIB) with up to 307.2 Gbit/s bandwidth.
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How much RAM is in a PS4?

System memory (RAM)

The PS4 contains a total of 8 GB (16 × 0.5 GB (512 MiB) for CUH10XX/CUH11XX models or 8 x 1 GB (1024 MiB) for CUH12XX models memory chips) of GDDR5 unified system memory, and is capable of running at a maximum clock frequency of 2.75 GHz (5500 MT/s) with a maximum bandwidth of 176 GB/s.
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How much RAM does a ps5 have?

The console has 16 GB of GDDR6 SDRAM with a peak bandwidth of 448 GB/s, and integrates Bluetooth 5.1, and 802.11ax (Wi-Fi 6).
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