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How old do you have to be to play VRChat?

You must be 13 or older to use VRChat services.
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Is VRChat OK for 11 year olds?

Children under the age of 13 should not be using this platform, and we should all do our part to ensure that we are creating a safe and enjoyable experience for everyone.
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What is the age limit in VRChat?

The issue here is that the minimum age for using VRChat is 13 years old, and because there's no age verification, then there's no guarantee for the users of VRChat who are engaging in sexually explicit behavior on private instances is actually between consenting adults.
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Is VRChat is a rated E?

VRChat does not have a rating from the ESRB.
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Is VR OK for 12 year olds?

The good news is that the answer is not scary! Kids using VR can stay very safe, so long as they are using it properly and with relevant safety controls.
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Should I Let My Child Play VRChat??? ( VRChat Parental Guide )

Is VR OK for 7 year olds?

Make sure a VR headset is right for your family

Do some research into the kind of games and apps you can use in VR. Think carefully about whether these would be suitable for your children. Most headsets have an age restriction of 12+ and all games in VR have age (PEGI) ratings.
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Why is VR age 13?

Designed for ages 13+

Meta VR systems are not toys and must not be used by children under 13. Younger children have greater risks of injury and adverse effects than older users.
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Do you have to be 13+ to play VRChat?

Age Requirement

You must be 13 or older to use VRChat services.
Takedown request View complete answer on hello.vrchat.com

Why is the age limit for VR 13?

Designed for Age 13+

Younger children have greater risks of injury and adverse effects than older users. While we know that children under 13 may want to use Meta VR Systems, we do not permit them to create accounts or use Meta VR Systems. Adults should monitor the time their teens 13+ spend using the headset.
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Why can't kids under 13 use VR?

Because VR is designed to mimic real-life experiences and interactions, it can make violent or intense and dramatic situations seem very vivid. These in-game experiences could be traumatic or disturbing to young children.
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Is VR inappropriate for kids?

The biggest concern among experts and parents is the possibility that VR is bad for the eyes. Experts who worry about VR for children point out that nearsightedness (myopia) comes from being too close to something when reading it or watching it, especially as a child.
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Is VR bad for kids under 13?

VR headsets are unsafe for kids. Sony recommends users to be aged 12 and above for its headset PlayStation VR. Oculus Rift and Samsung Gear VR come with age recommendation of 13+. Google, with its relatively new tech Google Cardboard, prescribes that kids must only use the VR headset under parental supervision.
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Why can't kids under 12 do VR?

However, there is concern that VR may impact eye development in children due to the near-sightedness that occurs when taking part. Near-sightedness or otherwise known as myopia is a condition where close objects appear clear but objects far away are blurry.
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Is VR for 9 year olds?

Follow the product guidelines. Most VR headsets are not designed for children under the age of 13. Review the product's health and safety guidelines.
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How much VR is too much?

Spending more than the recommended 30 minutes in VR will — in nearly every case — cause you to lose spatial awareness of the room around you. After 30 minutes, it is much more difficult to identify where things are in the physical world, from inside your headset.
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How do I block VRChat?

First off, you should Mute or Block the user. To do so, pull up your Quick Menu, then point and click on the user in question. You'll see a bunch of buttons appear on your menu. “Mute” will mute that user's microphone.
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Is Oculus safe for eyes?

VR isn't bad for your eyes. Although VR screens can temporarily affect vision, creating good eye habits can alleviate most symptoms. Just as digital screen use is part of your every day, you should also make time every day for eye health.
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How old is Oculus Quest 2?

The Quest 2 is a virtual reality (VR) headset developed by Reality Labs, a division of Facebook, Inc. (now Meta Platforms). It was unveiled on September 16, 2020, and released on October 13 as the Oculus Quest 2.
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Is Oculus Quest 2 worth it?

So, is the Oculus Quest 2 worth it? Yes. It's priced lower than a lot of the competition, and with high marks for storage, resolution, and platform convenience, it's a good value in the VR space.
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Is Oculus Quest 2 bad for kids?

VR headsets vary in age requirements, but Oculus recommends theirs for kids 13 and up. However, this is precisely the age range that predators target for grooming. Studies show that children ages 12-15 are particularly vulnerable to predatory manipulation.
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What happens if a kid plays VR?

Young children tolerate fully immersive 3D virtual reality game play without noteworthy effects on visuomotor functions. VR play did not induce significant post-VR postural instability or maladaption of the vestibulo-ocular reflex. The prevalence of discomfort and aftereffects may be less than that reported for adults.
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Will Oculus Quest 2 fit a child?

The Oculus Quest 2 is a virtual reality headset, recommended for ages 13 and up, which is a standalone device that fits directly onto your face and translates your movements into virtual reality.
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Does VR have side effects?

Exposure to virtual reality can disrupt the sensory system and lead to symptoms such as nausea, dizziness, sweating, pallor, loss of balance, etc., which are grouped together under the term "virtual reality sickness". In sensitive individuals, these symptoms may appear within the first few minutes of use.
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Is rec room ok for 8 year olds?

Available on iOS devices, PlayStation, Xbox, Oculus and PC/Mac, Rec Room is kidSAFE COPPA Certified and carries an age rating of 9+. Nonetheless, parents and carers should remain mindful that gaming online with strangers always carries a potential risk.
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Why is VR 12 and up?

A notice also warns that some people may experience things like "motion sickness, nausea, disorientation, blurred vision, or other discomfort.
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