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How should Commander deck be structured?

There are no hard-and-fast rules for building a Commander deck, apart from the singleton nature and a list of banned cards, like any other Magic: The Gathering format. The average deck should have somewhere between 34-42 lands, depending on its level of mana ramp, and its synergy with lands specifically.
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What should a Commander deck consist of?

Deck Rules

Commander decks are exactly 100 cards: 1 commander + 99 other cards (or two partner commanders + 98 other cards). Only one copy of each card (by name) can be included, aside from basic lands. All cards within the deck must match the commander's color identity.
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What is the perfect Commander deck ratio?

MTG Commander deck building ratio

As a general rule of thumb, you want somewhere between 33 and 42 lands in a Commander deck. Naturally, you want as many special lands as you can find. Lands that generate more than one colour of mana or that have special abilities are always a great shout.
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How many finishers should a Commander deck have?

Try to have at least 3 finishers in your deck.
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How many creatures should I run in a Commander deck?

As many or as few as you need. Creatures are not necessary to make a decent commander decks. Don't give yourself limits, use creatures if their effects are synergistic with your gameplan, if no creatures fits; no big deal.
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5 Rules For Commander Deckbuilding

How many lands should I have in a Commander deck?

Cherish Your Commander

Specifically, the "ideal" deck with a two-cost Commander and 42 lands features zero mana rocks other than Sol Ring, while the six-cost Commander's "optimal" list has ten mana rocks in total alongside 38 lands.
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What is the format for Commander?

Commander is a format where players construct 100-card decks, with each card (except basic lands) appearing no more than once. The format is primarily played with four players, each with their own deck.
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Why is Commander format so popular?

First and foremost, Commander decks allow players to express themselves. The play styles and possibilities are infinite, with the largest card pool of any format. Originally named Elder Dragon Highlander (EDH), the format was created by Adam Staley in 1994.
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Why do people like Commander format?

As the only official singleton format, Commander is a great jumping-off point for new Magic players and those returning to the game. By philosophy, Commander is casual. This makes Commander easier to approach than other constructed formats, which are often highly competitive.
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How do I build a Commander deck?

The 4 Steps to Building a Great Commander Deck
  1. Step 1: Choosing Your Commander.
  2. Step 2: Choosing Your Archetype. Aggro. Combo. Control. Tribal. ...
  3. Step 3: Building the Deck. Synergy Spells. Removal. Tutors and Card Advantage. Ramp Spells. ...
  4. Step 4: Putting It All Together.
  5. Asmoranomardicadaistinaculdacar Decklist.
  6. Commanding Conclusion.
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Is 35 lands enough for Commander?

The typical number of mana sources you should run in your EDH Deck is 43 to 55. Your land base should be between 33 to 40 lands and your Mana rocks should be 10 to 15. These numbers can change if your deck is full of low cost cards or if you have other sources of mana slotted in like mana creatures or cost reducers.
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Is 30 lands enough for Commander?

With 18 lands in a 60-card deck, the probability of hitting your second land drop is 97.7%, and hitting your fifth 33.8%. The equivalent land count in Commander is 30 lands, so if you're running 30 lands, you'll only hit your fifth land drop about one out of every three games.
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How many Planeswalkers can you have in Commander?

How Many Planeswalkers Can You Have in Your Commander Deck? Again, there is no limit. Just make sure you abide by the singleton and color identity rules of the format.
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What are the color rules for Commander?

You're only allowed to use cards within your commander's color identity when building a Commander deck. For example, if your commander has a color identity of red and green, you can only play cards that use red or green mana (or both).
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How many artifacts should a Commander deck have?

I'd recommend around 8 pieces or so in addition, contextual on your curve. The more colors you run, the more ramp you should think about adding. Depends on the deck, but I usually run 3-5, which is less than most.
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How many board wipes should you have in Commander?

There's been a lot of chatter in recent times around how many board wipes you should be playing in Commander. Whilst traditional deck building templates have indicated as many as five to seven board wipes, the current word on the street is that around three to four is enough.
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Can you have 2 commanders in your deck?

A player can have two commanders if both have partner. Because both commanders start the game in the command zone, the remaining library is only 98 cards. Your two commanders are treated individually for all other Commander rules. If either leaves the battlefield, you can return it to the command zone instead.
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Can you have more than 1 legendary in a Commander deck?

In Commander, you can only have one copy of any card except basic lands. The total number of legendary creatures in a deck is not restricted. While you can have four of any legendary in your deck, don't forget that if you already have a legendary card of the same name out, you will have to choose one to sacrifice.
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What is the best Commander deck to build?

Magic: The Gathering - 10 Best Commander Decks To Guarantee A Win
  1. 1 Breed Lethality.
  2. 2 Built From Scratch. ...
  3. 3 Plunder The Graves. ...
  4. 4 Vampiric Bloodlust. ...
  5. 5 Draconic Domination. ...
  6. 6 Planar Portal. ...
  7. 7 Devour For Power. ...
  8. 8 Prismari Performance. ...
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What should a Commander deck look like?

Deck Rules

Commander decks are exactly 100 cards: 1 commander + 99 other cards (or two partner commanders + 98 other cards). Only one copy of each card (by name) can be included, aside from basic lands. All cards within the deck must match the commander's color identity.
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Are Commander decks good for beginners?

Starter Commander definitely gets my recommendation as a good introductory product. For established players, I'd say you should only buy this if you're planning to introduce new players to the game or just want to grab some new decks at a low cost to play out of the box with your playgroup.
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Are Commander decks worth it?

The Commander decks from All Will Be One are a good product for players looking to get into Commander. They bring players more value than they pay in cards and allow them to start playing right away. Established players have to decide for themselves if these decks are worth it.
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What percentage of MTG players play Commander?

According to the most recent MTG Play Activity Report from 2020, “42.8% of players say that Commander is their most favoured format”. To put that into perspective, booster draft is the second most popular format with 10.8% of players, so Commander is crushing it right now.
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Does anyone still play Standard MTG?

It has become more and more common to find people who skip tabletop Standard entirely, focusing on Commander as well as one or both of the main eternal formats. And yet, Standard is still a fantastic way to play Magic, tabletop or otherwise.
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What is the most played format in MTG Arena?

There's few surprises here: the MTG Standard format wins out head and shoulders above the rest, with over 50% of play. Historic is second, with about 28% of the playtime.
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