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Is attacker or defender better risk?

In large battles, the attacker has the advantage, even when they're slightly outnumbered. This is because of the extra dice the attacker has to roll.
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What is harder defending or attacking?

As a general rule of thumb, attacking forces have to be at least three times stronger than defending forces. In many cases they should be even stronger, especially at the decisive point. However, the defense is rarely, if ever, decisive.
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What's the best strategy for Risk?

A main way to get ahead early in Risk, regardless of position, is to stay out of the way. The more you can avoid being attacked, the better. Saving your armies for when you are attacking and expanding is the only way to grow at a fast rate with enough protection to defend yourself.
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What are the best territories to take in Risk?

Australia, also composed of four territories, is perhaps the best choice. Not only can it be taken in the first round—it, too, has only four territories, but it has but one border to defend. A player who takes Australia early on often holds it for the remainder of the game, collecting bonus armies all along.
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Is it better to defend with 1 or 2 in Risk?

It turns out that I was correct that the defender should roll two dice, although the expected results are fairly similar. If the defender rolls one dice, their expected outcome is to lose . 32 units, and if they roll two, their expected outcome is to lose .
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How to be attacker's worst nightmare

Is risk a strategy or luck?

Risk is a complex board game produced by Hasbro that involves both luck and skill. The goal is simple: take over the world. Despite this simple goal, the game is very complicated and dynamic. Players attempt to take over the world by eliminating all other players.
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How does attacking and defending work in risk?

During gameplay, when a player attacks a neutral territory, the other human player rolls to defend. The neutral player will not attack or add additional pieces. The game is won by eliminating your human opponent - neutral territories do not count directly towards victory.
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Is Risk better than Axis and Allies?

Risk is a more simplified experience compared with Axis & Allies. There is only one unit type to consider and no naval battles. While both games involve a map of the globe, in Risk each player's starting territories are likely to change each game and there are no alliances (unless you play a rule variation).
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Can you abandon countries in Risk?

Yes, you can clear out a territory. In my last game, the player who controlled Africa in its entirety played "The Mother" (a Nuclear card that forces removal of 1 MOD from every territory on a continent determined by die roll) and, you guessed it, lost control of all but 1 or 2 of his territories in Africa. :P.
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Can you abandon a country in Risk?

One of the most common questions I'm asked by new players is: can you abandon a country in RISK? You cannot abandon a country or territory in RISK: Global Domination. You must always leave at least one army or troop in your controlled territory. The closest option is to move every other army out except one.
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How do you conquer fast in risk?

How to Attack Faster
  1. Turning off camera animations reduces the time taken to conquer each country drastically.
  2. Using blitz rolls (the glowing dice) to conquer territories in one roll rather than using individual 'slow rolls' also speeds things up!
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How do you make risk go faster?

Not sure how to get better?
  1. #1 Use A Dice Roller.
  2. #2 Play for Capitals Or A Faster Game Mode.
  3. #3 Use The Correct Settings When Playing Online.
  4. #4 Play Progressive Bonus, Not Fixed.
  5. #5 Speed Up Setup With Auto Placements. Use Territory Cards For Quick Placement. Use Auto-place Through The RISK App/Game.
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What is the hardest offense to defend?

formations. One of the toughest personnel groupings in football to defend is the 11/20 personnel Spread offense that utilizes an H-back/TE hybrid to create extra gaps and a multitude of formations. Teams that have a hybrid TE can line him up in the backfield, at slot, or on the line.
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Why is the job of a defender so much more difficult than that of an attacker?

A hacker needs just one vulnerability in any one service, but a defender has to defend all those ports and services that are running in their network. Thus, the defending task is more challenging than attacking.
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What is the fastest defense position?

Cornerback (CB) – Cornerbacks are usually the fastest player on the defense. They support the run, and might be asked to blitz the QB, but spend most of their time covering wide receivers. This means they try to break up passes, tackle players who catch passes, and try to intercept passes coming their way.
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Does the attacker have the advantage in Risk?

In large battles, the attacker has the advantage, even when they're slightly outnumbered. This is because of the extra dice the attacker has to roll.
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Can you play Risk by yourself?

A few simple rules modifications make this game easy to play alone. Assign territories like you normally would and randomly place reinforcements for the other “players” using the Risk cards. Use Secret Mission cards (or create your own) to assign each “player” an objective for winning and play the game!
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Can you keep attacking in Risk?

You may continue attacking one territory until you have eliminated all armies on it, or you may shift your attack from one territory to another, attacking each as often as you like and attacking as many territories as you like during one turn.
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Which axis and allies is the easiest?

If you want more depth and have time for a longer game then Axis & Allies 1942 second edition is likely a better choice. Is Axis & Allies 1941 easy to learn? Yes, this is by far the simplest rule set in the series to get your head around.
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Can an alliance win in Risk?

No official alliances or truces exist in the game, although players often form unofficial treaties to safeguard themselves from attacks while they concentrate their forces elsewhere, or to eliminate a player who has grown too strong.
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Which axis and allies is the best?

6 Best Axis & Allies Board Games, Ranked
  1. 1 Axis & Allies: Europe.
  2. 2 Axis & Allies: Pacific. ...
  3. 3 Axis & Allies: Battle Of The Bulge. ...
  4. 4 Axis & Allies: Europe 1940. ...
  5. 5 Axis & Allies: World War I 1914. ...
  6. 6 Axis & Allies: D-Day. ...
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What are the 5 rules of defending?

There are five principles of defending:
  • PRESSURE. This is the role of the first defender. ...
  • COVER. This is the role of the second defender. ...
  • BALANCE. This is the role of the third defender. ...
  • COMPACTNESS. ...
  • CONTROL & RESTRAINT.
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What are the 5 attacking techniques?

The five attacking principles are: Dispersal, Penetration, Movement, Support & Innovation/Creativity.
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What are defensive strategies in Risk?

As we saw, defense risk control strategy occurs when a department or business tries to avoid a risk entirely by preventing the vulnerability that has been identified from being exploited. In information security, this equates to preemptively putting policies in place to avoid risks that could otherwise come.
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