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Is Destiny 2 more successful than Halo?

Destiny 2: Where Bungie Goes, Success Follows
Destiny has been far from perfect over its run, but even with all its problems, it has succeeded more than 343's Halo.
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Is Destiny 2 more popular than Halo Infinite?

Fun fact: There are more players playing #Destiny2 on Stadia than players playing #HaloInfinite on Steam. It's equally hard to envisage the game significantly improving anytime soon given 343 Industries' most recent development roadmap.
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Is Destiny bigger than Halo?

Destiny is easily a more powerful universe than Halo.
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Why did Bungie lose Halo?

Bungie themselves stated that they wanted to move onto greater ambitions. That was their primary reasoning for departing from Halo.
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Why would Bungie sell Halo?

They decided they'd had enough after Reach and left. The mantle rests with 343 Industries now, and anyone that wanted to make a halo would have to work for or with them.
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"Destiny is Better Than Halo in EVERY WAY!" Response Video

Can Bungie make Halo anymore?

Will Bungie ever make another Halo? No, they don't own the game in any way anymore. They decided they'd had enough after Reach and left. The mantle rests with 343 Industries now, and anyone that wanted to make a halo would have to work for or with them.
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Does Bungie still get royalties for Halo?

Does Bungie get royalties from Halo? According to Marty O'Donnell, the music he and his partner created for Halo was licensed and not sold to Bungie. After Microsoft acquired Bungie, the music rights were transferred to Microsoft for 20% of the royalties made from using the music in non-gaming scenarios.
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What was the failure of Halo Infinite?

In the words of those who worked on it, Microsoft and 343 Industries set it up to fail. A lack of resources, a fractured production cycle, unclear post-launch plans, and constant fumbling of a project that should have been a slam dunk.
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Is 343 losing rights to Halo?

“Halo and Master Chief are here to stay,” 343 said in a statement attributed to studio head Pierre Hintze. “343 Industries will continue to develop Halo now and in the future, including epic stories, multiplayer, and more of what makes Halo great.”
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Did 343 ruin Halo?

343 Industries has shepherded the Halo series for over ten years. Despite its great start with Halo: Combat Evolved Anniversary, the studio has failed to return the franchise to its original glory. Everything shared here illustrates 343's mismanagement of Xbox's once-flagship franchise.
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Which game is better Halo or Destiny 2?

Overall, Halo Infinite is an exceptional game that's being held back. In comparison, Destiny 2 goes through its own ebbs and flows between content drops, but even at its lowest times, it still tends to have over 70,000 players on Steam.
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What is Bungie's biggest game?

American game developer and publisher Bungie has developed 18 games since its first title Gnop!, in 1990. Undoubtedly, its most notable creation is the Halo series.
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What is the most popular Destiny expansion?

The Witch Queen is Destiny's best expansion, even eclipsing the likes of Forsaken and The Taken King before it. It's got a killer campaign that tells a meaningful story (and has a terrific Legendary difficulty mode) and offers one of the franchise's best raids in Vow of the Disciple.
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Why isn t Halo more popular?

The game has a variety of serious issues, including a lack of the content that Halo fans have come to expect, shallow customization options, a controversial microtransactions shop, poor performance on PC, a rampant cheating problem, and a severe issue with ranked matchmaking.
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Is Halo the best selling game ever?

It was the fastest-selling video game ever and held the record for biggest entertainment launch in history with $170 million in sales within the first 24 hours and $300 million in one week.
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Is Destiny 2 one of the most popular games?

Despite a rough start in 2017, Destiny 2 is currently the 14th most-played PC game. It has more than 1.6 million players playing each month, and the numbers keep growing.
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Did Bungie not want to make Halo?

Bungie stepped away from Halo and its publisher, Microsoft, in 2007, in order to push forward in the industry rather than be tied to a franchise that had found success at the start of the century, according to community manager David "DeeJ" Dague.
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Who will take over Halo?

343 Industries will then take on a parental role for Halo, overseeing new games and content while working on maintaining the game's engine.
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Who owns Halo now?

Halo is a military science fiction media franchise, originally developed by Bungie and currently managed and developed by 343 Industries, part of Microsoft's Xbox Game Studios.
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Is Halo an infinite flop?

Halo Infinite suffered from a disastrous launch, and 343 Studios has struggled to right the ship. On January 18, Bloomberg reported Microsoft laid off 10,000 employees, primarily impacting Bethesda and 343. In September 2022, Halo Infinite leader Bonnie Ross left 343 amid player backlash.
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Did any Spartans survive Halo Infinite?

Overall, there was an estimated number of 7150 troops on The Infinity. It seems like Pablo Schreiber – sorry the Master Chief – is the only survivor of the Spartans.
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Why does Halo Infinite run so terribly?

If there are other programs running in the background when you play Halo Infinite, your game could be lagging or stuttering, as other processes could take up resources. Therefore, to fix Halo Infinite lag and make Halo Infinite run better, it is recommended to close unnecessary background programs.
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Who took over Halo after Bungie?

Following Bungie's completion of their last Halo title, Halo: Reach, 343 Industries was eventually given complete control of the Halo franchise including servers and data on March 31, 2012. The studio's development of Halo 4, which began in 2009, was completed in September.
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Why didn t Sony get Halo?

Sony recently acquired Bungie, the makers of the original Halo games. Bungie and Halo parted ways in 2012 and Microsoft has owned Halo ever since.
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Who did Bungie sell Halo to?

May 1991 in Chicago, Illinois, U.S. U.S. Microsoft acquired Bungie in 2000, and its project Halo: Combat Evolved was repurposed as a launch title for Microsoft's Xbox console. Halo became the Xbox's "killer app", selling millions of copies and spawning the Halo franchise.
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