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Is DirectX 12 better than Vulkan?

There are far better works that will be done using DX12 on Unreal Engine 5, Vulkan will be shadowed by them (it already is being). However, one advantage of Vulkan was, higher performance. You lose some of the pretty bits that are there with DX12, while rendering in supposedly higher performance.
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Is DirectX better than Vulkan?

Vulkan is faster than DirectX

In one-for-one matchups, Vulkan simply outperforms DirectX. I tested four games that support Vulkan and DirectX to measure the differences in performance. Note that a lot of games use one or the other, and some games use both for different things.
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Does DirectX 12 improve performance?

Although most updates to DirectX are iterative, DirectX 12 represents a massive shift for the API Microsoft has been developing for several decades. It can massively improve performance in your games, and it has a few unique features that DirectX 11 doesn't have access to.
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Does Vulkan give more FPS than DX12?

According to the previous benchmark and results from the gamers, Vulkan provides a better frames rate which is almost about 5% higher than direct x 12 but direct X 12 offers a smoother experience overall it is more consistent in nature but the benchmark put it slightly behind the Vulkan.
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Is Vulkan better for FPS?

The answer depends on your system configuration. For higher-end systems, it is advisable not to use Vulkan. But for lower-end systems, using the Vulkan launcher can provide a significant boost to the gameplay experience as well as FPS and the smoothness of the gameplay.
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DirectX 12 & Vulkan as Fast As Possible

What is the downside of Vulkan?

The main disadvantage of Vulkan is that it pushes a lot of responsibilities on to the application, including memory allocation, workload dependency management, and CPU-GPU synchronization.
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Is Vulkan CPU heavy?

Lower CPU usage

Vulkan reduces load on CPUs through the use of batching and other low-level optimizations, therefore reducing CPU workloads and leaving the CPU free to do more computation or rendering than would otherwise be possible.
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Is DX12 more CPU intensive?

Well, according to Microsoft, DirectX 12 reduces CPU overhead by up to 50 percent and improves GPU performance by as much as 20 percent.
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Why is Vulkan so much better?

Vulkan provides numbers of advantages because it offers powerful direct control over the GPU, lower the usage of CPU as well as lower overhead pressure on it. In short its overall concept and features are similar to Mantle which was also adopted by Direct3D 12 of Microsoft Windows and Metal of Apple.
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Does Vulkan run better on NVIDIA?

NVIDIA designs hardware to provide the fastest Vulkan performance for your games and applications. For example, NVIDIA GPUs perform up over 30 percent faster than the nearest competition on games such as Doom Eternal with advanced rendering techniques such as ray tracing.
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Is DirectX 12 good for gaming?

Some of the key advantages of DirectX 12 for gaming are: Improved performance: DirectX 12 allows game developers to take better advantage of multi-core CPUs and GPUs, which can result in significant performance gains compared to earlier versions of DirectX.
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Why is DX12 so buggy?

DX12 is less able to multi-thread than DX11. DX12 often needs a high clock rate and is thus not able to use as many cores as DX11 due to rendering thread bottlenecking.
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Is DX12 less CPU intensive?

One of the core advantages of low-level APIs like DirectX 12 and Vulkan is improved CPU utilization. Traditionally with DirectX 9 and 11 based games, most games only used 2-4 cores for the various mechanics: Physics, AI, draw-calls, etc. Some games were even limited to one. With DirectX 12 that has changed.
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Who should use Vulkan?

If you're playing Valheim and you haven't already, you should absolutely give Vulkan a try. For me, personally, it increased performance in the game and made it run smoother in every area. Little spikes in FPS that could pop up during intense battles were fewer and less frequent.
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Is Vulkan less demanding?

Vulkan reduces the load on your CPU compared to the normal DirectX 11 API, but can be a bit more taxing on your GPU. This is because more of the processing power is put on that individual bit of hardware.
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Is Vulkan better on AMD or NVIDIA?

Well, Vulkan was creation that sourced originally from Mantle, that was created by AMD iirc. So i wouldn't be surprised that it runs better on AMD card.
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Why use DX12 over Vulkan?

There are far better works that will be done using DX12 on Unreal Engine 5, Vulkan will be shadowed by them (it already is being). However, one advantage of Vulkan was, higher performance. You lose some of the pretty bits that are there with DX12, while rendering in supposedly higher performance.
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Why doesn t everyone use Vulkan?

Vulkan is also very low level. People who have coded for consoles like it for that precisely (OpenGL, even ES, was always too heavy for memory constrained environments like the PS3) but also we're becoming fewer and far between among programmers.
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How many cores can DX12 use?

The DirectX 12 path on the other hand scales up moderately well from 2 to 4 cores, but doesn't scale up beyond that. This is due to the fact that at these settings, even pushing over 100K draw calls, both GPUs are solidly GPU limited. Anything more than 4 cores goes to waste as we're no longer CPU-bound.
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Is 6 cores good for DirectX 12?

This time, with an eight-core rig up and running, the results are far more interesting. 3DMark's feature test shows DirectX 12 scales very nicely as you add Hyper-Threading and and core counts. Unfortunately, it hits a wall at about six cores. Adding Hyper-Threading and more cores made no difference.
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Does DirectX 12 use more power?

Rendering the same scene with DirectX 12 uses less than half the CPU power when compared to DirectX 11, resulting in a cooler device with longer battery life. These increases in power efficiency in DirectX 12 are due both to reduced graphics submission overhead and an increase in multithreaded efficiency.
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Is it better to play on Vulkan?

It is a type of 3D graphics API being an alternative to the famous OpenGL or DirectX. It can improve your PC's performance while enhancing and smoothing animations. Some Vulkan users report significant performance increases, noticeably higher FPS, and lower crash risk.
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Is Vulkan good for low end PC?

The Vulkan version helps low-end systems to run Siege more smoothly, allowing users who don't have top-of-the-line PCs to enjoy the game as well. If you don't know what Vulkan is or how to access it, there's no need for despair.
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Which is better Vulkan or DirectX 11?

Vulkan presents a potential performance increase over DX11 in most cases, though may be slightly less stable for now. We generally recommend you use Vulkan, the default Graphics API.
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Does AMD work better in Vulkan?

AMD OpenGL driver is very slow. Vulkan only works fine for AMD because it were created for GCN architeture. Only API which showed a big difference in performance there was OpenGL which probably dont matter for Windows users, other API's showed small differences.
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