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Is esports growing in the US?

Revenue in the eSports market is projected to reach US$317.00m in 2023. Revenue is expected to show an annual growth rate (CAGR 2023-2027) of 7.42%, resulting in a projected market volume of US$422.10m by 2027.
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How popular is eSports in America?

This figure has grown year-over-year reaching 13.4% in 2021. In 2023, it is forecast that 15.5% of US internet users will watch Esports.
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Is eSports growing in popularity?

As competitive video games continue to integrate into popular culture, global investors, brands, and media outlets are all paying attention. Consumers are as well. In fact, Insider Intelligence estimates esports viewers in the US will total 29.8 million in 2022—eventually climbing to 34.8 million in 2026.
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Is eSports a fast growing industry?

eSports is one of the global screen industry's most innovative and high-growth sectors. The industry has exploded in recent years, with viewership gaining ground globally by 8% each year, up to an expected worldwide audience of 577 million by 2024.
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Which country is leading in eSports?

The United States was the leading eSports country worldwide according to the number of active eSports competition players in 2022. The U.S. led the list with more than 3.7 thousand active competition players, followed by China and Brazil with 1.7 thousand and 1.38 thousand professional eSports players respectively.
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Esports is getting out of hand...

Where is esports most popular in the US?

Comparing esports earnings by state, players in California are capitalizing on the multi-million dollar industry the most, with gamers in the Golden State winning an incredible $21.5M in prize money – 17% of the overall pot of $126.2M won by the top-500 players.
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How big is the esports industry in the US?

Revenue in the eSports market is projected to reach US$317.00m in 2023. Revenue is expected to show an annual growth rate (CAGR 2023-2027) of 7.42%, resulting in a projected market volume of US$422.10m by 2027. The market's largest segment is Sponsorship & Advertising with a market volume of US$180.80m in 2023.
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Do eSports have a future?

Esports is the fastest-growing theme in the gaming sector and is predicted by GlobalData market forecasts to generate an astounding $1.8 billion by 2025.
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Is eSports a stable career?

Cut to today, things have changed for the better drastically, and today in India, a career in esports is considered to be one of the most lucrative, fun, and potent career pathways.
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Why is eSports becoming so popular?

It's more social than regular sports

Simply put, eSports is actually way more social than any other sport out there. While it is true that all of the “real” sports do offer great opportunities for socializing, eSports simply takes things to a whole new level.
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Is esports bigger than NFL?

To put that into perspective, consulting firm Activate predicted that in 2021, 79 million people in the U.S. will view Major League Baseball content, versus 84 million watching esports. This year, Activate suggests that NFL viewership will be the only sports audience larger than esports.
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Is the gaming industry declining?

That analysis echoes a Bloomberg report which states that the gaming industry's 4.2 percent decline in growth compared to 2021 reflects the delays in sought-after gaming titles. However, that will change in 2023, the article states.
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What percentage of Americans watch esports?

eSports viewership in the US

According to a September 2021 survey, 28 percent of respondents had some level of interest in eSports in the United States.
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What US state has the most gamers?

The results were clear: Maryland tops the list as the most gaming-obsessed state! Maryland scored highest on all six factors, with a diverse population, plenty of gaming conventions and social networking groups, fast internet speeds, high computer ownership rates and great 5G coverage across the entire state.
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Will esports replace sports?

It's estimated that the global sports industry will grow to a value of around $350 billion by 2031. By the same time, the esports industry is expected to be worth around $3.5 billion, suggesting immediately that the esports vertical is worth a mere 10% of the value of the sports industry.
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What is the #1 eSport in the world?

1) Counter-Strike: Global Offense

The Counter-Strike series is one of the most popular esports titles of all time. Since its release in 2000, CS has been a highly competitive, strategy-oriented, multiplayer, first-person shooter game.
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What age do gamers peak?

That is right most gamers are done by their mid-20s. In Blizzard Entertainment's Overwatch League, the average age gamers hang up their keyboards is just 23! In the NFL, the average player is 27, and this is expected to rise as players have access to improved health treatments and anti-aging regimens.
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Do gamers have a future?

Gaming is now a bigger industry than movies and sports combined. Revenue for gaming reached $184 billion in 2022, and the number of gamers is expected to grow to 3.6 billion by 2025. It's not just kids either: 38 percent of gamers are between the ages of 18 and 34 years, and 16 percent are older than 55.
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How many hours a day do pro gamers play?

In order to succeed at a competitive level, players must ensure that they are performing to the best of their ability every single day. Being a professional esports player requires tons and tons of practice. For nearly 8 hours each day, professional players practice at their game of choice over and over.
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Is esports a growing market?

Globally, the total esports audience will grow to 495.0 million people in 2020, a year- on-year growth of +11.7%. Esports Enthusiasts will make up 222.9 million of this number, growing +10.8% year on year. China is the largest market by revenues, with total revenues of $385.1 million in 2020.
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Is gaming a career now?

Yes. Is it a career for the future? Also, yes. Playing games got to a level where people joined streaming platforms to build an audience and offer them quality entertainment.
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When did esports become popular in the US?

The first televised Esports event happened in 2006, Halo 2 on the USA Network. Broadcasting Esports didn't prove fruitful until the inception of Twitch in 2011, when players could actively engage with their audiences.
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What percentage of the US is gamers?

In 2022, we estimated that more than half (54.2%) of the US population were digital gamers. Mobile gaming was the largest segment, with 48.3% of the population (162.9 million people) playing games on their smartphones.
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What is the esports capital of the US?

Video games in Georgia have generated $37.5 million in taxes at the state and local levels and another $60.8 million in taxes for the federal government. As global esports growth has exploded, Georgia has become a winner, and Atlanta is being called the nation's esports capital by some enthusiasts, including the GDEcD.
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