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Is FXAA or MSAA better?

According to NVIDIA, FXAA is better for gamers. MSAA requires more memory bandwidth, which can reduce frame rates on lower-end cards. FXAA, on the other hand, is less resource-intensive, which can help maintain higher frame rates.
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Which is more demanding FXAA or MSAA?

Fast Approximate Anti-Aliasing, or FXAA, is a post-process form of anti-aliasing. That means instead of messing with the rendering, it's an algorithm that comes in after the fact to clean up jagged edges. That makes it much less demanding than MSAA and SSAA, though at the cost of image quality.
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Is FXAA the best anti-aliasing?

Post-Processing Anti-Aliasing

The most common post-processing AA is FXAA (Fast-Approximate Anti-Aliasing). As previously described, enabling this will blur out the annoying jaggies with a minimal performance cost. Overall, this peculiar anti-aliasing algorithm may repulse many gamers due to the blurry image.
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Which is better FXAA or MSAA or TAA?

TAA and FXAA both sample each pixel only once per frame, but FXAA does not take into account pixels sampled in past frames, so FXAA is simpler and faster but can not achieve the same image quality as TAA or MSAA.
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Is FXAA high better than MSAA 8x?

FXAA has the least performance impact because edges are blurred. For a game like Neverwinter, having this enabled for AA on a lower end system isn't a bad idea. Try not to use this for extremely fast paced games with a lot of movement like a FPS. MSAA 8x is the most performance intensive, but has the cleanest edges.
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What the Heck Are MSAA, FXAA, SMAA, and TXAA?!

Does MSAA give more FPS?

MSAA (Multisample Anti-Aliasing) is a type of anti-aliasing (smoothing out pixels in digital images) that can be enabled in GTA V settings. Selecting MSAA instead of FXAA (Fast Approximate Anti-Aliasing) can boost FPS and other aspects of your gaming rig's performance.
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Does FXAA improve FPS?

Anti-aliasing.

Reducing the sample rate (e.g. from 4x to 2x) may improve performance. Less GPU-intensive forms of AA (like FXAA instead of MSAA) can also raise FPS.
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Can I use MSAA and FXAA together?

The reason i use msaa with fxaa is due to the amount of points where msaa gradients are ether visiable or it dosent work at all, it looks way better on trees than alpha aliasing and completly covers you for the high contrast points.
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Which anti-aliasing is best for FPS?

Morphological Anti-Aliasing (MLAA) and Fast Approximate Anti-Aliasing (FXAA) Also developed by AMD and NVIDIA, both techniques work in the same manner as mentioned above. MLAA and FXAA are the most popular anti-aliasing methods in the market due to their ability to sharpen graphics using less computing power.
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Should I use FXAA or not?

FXAA (Fast approximate anti-aliasing)

Generally, FXAA causes a lot of overall blur and smudging to achieve a smoother edge. If jaggies really bother you, and you don't have a lot of computing power to spare, then FXAA can help you out but I'd recommend using a more detailed AA method.
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What are the downsides of FXAA?

What are the downsides of FXAA? Fast approximate anti-aliasing (FXAA) is a popular AA method and requires only little amounts of computing power. This technique results in rather sharp images. The downside: jagged edges and flickering are possible.
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Does FXAA make games blurry?

FXAA works by blurring edges to help mask aliasing. It's considered a "cheap" form of anti aliasing.
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Does FXAA cause lag?

It depends on what kind of anti-aliasing: for example FXAA has almost no performance impact, maybe 5-10%, while SSAA or MSAA can almost cut the framerate in half. SMAA is somewhere in the middle, and is actually similar to FXAA, but avoids blurring textures (it tries to only blur edges).
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Does MSAA make game look better?

Multi-Sampling Anti-Aliasing (MSAA)

It's the most common type of anti-aliasing these days that balance performance as well as visual fidelity. This type of anti-aliasing creates higher-fidelity images by using multiple “samples” of at least two pixels. The more samples, the better the image quality.
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Does MSAA increase quality?

Multi-Sample Anti-Aliasing (MSAA) is a low-cost approach for improving the quality of rendering by reducing the impact of jaggies along the edges of primitives.
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Does MSAA decrease FPS?

MSAA kills your FPS. Imagine you are getting 100 FPS. Turning MSAA to 8x will reduce it to 30 or 40 FPS.
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Should I turn off MSAA?

Do not switch on msaa in graphics settings!! MSAA (EDIT: which I mistakenly took to be less taxing than SMAA) impacts performance of the game more than SMAA and it also destroys the image quality, as you can see in the first image.
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Which anti-aliasing mode should I use?

Temporal anti-aliasing (TXAA)

You'll get better images with TXAA than you will with MLAA or FXAA, but TXAA requires a lot more computing power. And because it uses the blurring method, your graphics might appear just a tad soft.
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Is 2x MSAA good?

As it turns out, 2x MSAA is good, 4x MSAA is great, and 8x MSAA is superlative when it comes to removing aliasing artifacts from the edges of polygons.
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What is MSAA graphics?

Multisample Anti-Aliasing (MSAA) is an anti-aliasing technique that is a more efficient variation of supersampling. Supersampling renders the image at a higher internal resolution before downscaling to the display resolution by performing fragment shading for every pixel at that higher resolution.
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How do I make my FPS stable?

6 tips to increase FPS
  1. Defrag your main hard drive.
  2. Change the power option and adjust for best performance.
  3. Update your graphics driver.
  4. Lower your screen resolution.
  5. Do a disk clean-up.
  6. Close other apps and disable startup items.
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What are the disadvantages of MSAA?

This is computationally expensive, because the entire rendering process must be repeated for each sample location. It is also inefficient, as aliasing is typically only noticed in some parts of the image, such as the edges, whereas supersampling is performed for every single pixel.
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Is MSAA GPU intensive?

Anti-Aliasing [AA] (Depends on what type of AA techniques are available in the game. MLAA(Morphological Anti-Aliasing) for example is very much CPU intensive, on the other hand MSAA(Multi-Sample Anti-Aliasing) is very much GPU bound.)
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Does 4x MSAA cause lag?

No, it reduces loading times. Lag is generally used to refer to high latency in online gaming caused by poor internet connections. It can also refer to hesitation in game play back or slow response to input cause by inadequate hardware.
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What is FXAA quality?

FXAA is a single-pass, screen-space, anti-aliasing technique designed for producing high-quality images with low performance impact. The included code and sample use FXAA version 3.11, the latest version available as of this writing. Figure 1: No AA vs FXAA.
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