Skip to main content

Is Halo Infinite DLC Cancelled?

343 Industries
343 Industries
343 Industries is an American video game developer located in Redmond, Washington, part of Xbox Game Studios.
https://en.wikipedia.org › wiki › 343_Industries
reportedly has no plans to develop Halo Infinite story DLC
, with the studio's current focus said to be on making new games built with a different engine.
Takedown request View complete answer on videogameschronicle.com

Is the Halo Infinite story DLC canceled?

343 has no plans for Halo Infinite campaign DLC; will develop new game with Unreal. Halo Infinite developer 343 Industries reportedly has no plans for a story DLC for the title, instead choosing to focus on developing a new online game built in Epic's Unreal Engine.
Takedown request View complete answer on hitmarker.net

Did 343 give up on Halo?

Following a large round of layoffs and rumors regarding the future of the Halo series, developer 343 Industries has revealed it is still working on Halo--and the Master Chief's story. A report from last week stated 343 would no longer make Halo games, instead overseeing external partners working on the franchise.
Takedown request View complete answer on gamespot.com

What happened to slipspace engine?

Perhaps the biggest shakeup occurring at 343 is that the venerable Halo Slipspace Engine is being retired in favor of Epic's Unreal Engine. Slipspace has long been a sticking point, and per anonymous employees, is currently holding up the addition of classic multiplayer modes like Extraction and Assault.
Takedown request View complete answer on wccftech.com

Do Halo Infinite seasons last forever?

Does the Battle Pass in Halo Infinite ever expire? No. All Battle Passes in Halo Infinite are permanently available and upgrading to the premium Battle Pass is always an option.
Takedown request View complete answer on support.halowaypoint.com

The Future of Halo Infinite is VERY Dark. Campaign DLC CUT!

How many ending does Halo Infinite have?

In this part of IGN's Halo Infinite Wiki Guide, we'll walk through the differences in the campaign's two endings.
Takedown request View complete answer on ign.com

Why did Halo Infinite take 6 years?

In reality it was only 5 years, but the reason it took so long was because MCC was originally just supposed to be H2A, but MS wanted a collection game last minute. The only thing I blame 343 for regarding MCC is the scheduling of the release. It wasn't a good idea to release it a year before the next mainline Halo.
Takedown request View complete answer on forums.halowaypoint.com

Is slipspace theoretically possible?

Slipspace is currently theorized (in 2552) as a "tangle" of our plane's dimensions, rather like taking the classic "flat sheet" used to represent gravity (even though its a 3 or 4 dimensional concept) and crumpling it up into a ball, thereby creating extra dimensions and shorter spaces between points.
Takedown request View complete answer on halo.fandom.com

Is 343 abandoning Slipspace Engine?

Halo Infinite developer 343 Industries is reportedly switching from its own internal Slipspace Engine to Unreal Engine for some games in the future.
Takedown request View complete answer on gameinformer.com

Is slipspace travel possible?

Gravitational fields warp slipspace, meaning ships traveling through this dimension still need to navigate around the gravitational shadow of planets, stars, and black holes; human ships are unable to jump into slipspace from inside a planet's gravity shadow, although the Covenant are capable of doing so.
Takedown request View complete answer on screenrant.com

Did 343 apologize for highly offensive Halo Infinite cosmetic?

Tom Ivan. 343 Industries has apologised for releasing an offensively named Halo Infinite Juneteenth cosmetic. To mark Juneteenth, an annual commemoration of the end of slavery in the US, the studio released an emblem which included a palette option called “Bonobo”, which is the name of an endangered ape.
Takedown request View complete answer on videogameschronicle.com

Why did Bungie leave Halo?

Bungie stepped away from Halo and its publisher, Microsoft, in 2007, in order to push forward in the industry rather than be tied to a franchise that had found success at the start of the century, according to community manager David "DeeJ" Dague.
Takedown request View complete answer on engadget.com

What is 343 in Halo name?

Within series lore, 343 Guilty Spark is an artificial intelligence entity whose role, as designated by his creators the Forerunners, is to serve as the caretaker of one of several ring-shaped megastructures scattered throughout the galaxy known as the Halo Array, specifically Installation 04.
Takedown request View complete answer on en.wikipedia.org

Will Halo Infinite have future DLC?

343 Industries reportedly has no plans to develop Halo Infinite story DLC, with the studio's current focus said to be on making new games built with a different engine.
Takedown request View complete answer on videogameschronicle.com

Is there any upcoming DLC for Halo Infinite?

According to people familiar with the studio's plans, the company isn't actively working on new campaign DLC or updates for Halo Infinite. Instead, before the layoffs, developers at 343 were reportedly working on prototypes for new Halo games and projects in Unreal instead of designing new content for Infinite.
Takedown request View complete answer on kotaku.com

What's next for Halo Infinite story?

No new story content for Halo Infinite is being worked on, Bloomberg reported, while unreleased multiplayer modes languish with tech troubles, and external studio Certain Affinity works on a possible battle royale-style spinoff.
Takedown request View complete answer on polygon.com

Did Jorge survive the Slipspace?

Jorge died because, in order to activate the drive, someone had to stay behind to activate it, and you can't survive a slipspace malfunction. Since Jorge was the one who volunteered, he died.
Takedown request View complete answer on quora.com

How many people have left 343?

Microsoft has cut "at least 95 people" from Halo Infinite developer 343 Industries, according to a new report that sheds fresh light on this month's layoffs.
Takedown request View complete answer on eurogamer.net

Why did 343 fail?

In the words of those who worked on it, Microsoft and 343 Industries set it up to fail. A lack of resources, a fractured production cycle, unclear post-launch plans, and constant fumbling of a project that should have been a slam dunk.
Takedown request View complete answer on thegamer.com

What is the biggest UNSC ship Halo?

The UNSC Infinity is the largest and most powerful warship ever built by humanity. Though contruction of the ship began several years before the end of the Human-Covenant War, it did not see service until the fall of the Covenant.
Takedown request View complete answer on evolvedhalo.com

What are the largest ships in Halo?

The largest known ship in the Halo canon is the Mantle's Approach, a vast Forerunner vessel used by the Didact in Halo 4. It was built for the Human-Forerunner War but was revived when the Didact made his attack on Earth in Halo 4. The Mantle's Approach was destroyed by Master Chief, but it cost him Cortana.
Takedown request View complete answer on thegamer.com

How fast are human ships in Halo?

Certain UNSC ships are known to be able to travel at a speed of 2.625 light years per day, [Note 3] while certain Covenant ships can reach speeds of more than 1,368 light years per day.
Takedown request View complete answer on halopedia.org

Why did Halo Infinite take out assassinations?

343 did say that assassinations we're going to be added at some point after launch, but they didn't have a time frame, it wasn't part of any roadmaps and it wasn't high on the “to do” list since they wanted features like co-op, forge, firefight, and many other big pieces of content brought into the game first.
Takedown request View complete answer on forums.halowaypoint.com

Was Halo Infinite a success?

According to Sams's sources, Microsoft wasn't happy with Halo Infinite at all levels as the game is "not in good shape" because of constant reschedules and poor releases. Sams noted that the title did not meet Microsoft's financial expectations.
Takedown request View complete answer on 80.lv

Was Halo Infinite Crunched?

Now, we're finding out that despite the delay, Halo Infinite's development is being just as crunchy as its predecessors. That's according to a ResetEra user translating a video on Chinese social media site Bilibili from someone claiming to have worked at 343 Industries.
Takedown request View complete answer on thegamer.com
Close Menu