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Is it OK for a 12 year old to play VR?

VR headsets are unsafe for kids. Sony recommends users to be aged 12 and above for its headset PlayStation VR. Oculus Rift and Samsung Gear VR
Samsung Gear VR
The Samsung Gear VR is a virtual reality headset developed by Samsung Electronics, in collaboration with Oculus VR, and manufactured by Samsung.
https://en.wikipedia.org › wiki › Samsung_Gear_VR
come with age recommendation of 13+.
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Is it safe for a 12 year old to use VR?

Using VR is an intense experience and using it for long periods of time could cause problems like eye strain. There is also a risk of injury while wearing a headset as your child cannot see their surroundings. If the game requires them to move around, they could trip or fall on other items in the room.
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Why is VR not suitable for under 12?

There's very little research available on how VR could affect sensory development, or potentially trigger existing conditions. At the very least, VR can cause eye strain and fatigue for kids of any age.
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Is Oculus Quest 2 safe for 12 year olds?

Meta VR Systems are not toys and must not be used by children under 13. Younger children have greater risks of injury and adverse effects than older users. While we know that children under 13 may want to use Meta VR Systems, we do not permit them to create accounts or use Meta VR Systems.
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Why can't kids under 13 use VR?

Some people claim COPPA is the real reason for the 13+ disclaimer on VR devices because that limits personal data collection and requires parental consent for all kids under 13.
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Oculus Quest 2 and Kids' Eyes! - Are We Hurting Our Children's Eyes With VR?

What is the minimum VR age?

The minimum age limitation for VR gaming is 7+ but most of the headset manufacturers' set the age limit according to their hardware. SONY's play station VR has restricted the age limit 12. Oculus Rift and Samsung's Gear VR rate it of 13+. Only HTC has no specific age restrictions but it also warns its use for children.
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Does VR have side effects?

Exposure to virtual reality can disrupt the sensory system and lead to symptoms such as nausea, dizziness, sweating, pallor, loss of balance, etc., which are grouped together under the term "virtual reality sickness". In sensitive individuals, these symptoms may appear within the first few minutes of use.
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How long should you play VR a day?

How long should you play VR a day? Most manufacturers recommend that VR systems be used for no more than 30 minutes at a time. As long as you take a break every 30 minutes, you can play as long as you like. Do not resume using VR if you are still feeling unwell after taking the recommended breaks.
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Is Oculus good or bad for kids?

VR headsets vary in age requirements, but Oculus recommends theirs for kids 13 and up. However, this is precisely the age range that predators target for grooming. Studies show that children ages 12-15 are particularly vulnerable to predatory manipulation.
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Is an Oculus Quest 2 suitable for an 11 year old?

Designed for ages 13+

Meta VR systems are not toys and must not be used by children under 13. Younger children have greater risks of injury and adverse effects than older users.
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Is VR inappropriate for kids?

The biggest concern among experts and parents is the possibility that VR is bad for the eyes. Experts who worry about VR for children point out that nearsightedness (myopia) comes from being too close to something when reading it or watching it, especially as a child.
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Is VR bad for eyes?

There are no known long-term eye development effects from VR. However, there is a potential risk between too much screen time and myopia progression. Myopia, an eye condition causing blurry distance vision, is a growing concern for health professionals.
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How does virtual reality affect the brain?

Just like with any other technology, overexposure to VR can lead to increased alterations in the brain, resulting in headaches and nausea.
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Is the Oculus Quest 2 kid friendly?

Perhaps that's why the Oculus Quest 2 is recommended for children ages 13 and up. In the Oculus Quest 2 manual, it warns that the headset is not to be used by children under 13 years of age as it can have adverse health effects.
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Is Oculus good for kids with ADHD?

Review studies have found that virtual reality technology could be used to help detect ADHD, as well as train people with ADHD in skills like memory and concentration. Researchers said people did better on tasks that required attention when using VR.
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Does an Oculus fit a child?

The Oculus Quest is not recommended for children under the age of 13.
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Do you need Facebook for Oculus?

Do you need a Facebook account to use the Oculus/Meta Quest 2? No, not anymore. On August 23, 2022, Meta removed the requirement of a Facebook account to access Quest 2 and other Quest products. However, what it does require is a Meta Account, separate from Facebook.
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Can VR improve eyesight?

When used as instructed by an optometrist, some VR headsets enable vision development and improvement. Systems have been developed to improve visual acuity in amblyopia and to enhance eye-hand coordination, depth perception, reaction time, and eye coordination.
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Why do I feel weird after playing VR?

While there is typically no actual “movement” during VR travel experiences, the brain is “tricked” into thinking that it is moving due to visual input from the eyes, but the body and inner ear remain still, and it is this disconnect that can cause VR motion sickness in some people.
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Is playing in VR healthy?

VR exercise isn't different from other types of aerobic exercise, according to Stanton. You're getting your heart rate up, working up a sweat, and burning calories — but it's not as monotonous as logging miles on a treadmill. “The best exercise is the one with the highest amount of painless minutes,” Stanton says.
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Does VR track your whole body?

Full body tracking in virtual reality is made possible through the use of technological devices which are attached to the feet and the hands of the user, which enables the tracking of their position in the space.
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Does VR affect sleep?

Even beyond their impact on your eyes, VR headsets can potentially cause a few other health issues. Sleep deprivation, for example, is not uncommon when playing video games in general, let alone those that consume our senses.
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Is VR good for depression?

Virtual reality depression therapy may also help individuals with anhedonia, which is a difficulty experiencing pleasurable activities. Those with depression are often poorly motivated to participate, but virtual reality provides easier access to these mood-boosting environments.
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How addictive is VR?

4.1 Prevalence of addiction to VR applications

For example, a study by Hussain, Griffiths and Baguley (2012) among 1,420 gamers shows an addiction prevalence of between 3.6% for the monothetic approach, and 44.5% for the polythetic approach.
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