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Is N64 harder to emulate than ps1?

I know people put these two hand-in-hand, but from my experience, N64 is pretty much more demanding than PSX, at least for most games.
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Why is N64 harder to emulate?

Emulating is… difficult. The structure the N64 is built off of is rather complex, and it's proprietary and not standard. Therefore, it's not a 1-to-1 correspondence for hardware requirements. The N64, believe it or not, isn't even at perfect software emulation, much less efficient perfect software emulation.
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Is the PS1 stronger than the 64?

Again, the N64 wins here. The Ps1's running power paled in comparison to the N64–at least on paper. The Ps1 ran at 33.8Mhz MIPS R3000a CPU, while the N64 ran at NEC VR4300 CPU (MIPS R4300i based) and clocked in at 93.75Mhz. The N64 was three times as fast as the Ps1.
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What is the hardest N64 game to emulate?

What is the hardest N64 game to emulate?
  • Pokemon Stadium 2.
  • Banjo-Tooie.
  • Resident Evil 2.
  • Conker Bad Fur Day.
  • Another.
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Why do PS1 games look better than N64?

The PS1 had more storage, so games could have more detailed textures. Conversely, the N64 had lower resolution textures, but better texture filtering. If you upscale N64 graphics, you'll still get blurry textures but it will look less jarring than the very "pixelated" feel of those on the PS1.
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Why is Emulation so Hard?

What is the most realistic game in N64?

Perfect Dark is not only the Nintendo 64 game with the best graphics, but it might be the best overall period.
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Was the N64 underpowered?

Was the N64 underpowered? N64 was very powerful console, but with hard, painful bottleneck. N64 CPU was great, much faster than rivals, console had more RAM, and graphic chip can make some great tricks, BUT because of cartridges….
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What is the hardest game console to emulate?

The Sega Saturn is one of the most difficult consoles to emulate, but a new product seeks make doing so as easy as owning the original hardware.
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What console is hardest to emulate?

Nintendo 64, Playstation 2 and 3, Sega Saturn, Atari Jaguar. The N64, PS3, Saturn, and Jaguar all have complicated, inane systems that require a huge amount of horsepower to emulate. The N64 is just getting playable on the Pi4, with overclocking for example, but the Dreamcast can often run better.
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Has anyone ever beaten every N64 game?

Enthusiasts were tasked with completing all available titles, which is 296 different games to be exact. Canadian Twitch streamer AceGamerSam has now won the challenge after a whopping five and a half years, earning himself the title of N64 King.
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What FPS was PS1?

Conversation. Fun info... PS1 launched with 12 games in NA, 5 are 60 fps. PS2 launched with 26 games in NA, 21 of those games are 60 fps PS3 launched with 13 in NA, 2 are 60 fps.
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Did the PS1 have a GPU?

32-bit data bus: In the PS1, the data bus forks into two buses. Main Bus (32-bit) → Connects the MDEC and GPU. Sub Bus (16/8-bit) → Connects the rest of the chips and I/O. This bus is bridged by the Bus Interface Unit, which also enables access to special ports of the GPU and SPU.
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Why did PS1 graphics wobble?

This is because of two things: the affine texture mapping was incorrect, and there was no sub-pixel precision. The sub-pixel part is kinda float-related (though you could make use of fixed point too).
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Why does Nintendo hate emulation so much?

Thus, emulation becomes illegal as soon as file-sharing is involved, and the vast majority of folks using emulators is doing so thanks to file-sharing. This is why Nintendo has constantly been trying to take down emulation hubs as it considers them to be centers for piracy promotion. Now, I know what you're thinking.
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Why is the N64 considered a failure?

Why was the Nintendo 64 a failure? With consumer attention divided between multiple gaming systems, Nintendo looked like it was behind the curve, and thus was less appealing. PlayStation sold 102.49 million units during its lifecycle, but he N64 didn't even sell half that at only 32.93 million units.
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Why is emulation not perfect?

Because emulators are only an approximation of the original console hardware, they aren't perfect.
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What is the slowest console?

Nintendo's Wii U, presently the slowest video game console when it comes to opening and closing apps — possibly in the history of video game consoles — was apparently just doused in heavy water vapors. No really, check out the video above. You know how the Wii U can't turn on a dime or a quarter or a semi-sized hubcap?
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What console gets hacked the most?

Xbox users are most likely to get hacked (86%), fall victim to email phishing scams (76%), and risk using possibly unsafe cheat codes (64%). Xbox users have the worst security habits while gaming: They were often the least likely to take security precautions to prevent cyber breaches when compared to other users.
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What is the strongest console ever?

xbox series x

The most powerful games console ever. Microsoft has got a really impressive hand to play this console generation, too, though, and the Xbox Series X is its new flagship. It's the most powerful console ever, too.
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What is the least successful video game console?

Atari 5200

The console sold only a little over a million units.
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What is the rarest game system?

Top Six Rarest Consoles
  1. RDI Halcyon. In the mid-1980s, Laserdiscs were considered the next big thing in home entertainment. ...
  2. Dreamcast Limited Maziora Edition. ...
  3. 10 Million Edition PlayStation 1. ...
  4. Apple Pippin. ...
  5. Nintendo PlayStation (Super NES CD-Rom System)
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What console is easiest to develop for?

The PlayStation 5 may be the easiest console to develop for ever, at least according to PlayStation's very own Shuhei Yoshida.
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Was the N64 actually 32-bit?

Nintendo 64 games generally used faster and more compact 32-bit data-operations, as these were sufficient to generate 3D-scene data for the console's RSP (Reality Signal Processor) unit. In addition, 32-bit code executes faster and requires less storage space (which is at a premium on the Nintendo 64's cartridges).
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How much RAM did the N64 have?

The RAM itself consists of 4.5 megabytes of Rambus RDRAM, fabricated by NEC, of which only 4 MB are visible to the CPU; the rest is used exclusively by the RCP for tasks such as anti-aliasing and Z-buffering. System RAM is expandable to a total of 8 MB with the Expansion Pak.
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How the PS1 beat the N64?

The PS1 had more storage, so games could have more detailed textures. Conversely, the N64 had lower resolution textures, but better texture filtering. If you upscale N64 graphics, you'll still get blurry textures but it will look less jarring than the very "pixelated" feel of those on the PS1.
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