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Should I use TAA or FXAA?

If you want a high framerate for your FPS or in games like PUBG or Fortnite where speed is crucial, then using FXAA makes a lot of sense. If the visuals are more important to you (and they very well could be in games like Red Dead Redemption 2), then TAA may be more to your liking.
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Is TAA better than FXAA?

The main advantages of TAA over FXAA are more pronounced in motion. The “teeth” at the boundaries of the objects appear to be moving when you are in motion in-game.
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Is FXAA better than TAA PS5?

As far as the drawbacks go, TAA will do a better job at smoothing out edges, but this will sometimes result in a blurring effect. On the other hand, FXAA offers weaker performance in terms of smoothing out edges, but it will not cause as much blurring as TAA.
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Is TXAA or FXAA better?

So the most basic is FXAA which is very blurry also the fastest and also outdated (blurs all edges in the frame, then there's TXAA which is in the time-axis whereas all others are spatial axis. MLAA is bad, it is both a lot slower and worse quality than FXAA (Do not use).
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Is FXAA better for performance?

According to NVIDIA, FXAA is better for gamers. MSAA requires more memory bandwidth, which can reduce frame rates on lower-end cards. FXAA, on the other hand, is less resource-intensive, which can help maintain higher frame rates.
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is FXAA worth using in 2022 for Anti-Aliasing

Does TAA make games blurry?

The way TAA works is that it uses information from previously rendered frames to anti-alias the current frame. There is a process called "jittering". This is what causes the blur because you're literally shuffling those previous frames on-screen.
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Which is better FXAA or MSAA or TAA?

TAA and FXAA both sample each pixel only once per frame, but FXAA does not take into account pixels sampled in past frames, so FXAA is simpler and faster but can not achieve the same image quality as TAA or MSAA.
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What are the downsides of FXAA?

Fast approximate anti-aliasing (FXAA) is a popular AA method and requires only little amounts of computing power. This technique results in rather sharp images. The downside: jagged edges and flickering are possible.
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Does turning on FXAA increase FPS?

Less GPU-intensive forms of AA (like FXAA instead of MSAA) can also raise FPS. Dynamic reflections. These may require your GPU to render the same scene twice (or a version of the same scene), which can be a significant lift.
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Which anti-aliasing is best for FPS?

Morphological Anti-Aliasing (MLAA) and Fast Approximate Anti-Aliasing (FXAA) Also developed by AMD and NVIDIA, both techniques work in the same manner as mentioned above. MLAA and FXAA are the most popular anti-aliasing methods in the market due to their ability to sharpen graphics using less computing power.
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Is TAA or FXAA better for FPS?

If you want a high framerate for your FPS or in games like PUBG or Fortnite where speed is crucial, then using FXAA makes a lot of sense. If the visuals are more important to you (and they very well could be in games like Red Dead Redemption 2), then TAA may be more to your liking.
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Does TAA improve performance?

In general, yes; although there are some fringe cases where it won't. To start with, if your GPU is integrated into your CPU, then thermal throttling will always affect your FPS.
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Does FXAA affect quality?

FXAA is a good example of how shader-based AA gets rid of aliasing but reduces the level of detail as well. This is because FXAA uses luma or contrast-based edge detection (AA is applied wherever the luma difference is higher than a certain threshold).
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Should FXAA be enabled?

The FXAA method is so good, in fact, it makes all other forms of full-screen anti-aliasing pretty much obsolete overnight. If you have an FXAA option in your game, you should enable it immediately and ignore any other AA options. FXAA is an excellent example of the power of simple hacks and heuristics.
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Does FXAA cause lag?

It depends on what kind of anti-aliasing: for example FXAA has almost no performance impact, maybe 5-10%, while SSAA or MSAA can almost cut the framerate in half. SMAA is somewhere in the middle, and is actually similar to FXAA, but avoids blurring textures (it tries to only blur edges).
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Does FXAA cause input lag?

It's not input lag specifically, but overall system lag. FXAA is a good alternative to MS or SS FSAA if you don't have the graphics performance needed to keep FPS up above refresh rate.
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Do you need FXAA at 4k?

Thats the best thing about using resolutions above 1080p, is that you don't need AA. From 1440p, to 4k no AA is needed.
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What is TAA in graphics?

TAA, or Temporal Anti-Aliasing, is similar to FXAA. It's a post-process form of anti-aliasing that samples each pixel in a frame. However, it samples a different location within each frame, and it uses past frames to blend the samples together. It's temporal, or time-based.
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Should I turn on TAA?

Without TAA, the lighting in those games literally breaks/disappears. Watch Dogs Legion is another example. The game doesn't let you turn on ambient occlusion or set Reflection Quality above High if TAA is disabled. The reason for that is that the effects are probably severely undersampled and would shimmer a lot.
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Why do games use TAA?

TAA or TSAA (Temporal anti-aliasing)

Temporal anti aliasing uses time to help smooth out edges. TAA looks at previous rendered frames in a buffer to determine edges rather than just analyzing the pixels of a single image.
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Does TXAA reduce FPS?

TXAA does not affect the FPS.
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Which anti-aliasing is best?

FSR 1.0 is most beneficial at high resolutions, such as 4K UHD, and when using the 'Ultra Quality' or 'Quality' presets, whereas FPS 2.0 offers better image quality and performance at 4K, but also great results at lower resolutions and with modes that favor performance.
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Is VSync good for FPS?

No, VSync technically does not increase FPS but caps it according to the refresh rate of your monitor. It does that to stop the screen tearing problem. Although when limiting the FPS, VSync also creates an input lag.
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Should VSync be on with 144Hz?

Keep in mind that the higher the refresh rate of your monitor is, the less noticeable screen tearing will be. That's why most competitive FPS gamers with monitors with a refresh rate of 144Hz or higher don't enable V-SYNC – since screen tearing is generally less of an issue than the added input lag.
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Does VSync ruin performance?

It may affect the gaming experience as it reduces the frame rate till it finds the perfect balance, resulting in stuttering increases and input lag. It happens in all types of games but is most noticeable in fighting and shooter titles. That's why serious gamers don't prefer enabling VSync.
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