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Was Gameboy 16-bit?

It is a sophisticated handheld video game machine containing a 32-bit microprocessor, 16-bit graphics capabilities, and stereo digital sound, though it is small enough to fit in pocket.
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Was Game Boy 8-bit or 16-bit?

The Game Boy is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo.
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Is the GBA 16 or 32-bit?

The Game Boy Advance (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color.
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Is SNES 16-bit?

The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America.
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Which consoles are 16-bit?

Sega Genesis Retro Console 208 Games Included Retro Console 16 Bit Games
  • super nintendo console.
  • snes classic.
  • nintendo switch.
  • 16 bit handheld game console.
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16 Bits - Gameboy RIP

How many bits was the PS1?

PlayStation, video game console released in 1994 by Sony Computer Entertainment. The PlayStation, one of a new generation of 32-bit consoles, signaled Sony's rise to power in the video game world.
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How many bits was Mario?

Super Mario Bros. was developed for a cartridge with 256 kilobits of program code and data and 64 kilobits of sprite and background graphics.
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Was Game Boy Color 16-bit?

As with the original Game Boy, it has a custom 8-bit processor made by Sharp that is considered a hybrid between the Intel 8080 and the Zilog Z80. The American English spelling of the system's name, Game Boy Color, remains consistent throughout the world.
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Is 16-bit faster than 32-bit?

While a 16-bit processor can simulate 32-bit arithmetic using double-precision operands, 32-bit processors are much more efficient. While 16-bit processors can use segment registers to access more than 64K elements of memory, this technique becomes awkward and slow if it must be used frequently.
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Is Xbox 16-bit?

If Nintendo was an 8-bit system and SEGA was 16-bit, how many bits are the current consoles like PlayStation 4 and Xbox 360? Modern consoles are 64-bit.
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Was PS2 16-bit?

The PlayStation 2's CPU (known as the "128-bit Emotion Engine") has a 64-bit core with a 32-bit FPU coupled to two 128 bit Vector Units, The hybrid R5900 CPU is based on MIPS architecture. The PS2 also has an internal 10 Channel DMA Bus which is fully 128 bits wide.
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Was Sonic 8-bit or 16-bit?

Sonic the Hedgehog is a 1991 side-scrolling platform game. It is a companion to the 16-bit Sega Genesis game Sonic the Hedgehog for the 8-bit Game Gear and Master System consoles.
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How many bits was Nintendo 64 games?

Nintendo 64 games generally used faster and more compact 32-bit data-operations, as these were sufficient to generate 3D-scene data for the console's RSP (Reality Signal Processor) unit. In addition, 32-bit code executes faster and requires less storage space (which is at a premium on the Nintendo 64's cartridges).
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Is Super Mario Bros. 2 16-bit?

It includes the Super Mario Bros. games released for the Famicom/NES. The version of Super Mario Bros. 2 included in the compilation has modernized graphics and sound to match the Super NES's 16-bit capabilities, as well as minor alterations in some collision mechanics.
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How many bit was Xbox 1?

The Xbox CPU is a 32-bit 733 MHz, custom Intel Pentium III Coppermine-based processor.
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How many bits is Xbox 360?

The console works with over 256 audio channels and 320 independent decompression channels using 32-bit processing for audio, with support for 48 kHz 16-bit sound.
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Is Sonic 16-bit?

Sonic the Hedgehog (ソニック・ザ・ヘッジホッグ, Sonikku za Hejjihoggu?) is a 16-bit platformer video game for the Mega Drive, developed by Sonic Team and published by Sega. It first released collectively in North America and Europe as a pack-in title for the Mega Drive on June 23, 1991.
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Do 16-bit computers still exist?

16-bit processors have been almost entirely supplanted in the personal computer industry, and are used less than 32-bit (or 8-bit) CPUs in embedded applications.
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Was there a 32-bit console?

The FM Towns Marty is considered the world's first 32-bit console, although it has only 16bit data bus (predating the Amiga CD32 and 3DO, which are both fully 32bit), being released on February 20, 1993, by Japanese electronic company Fujitsu.
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