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Was PS2 16 9?

At the PS2 internal System Configuration menu, the Screen Size option allows for a 4:3 or 16:9 (widescreen) display, however, most games do not poll this option for enabling widescreen, relying on internal options instead. As with progressive mode, widescreen mode can also be forced.
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What resolution was the PS2?

The PlayStation 2 can natively output video resolutions on SDTV and HDTV from 480i to 480p, and some games, such as Gran Turismo 4 and Tourist Trophy, are known to support up-scaled 1080i resolution using any of the following standards: composite video [should read component video - the higher resolution RGB connector ...
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What aspect ratio is PCSX2 widescreen?

PCSX2 can render the games in 16:9 aspect ratio, though unlike other consoles game-specific patches are required. See PCSX2 widescreen game patches and PS2 widescreen hacks for patches.
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Why is my PS2 not full screen on HDTV?

Because most PS2 games are 4:3, if you want to fill it up, check the options in the game to see if there's a widescreen mode, and then choose "full screen" on your TV. If that option isn't in the game, you can still choose "full screen" on your TV but the image will look a bit stretched.
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What size were PS2 games?

The PS2 used full sized DVDs with a capacity of 4.7 GB. If a game is bigger, they still have to reduce quality; but if the game is between 1.4GB and 4.7GB, the PS2 can get the original quality levels, whereas the GameCube cannot.
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How to play PS2 games in 16:9 widescreen (no stretching) on PS2, PS3, PS4, PCSX2 (OPL)

Was PS2 32 bit or 64 bit?

The PlayStation 2's CPU (known as the "128-bit Emotion Engine") has a 64-bit core with a 32-bit FPU coupled to two 128 bit Vector Units, The hybrid R5900 CPU is based on MIPS architecture. The PS2 also has an internal 10 Channel DMA Bus which is fully 128 bits wide.
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What is the biggest PS2 game ever?

10 Longest PS2 Games (According To HowLongToBeat)
  1. 1 Persona 3 - 81.5 Hours.
  2. 2 Gran Turismo 4 - 76.5 Hours. ...
  3. 3 Persona 4 - 72.5 Hours. ...
  4. 4 Suikoden III - 62.5 Hours. ...
  5. 5 Dragon Quest VIII: Journey of the Cursed King - 62.5 Hours. ...
  6. 6 Fate/stay night - 61.5 Hours. ...
  7. 7 Final Fantasy XII - 61 Hours. ...
  8. 8 Little Busters! ...
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Was the PS2 widescreen?

At the PS2 internal System Configuration menu, the Screen Size option allows for a 4:3 or 16:9 (widescreen) display, however, most games do not poll this option for enabling widescreen, relying on internal options instead. As with progressive mode, widescreen mode can also be forced.
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Does PS2 to HDMI improve quality?

Playstation 2 (PS2) to HDMI Converter, HDMI Cable for Playstation 2, Playstation 3 Console (PS2, PS3), Connecting PS2/PS3 to HDTV with True Ypbpr HD Signal Output (100% Improve Video Quality)
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Can PS2 run 1080p?

It's possible to output a standard PlayStation 2 (PS2) with High Definition graphics in either 1080i or 1080p, with NO MODS to the inside of the console. Here is an overview with gameplay footage.
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Is 1920x1080 a 16x9 ratio?

1920 x 1080 (Full HD)

1920 x 1080 is a 16:9 aspect ratio. By default, smartphones, DSLRs, and most modern camcorders record video at 1920 x 1080.
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Is a 16:9 aspect ratio good for gaming?

Tried-and-True Technology. Monitors have been using a 16:9 aspect ratio to display computer games for decades now. In other words, the technology has been run through its paces (and then some.) Most games will reliably integrate with this aspect ratio and you are very unlikely to ever run into any resolution issues.
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How to change PCSX2 to 16:9?

Press F6 while playing the game to change the aspect ratio.
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Did the PS2 run at 60fps?

PS1 launched with 12 games in NA, 5 are 60 fps. PS2 launched with 26 games in NA, 21 of those games are 60 fps PS3 launched with 13 in NA, 2 are 60 fps.
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How was the PS2 so powerful?

The key reason the PS2 was so successful was due to Sony's ability to initially brand it as the console of the future — and when everyone eventually found out that the PS2's technical abilities were grossly overhyped post-launch — the ability to transition and brand the console as the gaming destination for adults.
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Is PS2 more powerful than Xbox?

The Xbox and PS2 were direct competitors, but Microsoft's console was technically more powerful. These games just couldn't cut it on PS2. Despite the PS2 being far and away the most popular console of its generation, it was actually the weaker hardware when compared to the GameCube and Xbox.
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Why are PS2 games better?

In many respects, yes, PS2 games were better simply because the developers had more freedom. They could take risks, they could try new things, and they could get game types and stories approved for creation that would never get made these days.
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What resolution is PS2 to HDMI?

2. Through PS2 to HDMI these input resolutions are supported: 480i, 480p, 576i, 576p.
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What year did widescreen start?

A widescreen aspect ratio was first seen in a movie in Paramount's Old Ironsides of 1926. A few years later in 1928 and '29, a fad broke out for such special features as widescreen and color.
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What was the max FPS on PS2?

Why is this capped at 60 fps when the ps2 version can run at 144 fps in 4k?
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When did we switch to widescreen?

Largely between the 1990s and early 2000s, at varying paces in different nations, 16:9 (1.78:1) widescreen TV displays came into increasingly common use. They are typically used in conjunction with high-definition television (HDTV) receivers, or Standard-Definition (SD) DVD players and other digital television sources.
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What was the biggest PS2 memory card?

These memory cards can have up to 128 MB storage space. The console also features USB and IEEE 1394 expansion ports.
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Is PS2 good for gaming?

Sony's PlayStation 2 is one of the greatest gaming systems of all time. Not only has it sold more units than any other home or handheld console ever since it came out in the year 2000, but it also supports thousands of titles and arrived at a time when video games were becoming more complex, artistic, and immersive.
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What games pushed the PS2 to its limits?

DF Retro: How Shadow of the Colossus pushed PS2 to its limits | Eurogamer.net.
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