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Was the Wii 4 3 or 16 9?

You can change the screen format for your Wii display by selecting Widescreen (16:9) or Standard (4:3). Please note that in addition to using the Wii's setting, you must also adjust your television's options to take advantage of its own widescreen mode.
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What is the best aspect ratio for Wii?

Basically a Wii can only output 4:3 so you have 3 options:
  • Output 4:3 and letterbox it (best image)
  • Output 4:3 and stretch it (not recommended)
  • Set Wii to 16:9. It will still output at 4:3, but this will be drawn at a ratio that would look good stretched.
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What is the aspect ratio of the Wii U?

Wii U gives two black bars up and down if you choose 4:3 so it gives a 16:9 image. Officially the wii u doesn´t have a proper 4:3 support. If you select 16:9 on a 4:3 screen, the image looks stretched, BUT, this is better for retro games that make use of this aspect ratio.
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What framerate did the Wii have?

One source claimed the framerate of the system is 29.97fps (NTSC) or 25fps (PAL), whilst other sources claim that certain games like Mario Kart Wii hit 60fps in single or 2 player mode, and 30fps when 3 or 4 players are playing at once.
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Was the Wii 1080p?

As a console, the Wii renders a visual signal only in 480p. It's possible to adapt smaller resolutions like 480p to larger resolutions like 1080p, but a 480p picture won't magically become a 1080p image just because it's broadcast on a 1080p device.
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4:3 Explained - New Super Mario Bros. Wii Speedrunning

Was the Wii 16 by 9?

Widescreen Settings

You can change the screen format for your Wii display by selecting Widescreen (16:9) or Standard (4:3). Please note that in addition to using the Wii's setting, you must also adjust your television's options to take advantage of its own widescreen mode.
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What specs did the Wii have?

Nintendo Wii Hardware Summary
  • CPU: IBM PowerPC 729 MHz.
  • GPU: ATI graphics 243 MHz. 3 MB embedded memory.
  • NEC ARM9 243 MHz.
  • 512 MB Internal Flash Memory (NAND)
  • 88 MB Main Memory* 24 MB "internal" 1T-SRAM. 64 MB "external" GDDR3 SDRAM*
  • 12 cm optical drive*
  • Wi-Fi 802.11b/g. Mitsumi DWM-W004.
  • Bluetooth.
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What framerate was 1920s animation?

Starting in the late 1920s, the default norm for all movies was that they be projected and filmed at 24 frames per second.
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Was the Wii 60fps?

Nintendo actually has a 60fps standard for their Wii games, as does Shin'en.
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Was Wii U 720p?

The Wii U supports 1080p, Nintendo has confirmed. The video output in full: 1080p, 1080i, 720p, 480p and 480i.
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Does Wii U support 4:3?

It does support 4:3 in 480i and I believe 480p (don't quote me on that). However the Wii U only comes packaged with an HDMI for video so you will need to have some Wii AV cables.
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What resolution is Zelda Wii U?

Both versions of the game offer the same content. On a TV, the Nintendo Switch version of the game renders in 900p while the Wii U version renders in 720p.
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What is the perfect Wii Fit age?

This game can be enjoyed by kids as young as age 5, but it's a better fit for tweens, teens, and adults.
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What format should Wii games be?

The physical size of a GameCube Game Disc is that of a miniDVD; the Wii is based on DVD format, and Wii U Optical Discs are based on Blu-ray format.
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What aspect ratio is twilight princess Wii?

It was the first Zelda game displayed in true 16:9 aspect ratio. It used the innovative Wii Remote for easy aiming of weapons like the bow and arrow and slingshot. The built-in speaker delivered an immersive soundscape that really added to the experience.
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What fps did VHS use?

24/25/30 FPS - This is the frame rate of VHS tapes. These rates are basically the maximum FPS that standard film allows. 60 Hz - With this frame rate, at least when it comes to modern TVs, we start getting into some interesting territory.
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Is 12 fps good for animation?

The industry standard for animation is 12 FPS. This makes it an ideal number to practice on and to work with. To smoothly slow an animation down, it would be ideal to draw in more frames to decrease movement increments. This will help achieve a slow-motion feel and make the animation feel smoother.
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What is the smoothest animation framerate?

It's commonly accepted that 60 frames per second is the rate at which animations will appear smooth.
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Why was the Wii so good?

So against all odds, Nintendo's Wii succeeded greatly. The sales numbers speak for themselves, and this was in part due to its accessibility. The simple four-button controls that the Wiimote+Nunchuck made for a more accessible experience than the competitor's controllers, each having eight.
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Why is the Wii no longer popular?

Some consoles, like the PlayStation 2, have enough momentum to keep going even when their successor arrives, but the Wii was so weakened by years of third-party neglect and shovelware that the momentum was gone. Nintendo turned its back on what had once been a money-making golden child and walked away.
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Why did the Wii fail?

The Wii's motion control gimmick was just enough to get people to buy the console, but proved too shallow for good games to support it. The subsequent imitation failures by Microsoft and Sony (Kinect and Move, respectively) all but proved that motion controls were just a fad.
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Why does Wii look bad on HDTV?

Why are my Wii graphics so bad? The Wii has a much lower resolution than most TVs and consoles today, 480i. Or 480p if you have a component cable. Nintendo has long invested more in innovative gameplay and strong characters and franchises than pure horsepower.
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Is Wii Sports realistic?

Rather than feature professional athletes or have realistic graphics, the game was designed to be simple so that anyone could play. Gameplay like running towards a ball in tennis was excluded to maintain simplicity.
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What is the most graphically impressive Wii game?

MadWorld. MadWorld is not simply the most visually stunning game ever made for the Wii; it is one of the most visually striking games ever made for any platform, showcasing a primarily black and white world that looks like a detailed, living line drawing.
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