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What FPS was Mario 64?

A frame is a length of time in which a consecutive image is displayed on a screen. The term can also refer to the image being rendered in this time. The normal framerate of Super Mario 64 is 30 FPS, meaning that 30 frames are rendered on-screen in a single second, but lag can decrease this frequency.
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Did Mario 64 run at 60FPS?

Super Mario 64 has run at 60FPS before, but this is the first instance of someone playing the game at such a high framerate on a Nintendo 64 console, rather than a PC or other device.
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How many FPS was Nintendo 64?

And most PAL games cap at 17 frames per second. I first noticed this trend in Ocarina of Time, when I desperately tried to get it to run at 60fps, only to find out that the game's animations (and, well, everything else) were designed with a 20fps cap.
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What FPS does Mario Kart 64 run at?

Mario Kart 64 runs at 30 input frames per second (fps) of in-game time. Under ideal conditions there is one lag frame between each input frame. Internally the game makes calculations at 60 fps. On the actual Nintendo 64 hardware, this is typically true in one player modes but not true in multiplayer modes.
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What is the FPS of Super Mario 64 DS?

0) Side note : The DS framerate is around 60 FPS, but most of this game runs at 30 FPS by having a lag frame after every in-game frame (except the star select screen and the title screen), which means that almost all important addresses will update every 2 frames.
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Super Mario 64 as a First Person Shooter

Is Mario 64 30 or 60 fps?

The normal framerate of Super Mario 64 is 30 FPS, meaning that 30 frames are rendered on-screen in a single second, but lag can decrease this frequency.
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How many fps is Mario Galaxy?

Which is when we get onto Super Mario Galaxy, which is arguably the best game in the set. Running at a silky smooth 60 fps and at 1080p (docked), the game looks and plays great.
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How many fps is ps1?

In Europe, that format was called PAL and had a refresh rate of 50hz and a frame rate of 25 fps. In North America, the format was NTSC, and had a higher refresh rate of 60hz and a standard frame rate of 30fps.
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What fps is Donkey Kong 64?

US and JP run at 60 Hz and ~30 fps, but PAL runs at 50 Hz and ~25 fps, which is 1.2 times slower. However, the lag compensation speeds up the kongs so they move as fast as in the NTSC versions.
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What resolution was the N64?

The Nintendo 64 supports 16.8 million colors. The system can display resolutions from 320×240 up to 640×480 pixels.
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Was PS1 60fps?

PS1 launched with 12 games in NA, 5 are 60 fps. PS2 launched with 26 games in NA, 21 of those games are 60 fps PS3 launched with 13 in NA, 2 are 60 fps.
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What FPS did SNES use?

Add in calculation time for game logic, enemy movement, etc., and the game displays a new frame at just one-third of the SNES' standard 60 fps rate.
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How fast was the N64 GPU?

GPU: 64-bit Reality Coprocessor, running at 62.5 MHz and over half a billion arithmetic operations per second, capable of dual-issuing scalar and vector operations under the right circumstances.
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Why is Mario 64 so special?

Super Mario 64 set many precedents for 3D platformers as one of the most influential video games. The game is known for its nonlinear, open freedom, which has been acclaimed by video game developers and journalists.
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Is Mario 64 the hardest game?

1 Easiest: Super Mario 64

Much like playing the drums, this game is easy to pick up, but tough to master when it comes to getting every Star and really finding a rhythm. Completing Super Mario 64's base game is not especially difficult and should be doable even by those who are new to gaming.
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Is Japanese Mario 64 faster?

The japanese version is faster by 2.60 seconds in 120 star, on N64 and EMU.
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Are the Batman games 60 fps?

Recently, a developer from Rocksteady, the studio behind the iconic Batman Arkham games, took to Twitter to express their views on why Gotham Knights being locked to 30fps makes sense, and players demanding the 60fps mode might need to wait for post-launch updates for that to be made possible.
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How many fps is Shrek 2?

In any case, Shrek 2 exhibits some unusual behavior. While playing the game casually, it seems to default at 38FPS during gameplay, but cutscenes run at the highest FPS they can, usually games would run at 60FPS during gameplay and impose an FPS cap for cutscenes.
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Why is DK64 bad?

Donkey Kong 64 is a pretty divisive game, with the most common complaint among critics being “too much collecting!” While the game overdoes it with the collectables, its issues run deeper than that. Collecting “stuff” at its core isn't a horrible gameplay concept, and—sometimes! —it's fun to do in DK64.
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What FPS is PS5?

PS5 games will run at a variety of framerates, including 60fps (See Also: Will PS5 Games Be 60 Frames-Per-Second?). However, Sony's new-gen system also supports 120fps, so we've compiled a list of all PS5 games running at 120fps as part of our PS5 guide.
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What frame rate is PS5?

The console supports 4k content up to 120 fps with HDMI 2.1 bandwidth, so you'll want to look for the best 4k monitor for PS5 with HDMI 2.1 bandwidth, to ensure optimal compatibility with the console. You can also find 1440p or 1080p displays for less money, as the PS5 supports either resolution.
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Is Mario 3d All Stars 60 fps?

As for frame rate, this game is capped at 30fps. Linneman points out how "even unofficial homebrew ports" are 16:9 and 60fps. Despite this, the game still looks incredibly sharp on the Switch. Part of it is thanks to the higher resolution fonts and HUD artwork.
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Is Bowser's Fury 30fps?

Docked mode targets 60 frames per second, but the team states it isn't perfect. Bowser's Fury is 720p handheld but runs at 30fps.
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