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What is a good ratio of cards in Magic?

You can have more, but I recommend sticking as close to 40 cards as possible while aiming for a ratio of 24 playable cards to 16 lands, adjusting for your curve as you see fit.
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What is the ratio of MTG cards?

An MTG card's length is 2.5”, its width (i.e., thickness) is 0.012”, and its height is 3.5”. This makes the calculation to find its volume 2.5*0.012*3.5, which equals 0.105. So, a Magic card's volume is 0.105 cubic inches.
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What is the best land ratio in magic?

Traditional knowledge is that lands should make up a touch over 40% of a deck. This means about 17–18 lands for a 40-card deck and about 24–25 lands for a 60-card deck. This is a tried-and-true structure that's worked for many players for many years.
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How many creatures should I have in a 60 card deck?

In a 60-card deck, that's 24. If your mana curve is at the low end, meaning you have a lot of 1, 2, and 3-cost cards, you can probably cut it down, depending on if you have any card draw or ramp cards. If you have any cheap card draw or ramp spells, you can cut down on your land.
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How much mana should be in a 60 card deck?

A little more than 1/3 of your deck should be mana. In a 60 card deck, 24 mana will suffice. If you have too many different colors in your deck, the chance that you'll draw the right color reduces.
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Commander Ratios: Card Type Imbalance | EDHRECast 146

What is the 60 card rule in MTG?

Your deck must be at least 60 cards. Up to fifteen cards may be included in your sideboard, if you use one. Include no more than four copies of any individual card in your main deck and sideboard combined (except basic lands). There's no maximum deck size, as long as you can shuffle your deck in your hands unassisted.
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What is the ideal mana curve MTG standard?

The ideal is curving out perfectly with a one-drop on turn one, a two-drop on turn two, and so on (which amounts to spending 1+2+3+4+5=15 mana over the course of the first five turns). Such a perfect curve would typically beat an opponent who only manages to cast, say, 10 mana worth of cards in the first five turns.
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What is the best color deck for Magic?

Blue is defined by knowledge and intellectualism, and it has the signature ability to draw and manipulate cards. This is among the most powerful things you can do in competitive Magic and has made blue historically the strongest color (which becomes more apparent in formats where cards from the 1990's are legal).
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Should you play more than 60 cards in MTG?

You can play as many cards as you want in a Magic deck. So why don't people generally play more than the minimum? After all, playing more gives you access to additional different cards and can even prevent decking if the game comes down to that. It's all about card quality.
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What is golden ratio in magic?

Golden Ratio rulings: 2021-04-16: Creatures have different power if their powers are not equal. For example, if you have a creature with 2 power, two creatures with 1 power, and a creature with -1 power, you will draw three cards as Golden Ratio resolves.
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What is the best tribe in magic?

Best Magic: The Gathering tribes
  • Slivers.
  • Merfolk.
  • Elementals.
  • Spirits.
  • Goblins.
  • Vampires.
  • Zombies.
  • Dragons.
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What are the odds of hitting lands in MTG?

According to the table, you will almost always (94.6% on the draw, 90.4% on the play) hit 3 lands by turn 3 under the prescribed mulligan rule, which means that you can almost always play a reasonable game of Magic. The probability of hitting 4 lands by turn 4 is sufficient: 83.5% on the draw, 74.7% on the play.
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How many MTG cards is too many?

Most formats don't have a maximum card limit, but for most formats the minimum card limit is 60 and most people choose to have 60 card decks unless there is a very good reason not to.
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How many creatures should I put in a MTG deck?

For anyone's first deck, I recommend a good balance of creatures coupled with other cards. If you're playing with 23 lands, I think about 20 creatures to 22 creatures is a solid place to be. This will put you at 43 to 45 cards out of your minimum 60 and help to ensure that you're not just swept off the table.
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How many copies of a card should I have MTG?

4 copies – You want to draw the card as often and as early as possible. The card is essential for the deck to work as it's supposed to, and you don't mind drawing multiples, even in your opening hand.
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What is the most powerful card ever in MTG?

The Most Powerful Creature Cards In Magic: The Gathering, Ranked
  • 8 Tarmogoyf.
  • 7 Griselbrand.
  • 6 True-Name Nemesis.
  • 5 Snapcaster Mage.
  • 4 Atraxa, Praetors' Voice.
  • 3 Blightsteel Colossus.
  • 2 Progenitus.
  • 1 Emrakul, the Aeons Torn.
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What is the most common deck type in MTG?

Possibly the most popular format in all of Magic: The Gathering, Commander (or EDH) has players build a deck with one commander at the helm and a deck consisting of 99 cards. The joy of this format is that the power level of the decks can vary wildly.
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How do you build a perfect deck in MTG?

How to Build an MTG Deck – Full Guide!
  1. Step 1: Choosing a Deck Type. Before you start putting cards in your deck, you need to know your deck type. ...
  2. Step 2: Choosing Your Color(s) ...
  3. Step 3: Choosing a Theme. ...
  4. Step 4: Picking Your Lands. ...
  5. Step 5: Picking a Ratio of Creatures and Spells. ...
  6. Step 6: Tuning Your Mana Curve.
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What is the hardest color to play in MTG?

White-black is probably the color pair that is toughest to nail down as an archetype. Generally, it has access to some of the best removal available, but the creatures don't usually mesh very well. White gives you a bunch of small creatures and maybe some tokens.
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What is the weakest color in Magic?

  • The answer is probably Red.
  • Red does one thing very well Direct Damage, and the rest of it's share of the colour pie is quite narrow and limited. ...
  • Red is usually represented in Standard by fast aggressive decks.
  • However Red has a weakness to enchantments and is poor in card advantage and resource management.
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What is the easiest color to play in MTG?

The first color we are going to discuss is “Red”. This is a common starting choice for many players new to Magic: The Gathering and for good reason, it features an incredibly fast play style.
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How many mana rocks should I use?

The best I can give are these baselines: For casual, low- to mid-power play: five to seven rocks or other mana acceleration (i.e., other forms of ramp like land fetch spells/lands). For competitive, mid- to high-power play (or mana-hungry casual decks): 12+ rocks and other mana acceleration.
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What MTG card takes the most mana?

PSA: There is a creature that costs sixteen mana in Magic

When people think of the biggest creature in Magic, they always think of Emrakul. Sitting at a converted mana cost of 16, however, Draco is technically the most expensive card in Magic.
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What is the average number of turns in modern MTG?

The average Modern game on Magic Online takes 6.7 turns, and the average number of lands player per player per game is 4.6.
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