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What is a hopper clock?

Hopper clocks, also known as hopper timers, are Minecraft contraptions utilizing redstone machinery to perform tasks over time.
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How fast can a hopper handle per hour?

A Hopper can transfer 9000 items/hour or 150 items/minute.
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How to make an automatic hopper?

Build instructions
  1. Step 1: Place down a chest on the ground. ( ...
  2. Step 2: Attach a hopper to the chest.
  3. Step 3: Place the furnace on top of the hopper.
  4. Step 4: Place one hopper on the top and 1 hopper on the side (left, right, front, or back) of the furnace. (
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What is the formula for hopper clock?

The clock period will be N × 0.4 seconds, where N is the number of hoppers. Variations: Other comparators can be added to the other hoppers to get other clock signals out-of-phase with each other.
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How fast is a hopper in seconds?

After pulling and/or pushing items, a hopper waits 4 redstone ticks (0.4 seconds, barring lag) before pulling or pushing again (a transfer rate of 2.5 items per second, barring lag).
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Easy HOPPER CLOCK TUTORIAL! | How To Build A Hopper Clock

Did Etho invent the hopper clock?

While Etho is likely not the first to come up with hopper clocks - timers that output redstone signals at a constant frequency - several of his designs bear his name.
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What is the simplest Redstone clock?

The simplest clock in the game would involve three Redstone torches and some Redstone dust. This clock functions by having enough time for each Redstone pulse to turn itself off and turn itself on again. As each block gets powered, the Redstone torch turns off which allows the next Redstone torch to turn on, and so on.
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How does old school clock work?

Unlike their digital and quartz counterparts, mechanical clocks don't depend on a battery to keep time. Instead, they harness the energy stored in a wound spring. This is why all mechanical clocks must be wound to continuously keep accurate time.
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How do you lock a Hopper?

Hoppers are locked when they get a redstone signal of any strength above 0.
  1. You can power the hopper directly by sending a redstone signal into the hopper. ...
  2. And finally you can also lock a hopper with redstone torches and all of the torches in this example will lock the hopper.
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How do you make hoppers work faster?

Instead of a water stream into a hopper, try one of these things:
  1. A big line of hoppers.
  2. Hopper minecarts (they take 1 item per game tick)
  3. Don't use hoppers there, lead the ater stream into a water elevator, and then run the items along a big loop of hoppers with water streams on top.
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How fast is an etho hopper clock?

Basically a hopper takes 0.4s to transfer one item. In a full cycle each item has to go there and back, so 0.8s per item.
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How do you find the hour angle on a clock?

Explanation: First note that a clock is a circle made of 360 degrees, and that each number represents an angle and the separation between them is 360/12 = 30. And at 2:00, the minute hand is on the 12 and the hour hand is on the 2. The correct answer is 2 * 30 = 60 degrees.
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How do you determine clock skew?

How is Clock Skew calculated? Clock Skew is the delay difference between the source (SRC) clock path and the destination (DST) clock path. The rough calculation is Clock Skew = DST clock delay - SRC clock delay.
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What is needed to make a hopper?

To build a hopper you will need five iron ingots and a chest (eight wood). Then you put the chest in the middle, and one iron ingot in each top corner, and one underneath them, after that use your last iron ingot and put it under the chest to create a Hopper.
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Why don t hoppers work?

The issue might be that the hopper doesn't feed into the right block. Try placing the hopper on the furnace while crouching. Hope it helps!
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How does electronic hopper work?

Electronic hoppers use battery powered motorized components that feed paintballs into the marker at a faster rate of speed than gravity fed ones. Players can shoot up to 15 -20 paintballs per second. High end electronic hoppers can now shoot up to 30 paintballs per second.
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What are the risks of a hopper?

Hazards may be in the form of unprotected edges, unprotected openings in floors, unsecured or loose railings, incorrect (low or high) railing heights, damaged or incomplete accessible structures, and material build-up.
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